1. Can you please summarize to me the difference Tera brings to the MMO genre aside from the combat system.
2. Is this game in your opinion; going to be the next big thing? ex: Rift
3. Would you recommend me getting this game if I am sick and tired of the same old-same old?
Thank you :D
Thank you for your reply, I already will be in the next beta. Thank you though for the key offer. Thanks again Blindrat.
1. Tera is a unique MMO altogether. It's a Korean mmo that too westernized for koreans and too Korean for westerners. Still, Tera continues to overcomes the odds against it. The environment is breath-taking. The mobs are supremely animated. The cities are absolutely huge and so is the world. I get worried I'm going to get lost half the time. The races are all unique and have their own flavor with special animations and personalities. The UI is extremely customizable. The gear looks awesome and was given excruciating detail. There is more, but this is getting lengthy. I tried to avoid anything involving combat so there is a bunch more I didn't talk about.
2. If it isn't, it should. I can tell you there are die-hard Tera fans that will keep the player base healthy, that's for sure.
3. There are always free beta keys floating around. If you don't want to commit to the pre-order just wait till you can snag a key and give it a shot for yourself :)
1. The Graphics, not only are the characters breath taking, so is the world. For me many MMO's failed to really impress me when it came to the world they developed, TERA on the other hand did, think my eyes are still having an orgasm.
2. Honestly I was not impressed with RIFT, after 3 months it was the same thing as WoW, except I could make macro sequences. So boss fights where spamming one button while studying and moving when some one in vent said to move. No idea how I stayed alive or how I did well on dps charts, one of the reason I got bored so fast with it. Now in TERA I can not do that, even their melee class impressed me on how much you have to PLAY the class instead of just follow the top build atm and build a macro sequence. To the point though, yes I think TERA will be as big, if not bigger then RIFT and a lot more fun.
3. I recommend you try the BETA and see for yourself, even if you pre-order to do so.
1. Not much, but it alone is significant enough.
2. Depends on what you think qualifies as the next big thing. If you thought Rift was notable then yes, absolutely. But Rift's numbers were never that good.
3. I've been utterly unimpressed with GW2 so I'd say yes. Otherwise I'd lay off the genre completely for a few years.
1. As far as I know, Tera is the first MMORPG to include a political system as intricate as this one. I know EVE Online had a political system, but I also hear it was totally different. Tera is also one of the few games to have amazing graphics backed by amazing optimization. Another thing to consider is that Tera doesn't have an experience grind for being a AAA title, but you can skip quests and go monsters only like I usually do and solo that way for my experience. I use to play a game called Tibia in which quests were for rare gear or perks while monster hunting was dangerous but rewarded experience. You had to find that balance of experience per hour as well as the chances to profit off of loot since you used resources the more difficult the monster. I don't read quest text or care much for kill-quests. The PvP also seems to be unique, since it will involve Server vs Server battles and invasions, making the whole server community work to benefit each other, while still offering internal conflicts between guilds and players.
2. I believe it is. It's not going to radically change the MMORPG market, but it will hold the attention for quite a long time. The combat itself is worth my money, adding that to a persistent world coupled with endgame content that is developer made and community made just adds more longevity to it. It's all about community in this game and that's what I missed in most MMOs. What's the point of it being "massive" if everyone keeps to themselves?
3. Yes and No. You really have to try the combat to see if it refreshes the gaming experience like it did for me. I am absolutely done with tab-targeting games, while others don't care for combat and just care about lore, quests, and content. The lore is quite good in Tera, but the medium on which it delivers it might break it for those niche players who want everything to be voice acted or cutscened, as well as looking for dynamic and fun quests. I am also a lover of PvP, and believe that without PvP, a game would be stale and offer nothing more than what developers could make. With PvP, you can create your own fun in a sense, and with Tera's OWPvP and soon Server invasions/PvP there are endless possibilities.
Thank you all so much, so far all I see is positive feedback. Can some of you share some cons this game has?