I hate this current generation, what with all their 'laws and courts and penalties'. God damn hippie generation and their freedom of speech bullcrap. Back in the day, I'd be able to break into people's homes, rape women, and kill a man with no repercussions whatsoever. Yep, those were the days.
My point was, you saying a punch to the mouth for someone who mouths off...
in this situation the one to punch him in the mouth is the one in the wrong, trying to use REAL WORLD LOGIC for pvp in games DOESN'T WORK and no one every understands this...
I don't care for pvp, and I never have, I played l2 and it was a total gank fest, I couldn't be bothered to get past 20 cause the lvl 30s camped me then I said screw it.
pvp isnt pvp its a gank fest, thats all it is nothing more
Not really sure what server of L2 you were playing but it's certainly no gankfest, occasionally someone will pk you but then run away from fear of getting killed by pk hunters.
Anyway, real world logic does work. If you've ever been in a fight before, you know how rarely it is to actually get in trouble for being in a fight, just like pking in a game, sometimes you get away sometimes you don't. The internet is full of bigots and douches, because of the fact that they can't in trouble.
Lawfully speaking? yes the one who punched first is in the wrong, but there are circumstances that will in fact lighten the charge or drop it all together. A guy walks up to you starts racially insulting you calling your mother a dirty [filtered] who f8cks dogs, of course you're going to pop him one. No self-respecting man will take it like a little girl. If the little bigot finds out your name and address somehow (if he's a complete stranger it'll never happen) and manages to press charges, you get a lawyer, character witnesses, and witnesses of the event and the whole case will more than likely be dropped.
I thought this was funny. You start sounding reasonable until you get to "no reasonable man" and it all breaks down from there. You see, there's things in this world called provacateurs and trolls, whose need is to cause people to react. When that person reacts, they get a high off of the control they now exerted on you. When you react to someone insulting your mother by aggravation and/or assault, you do so because the other person is compelling you to do so. There is no reason involved. You act because you chose you, but more so because he wants you to. His actions only mitigate yours by excluding premeditation: if you break his jaw because he threw words in your face, you will still go to jail and pay a fine.
This post reads as a plea for mitigation for assaulting someone else because you don't like their eye color, or the way they walk. It all insults you, so you are justified in doing whatever you wish. And YOU are the victim, poor you, with your poor impulse control and resort to irrational pissing contests and barking.
Although it has only barely gotten underway, there is a game being made that caters to that mindset (and unapologetically so). Pathfinder Online. It's being built according to the persistant world paradigm instead of the modern definition of the MMORPG paradigm. You might be interested in reading more about it. One of the developers, Ryan Dancey, posts often on the Pathfinder Online section of the Paizo forums at www.paizo.com . The project has an actual website, but at the moment it's just a bunch of blog posts. Still...you may enjoy it. Nothing to lose by looking into it. =)
Thanks, I'll have to keep an eye on it. :)
I actually think that there's another EQ in the makings as well. Heard rumors that they taking a step back and going back to more of EQ1 than EQ2 and the like with it. Keeping an eye on that one too, but I'm hoping TERA will make that moot for a long while at least.
Its called EQNext atm. Not too much info on it yet, but google to your hearts content.
You silly MMOers are Carebear in general. PKing another person's character in a video game is nothing. Do some "dice rolling" D&D style where you play for months and years with players slowly devising a scheme to kill and eat (yes, I said eat) all of your party members. Never make the gnome "chef" mad...otherwise you could be on toast.
Then again...it's all in our heads how hardcore we are isn't it?
Gygax made Tomb of Horrors to challenge veteran D&D players. The result would KILL the player. Back in those days, hardmode DMs didn't let their players walk away with an easy resurrection, and the final encounter could PERMANENTLY remove the player's character from a resurrectable state.
For some reason when I read about the pvp in this game it reminded me of back in '98/'99 when I played Ultima Online and there were huge PK/Anti-PK battles all around near the moongates etc.
I'm for darn sure going to be going Outlaw the first chance I get :D