Too Easy?

lycrates Profile Options #1

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All the previews I am reading say the same thing. That Tera is too easy and poses no real challenge. Even IGNs latest preview picks a beef with how easy the game is. Should we be concerned that the content not be interesting and challenging?

http://pc.ign.com/articles/121/1218085p1.html
Lokian Profile Options #2

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The new patch is actually revving up lvl 1-40.
RexZShadow Profile Options #3

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Neutral
Rex Lvl.60
Mount Tyrannas (PVP)
Human Lancer
wow even some people on ign would post hasty conclusion like this just ... wow...
Lokian Profile Options #4

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They could only get to level 22, the game isn't difficult until level 42 o_O
Then even normal mobs can pose threat.
Lokai Profile Options #5

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lycrates on 2012-02-15 00:21:13 UTC
All the previews I am reading say the same thing. That Tera is too easy and poses no real challenge. Even IGNs latest preview picks a beef with how easy the game is. Should we be concerned that the content not be interesting and challenging?

http://pc.ign.com/articles/121/1218085p1.html


TB makes a comment about low level content being super easy but he got to play a level 40 character during his visit to frogster and that he apparently died a few times. his video on that should be up soonish with his sorc... sounds to me like early areas will be easy with game progressively getting harder as we go up. But really quest mobs shouldn't be hard what SHOULD start to get diffcult is dungeon content and elite areas.

Personally from what i played of it game had a nice mix...sure i never felt in threat of dieing nor did i BUT i could feel mobs get progressively more difficult... had more one case of lining up an attack and having enemies move out of the way or jump backwards to avoid attacks. I think difficulty will get much much harder if AI continues to react like that. I dont think game is to easy as much as MANY MANY hardcore gamers have just gotten to point that we are so good at games like these that we can react appropriately to almost any enemy we face.

What do you people want ending on 10% hp every pull? and spending 20 minutes recovering? it baffles me really... game felt a nice medium of difficulty early on... most mmos don't really get hard till near end game anyway.
PerfectLife Profile Options #6

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Clearly Tera is not for masochists. Dark Souls is willing.
lycrates Profile Options #7

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Lokian on 2012-02-15 00:22:14 UTC
The new patch is actually revving up lvl 1-40.


What do you mean by revving up? I hope the game gets somewhat challenging because if there is not at least some threat and challenge to beat mobs, then its no fun.
Lokai Profile Options #8

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Edit: additionally, name one mmo where you died in first 10 levels i cant think one heck even first 20 levels tend to be super easy.

also yea last post i messed up wtb edit button!
Lokian Profile Options #9

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That new Queen of Argon or whatever patch was supposed to boost the difficulty of levels 1-40, and may be present during NA release.
lycrates Profile Options #10

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Lokian on 2012-02-15 00:32:02 UTC
That new Queen of Argon or whatever patch was supposed to boost the difficulty of levels 1-40, and may be present during NA release.


Thats awesome, I hope it is!