hmm, they said that we would never fall behind ktera, that would leave us roughly a quarter of a year behind them (if it comes in QoA2)
We said the next update will be end of July. I am working on the highlight post right now but I need to verify some stuff so that post will go up tomorrow, while we will have the full patch notes next week. :)
Just be sure zerkers get a buff. The only people who say they are fine (or OPd) are guys whos mains arent zerkers and like to have zerkers to kill without effort (other than the case where a bad slayer meets a good and maxxed out zerker).
Problems:
S L O W attacks. By the time the damn axe falls, the other guy has moved out of range.
E V E N S L O W E R charging. Most zerkers in pvp dont use any skills that require a charge.
And while my knockdowns never seem to work in pvp, I get chain stunned. Great. increase the likelihood that if one of my charging skils does actually hit the other guy, that he is knocked down. And fix doom to be a root. A ROOT. And change Fear to be a stun and decrease the cooldown.
Now we finally would be balanced. Dont think that reducing by charge times by 20% "fixes" it.
Yes, I am only lvl, 142, I suck etc, but the fact is that very few zerkers are good in 1v1 pvp for these exact reasons.
Fix it.