Upcoming Patches - July 10th and Beyond

Minea Profile Options #1

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These are the highlights of the patch we are pushing for July 10th and the next one planned for late July. We will publish the July 10 patch notes next week (Monday), but this is to give you a bit more information on what will be coming soon.

For the 17.32.03 patch scheduled for July 10th, we are implementing a cool down time for quitting and rejoining a guild during Guild vs. Guild battle to keep the thrill of the battle, and the uncommon crystals will become more available in game as well.

We also have UI additions that will make it easier to keep track of the vanarch's activities through the Vanarch Activity UI, and there will be another way for vanarchs to advertise their guild by displaying the vanarch flag within their province using policy points.

Along with last week's FPS view addition, we continue add more game stats - you will be able to see the ping, play session and total played time information. We are also happy to let you know that Windows 8 will work with the July 10 patch.

For the next patch scheduled in late July, some of the bigger pieces we are working on include the berserker class balance and a change that will require the leader to call for a vote in order to change the loot settings.

We will have more information as we get closer to the patch dates and please note that these are subject to change as they are still under development and testing. :)
Seyon Profile Options #2

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Neutral
Xyaie Lvl.60
Tempest Reach (PVE)
Castanic Sorcerer
bug fixes mentioned on this kind of thing? or just "new" additions?

most of the endgame dungeons have a decent few bugs and many classes have certain abilities/glyphs not working correctly.
coolgy Profile Options #3

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Cool story but i was kinda hoping you guys would work more on fixing incorrect glyph tooltips, fixing lancer boss fire room reset bug, and other bugs in general.
Minea Profile Options #4

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The patch notes next week will include the bug fixes we've worked on while this is to give highlights before that. :)
coolgy Profile Options #5

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Minea on 07/05/2012, 05:48 PM - view
The patch notes next week will include the bug fixes we've worked on while this is to give highlights before that. :)


Ah it is indeed a very cool story then, cant wait. Thanks.
ace52387 Profile Options #6

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please fix archer bugs:

restraining arrow lingering has no effect at all

penetrating arrow charge time is longer than radiant

glyph of the pump for radiant only works on normal monsters...


Pretty please...include this w/ zerker patch?
Rawfury Profile Options #7

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Thanks guys. Your doing an awesome job with the game. I hope you guys continue to do things like this to keep us excited or know a little of what to expect each month.


Inb4 Complaints as well
ReiKoji Profile Options #8

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O noes, no crafting change highlights.
Etikilam Profile Options #9

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Rawfury on 07/05/2012, 05:58 PM - view
Thanks guys. Your doing an awesome job with the game. I hope you guys continue to do things like this to keep us excited or know a little of what to expect each month.


Inb4 Complaints as well

You are entitled to your opinion just as much as I am to mine. Penalties to inconvenience people in gvg they do not wish to participate in (on pvp servers, its common for people to declare war during nexus which is terrible) and bug fixes is not something I would consider content. Bug fixes are not content. Westernization that should have been done at launch (uncommon crystals) is not content. The crystal problem was specifically created by en masse and I will not congratulate them for fixing it. Besides, those are nearly all server side flips of a switch which do not need months of preparation or weeks of announcement or even testing. If an announcement thread is being made, I except a larger update at the end of the month to be QOA2, not "changing loot requires a vote!". Reading this thread has essentially been a waste of my time and the time of others expecting actual updates.

Before you randomly demand that I quit the game if I don't like, I do like it. But this isn't a discussion about the game, now is it? The community team seems to be doing a lot of busy work posting promotional content such as game-guides while the developer's drag their feet. My preference would be less game guides and consolidations of news posts, and more actual -game- content. It doesn't take much effort to update a website, which seems to be en masse's main prerogative.

And this isn't an either or kind of deal. It's find if en masse continues their dedication to their website. It's fine if they continue to pump out fluff if it gives them an excuse to have all the mmo news sites repost it and give the game free advertisement. But I would like the rest of whatever teams are working on tera to demonstrate the same kind of commitment and dedication.
Andyroo Profile Options #10

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when are we getting the white/green/blue t13 fodder from BAMs patch?

at this rate in the next week or two when the first wave of people have their nexus t13 gear, there's going to be a whole lot of rage when white t13 fodder costs 2k gold.