Rupert
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Before TERA was released, even before the hype was building we pretty much had a glass view of the inner workings of En Masse; Every single minor update or change that came up resulted in a post on the forums. Sure there were many things that we did not know about, however you guys did a very good job keeping us up to date.
Then changes start. You requested feedback and a lot of the feedback was actually reflected in the changes that slowly trickled out. It was almost as if we were a part of the team when it came to some decision making.
This all changed -Immediately- after the game's release. Almost all Mod-Community interaction ceased. [filtered] it was even hard to get a response from you when the billing issue happened until other sites started reporting about it.
Now; certain obscure websites gets news before we; the people who actually play this game and are interested in the updates know. In all honestly, it is starting to get really bad; to the point that I honestly don't want to stick through the launch phase longer.
This game has glaring problems; issues that existed since CBT; issues, which do not exist in the Korean version. It is clear that you are patching the game and are trying to put changes in place that would make the game better, however you are lacking the one thing that made your company a good one in some of our eyes; “Communication.â€
Why is it so hard for you to have a moderator make a blue post acknowledging the issues that people bring up?
Tell me, En Masse: What make you think that you are better than BioWare or EA? What makes you think that you will escape that faith simply because the combat in your game is good?
Communication is all you had. It was not the combat, or the lore of this game, but the communication which made many of us choose to stick with this game through 3 delays. There are some of us who were following this game from 2009; when the game was mere whispers in the wind, but because of communication, even though it was simple, we remained at the edge of our seats; waiting to be surprised.
Again, En Masse: Tell me; why would it be so hard to have a moderator simply voice whats going on? Why do we have to sit and wonder what never content we are getting and what new abilities the classes are getting during the summer patch, even though the information is already available, and has been available to you for almost a month via Blue Hole?
Here is a short list of issues:
Enchanting is broken
Only 2 instances for end game content
There is an annoying sound bug
The queue times for DPS are too long
Level 60 Quests are giving xp, and only xp as rewards
ToT boxes has a chance of wasting 5 runs (With queue times, that is more than 9 hours of someone's life)
There is a delay / lag bug with certain skills which is not present in the korean version.
Nexus lag
Why is it so hard to state that you acknowledge that they may be an issue with enchanting, but either you are fine with it as is, or you are working on some changes?
Why is it hard for you to mention that at least 2 end game dungeons are being added with the summer patch? It would be one of the fastest major content patches in mmo history; don't you see that as a major selling point?
Why not state that you would like the users of the community to bare a little longer, and the queues for dungeons will be much better as soon as warriors (the most common class) are able to queue as dps or tanks?
Why is is so hard for you to explain to the community that the lag from the nexus is caused via a bottle neck that happens at the Hard Drive, and that it is difficult to fix but you are working diligently to get it solved?
Whats with the lack of proper communication?
I want to like this game; I want it to succeed. However this game will go the way of the fishes if you guys do not attempt to improve your communication. It's a simple task. We are not asking for magic. We are not asking for you to spontaneously generate fixes and new content; all we want is communication. All you need to do is take 5 minutes to make a general post saying, “We acknowledge that there are issues and we are working to fix them.â€
The longer you wait, the more bitter the taste of this game will become until it gets to the point that the taster's pallet is completely destroyed. No matter how delicious a content patch or treat you may server may be once they get to the point, the only thing that can cleanse their pallet is something a break and another game.
Will this thread also go unnoticed like all of the other amazing threads offering thoughtful feedback?
TL;DR: Learn 2 Read
Then changes start. You requested feedback and a lot of the feedback was actually reflected in the changes that slowly trickled out. It was almost as if we were a part of the team when it came to some decision making.
This all changed -Immediately- after the game's release. Almost all Mod-Community interaction ceased. [filtered] it was even hard to get a response from you when the billing issue happened until other sites started reporting about it.
Now; certain obscure websites gets news before we; the people who actually play this game and are interested in the updates know. In all honestly, it is starting to get really bad; to the point that I honestly don't want to stick through the launch phase longer.
This game has glaring problems; issues that existed since CBT; issues, which do not exist in the Korean version. It is clear that you are patching the game and are trying to put changes in place that would make the game better, however you are lacking the one thing that made your company a good one in some of our eyes; “Communication.â€
Why is it so hard for you to have a moderator make a blue post acknowledging the issues that people bring up?
Tell me, En Masse: What make you think that you are better than BioWare or EA? What makes you think that you will escape that faith simply because the combat in your game is good?
Communication is all you had. It was not the combat, or the lore of this game, but the communication which made many of us choose to stick with this game through 3 delays. There are some of us who were following this game from 2009; when the game was mere whispers in the wind, but because of communication, even though it was simple, we remained at the edge of our seats; waiting to be surprised.
Again, En Masse: Tell me; why would it be so hard to have a moderator simply voice whats going on? Why do we have to sit and wonder what never content we are getting and what new abilities the classes are getting during the summer patch, even though the information is already available, and has been available to you for almost a month via Blue Hole?
Here is a short list of issues:
Enchanting is broken
Only 2 instances for end game content
There is an annoying sound bug
The queue times for DPS are too long
Level 60 Quests are giving xp, and only xp as rewards
ToT boxes has a chance of wasting 5 runs (With queue times, that is more than 9 hours of someone's life)
There is a delay / lag bug with certain skills which is not present in the korean version.
Nexus lag
Why is it so hard to state that you acknowledge that they may be an issue with enchanting, but either you are fine with it as is, or you are working on some changes?
Why is it hard for you to mention that at least 2 end game dungeons are being added with the summer patch? It would be one of the fastest major content patches in mmo history; don't you see that as a major selling point?
Why not state that you would like the users of the community to bare a little longer, and the queues for dungeons will be much better as soon as warriors (the most common class) are able to queue as dps or tanks?
Why is is so hard for you to explain to the community that the lag from the nexus is caused via a bottle neck that happens at the Hard Drive, and that it is difficult to fix but you are working diligently to get it solved?
Whats with the lack of proper communication?
I want to like this game; I want it to succeed. However this game will go the way of the fishes if you guys do not attempt to improve your communication. It's a simple task. We are not asking for magic. We are not asking for you to spontaneously generate fixes and new content; all we want is communication. All you need to do is take 5 minutes to make a general post saying, “We acknowledge that there are issues and we are working to fix them.â€
The longer you wait, the more bitter the taste of this game will become until it gets to the point that the taster's pallet is completely destroyed. No matter how delicious a content patch or treat you may server may be once they get to the point, the only thing that can cleanse their pallet is something a break and another game.
Will this thread also go unnoticed like all of the other amazing threads offering thoughtful feedback?
TL;DR: Learn 2 Read
Edited by: Rupert
11 months ago
- Reason: It was brought to my attention that although the communication that BioWare offered was not the type that i am talking about, the fact of the matter was there was some amount of communication so the post was edited to remove that point.