Tera - lvl 60 feedback.

BlissiB Profile Options #11

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In my opinion all it comes down to is that Ktera and NAtera are two seperate games, if you are really hard up for those systems then no one can stop you from going to the version you like the most. The enchants I can agree aren't so nice but I'm assuming that +9 and above are suppose to be time and money sinks maybe it's just me but every game I have played getting up in the + rank took money and luck and if you had it then gamble away. Now the eggs for crystals? Maybe I don't understand but I'm sure people aren't too lazy to buy crystal set ups with the money they get from quests as well as get a back up. I like getting money for quests more than eggs and if they would just give an egg with a story quest and money I'm all for it.

They are changing the game the way they want and it's more or less a fact of if you don't agree grin and bear it or jump on a different version to take your money elsewhere. As for the training grounds and such I can't comment as I'm not up in those levels but honestly all of this just sounds like Ktera was better so do it that way sort of thing. I like our game being different :(
Uchikoma Profile Options #12

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I agree that the crystal and crafting situation needs to be addressed.

Maybe have them be rewards for faction grinding.

The enchanting changes you proposed are utterly stupid. Utterly. Bloody. Stupid. You have no idea how much worse the old system is compared to this one. You have no idea how much money ktera and jtera players are spending on enchanting. It hurts my brain to even think about it.
fysik Profile Options #13

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Uchikoma on 05/08/2012, 02:01 PM - view

The enchanting changes you proposed are utterly stupid. Utterly. Bloody. Stupid. You have no idea how much worse the old system is compared to this one. You have no idea how much money ktera and jtera players are spending on enchanting. It hurts my brain to even think about it.


You make it sound like we haven't been following ktera for the past year, come back with that comment when you get to lvl 60, k thx.
AlexSkylark Profile Options #14

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While I agree with most of your points, I'm gonna say that it's GOOD that the enchanting system is such a massive black hole of a money sink.

I was afraid that, with the new system, everybody would have a full +9 set after 2 weeks of hitting 60. I'm GLAD to see it's not the case. It should be HARD to max out equipment, there should be only a fraction of the endgamers who do have such equipment.

I'm gonna go with "working as intended here". And hoping they don't change it. I don't want no WoW where everybody has full epic gear.
fysik Profile Options #15

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AlexSkylark on 05/08/2012, 02:11 PM - view
While I agree with most of your points, I'm gonna say that it's GOOD that the enchanting system is such a massive black hole of a money sink.

I was afraid that, with the new system, everybody would have a full +9 set after 2 weeks of hitting 60. I'm GLAD to see it's not the case. It should be HARD to max out equipment, there should be only a fraction of the endgamers who do have such equipment.

I'm gonna go with "working as intended here". And hoping they don't change it. I don't want no WoW where everybody has full epic gear.


Its not hard per say, more so of who has more gold basically and luck.
HolyExile Profile Options #16

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+1 Support. I hope EM realize how [filtered] ridiculous it is to get decent crystals now. Also removing eggs isn't going to fix the Alchemy market. Alchemy is the easiest profession to craft with scrolls be piss cheap to make so removing the only real decent quest reward from repeatables that make them worth doing just boggles my mind.
Nebulous Profile Options #17

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wow. that laundry list makes me glad im not max level becuase they sound pretty game breaking.

with d3 lurking in the shadows, who is going to stick around in a game with such punishing mechanics and design decisions?

i don't see why you can't take some extra step in enchanting to get a guaranteed success, such as - combine your sacrificial item with an "enchantment orb", 2 of which drop from every high level instance boss.
Tenkuro Profile Options #18

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1. New enchanting system is great.

2. Box of Mischief removal was great because an item that dupes other items is called a hack.

3. The eggs needs to be put back in because it made my team actually want to party on repeatable BAM quests. (now it's worthless to do those repeatables) It also helps with the lack of Crystals situation.

As for the OP, people need to realize that you can buy the white crystals from specialty npc stores to use temporarily. That's what I do when I did an instance that had mobs that were higher level than me because I knew there was a chance that I would be 1 shotted.

4. Please do not make crystals unbreakable because this game has nearly no death penalties as is.
Sohna Profile Options #19

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Tenkuro on 05/08/2012, 02:37 PM - view

2. Box of Mischief removal was great because an item that dupes other items is called a hack.


Not sure if serious.
Kiryiu Profile Options #20

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Nebulous on 05/08/2012, 02:32 PM - view
wow. that laundry list makes me glad im not max level becuase they sound pretty game breaking.

with d3 lurking in the shadows, who is going to stick around in a game with such punishing mechanics and design decisions?

i don't see why you can't take some extra step in enchanting to get a guaranteed success, such as - combine your sacrificial item with an "enchantment orb", 2 of which drop from every high level instance boss.


Oh no don't get me wrong, there are plenty of good things too. What i listed here are flaws in the content, every game has them at launch. Question is how quickly are they corrected.