Minea
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These are the highlights of the patch we are pushing for the end of this week. We will publish the patch notes on Thursday, but in the meantime we wanted to share more information with you.
Starting this patch, warriors will be able to queue as a tank or a damage dealer when using the Instance Matching System. The players will be able to choose the play style they prefer and this is a way to have more tanks in the game without waiting for the longer term solution with new skills. There will also be a temporary measure to help out the team with warrior tanks since the new skills aren’t implemented yet.
And while aiming to win the popular vote to become a vanarch is still a noble goal, Guild vs. Guild will be another way to rise to the seat of power and fame. Other features include an option to view FPS, a way for the guildmaster to delegate the Guild vs. Guild authorities, preventing /em from spamming the chat window, which are direct results of community feedback.
As we are working on more tweaks on the crafting system, all crafting attempts willincrease the skill give increased skill ups. We were also incredibly excited to see the community activities such as political debates and PvP matches, so we’re adding landmarks to facilitate these activities better (see Gathering points for the community).
For the next patch (sometime in July), the items we are working on include: having more game stats in UI, a few vanarch-related items, chat channel tweak, and more ways to make the crystals more available (continuing our efforts in the previous patch with the Raiders of the Lost Eggs event and other instance reward tweak). There will be more information as they become more solid.
Thursday’s patch notes will provide more details on the next build and please note that these are subject to change, as for all MMO’s. :)
Starting this patch, warriors will be able to queue as a tank or a damage dealer when using the Instance Matching System. The players will be able to choose the play style they prefer and this is a way to have more tanks in the game without waiting for the longer term solution with new skills. There will also be a temporary measure to help out the team with warrior tanks since the new skills aren’t implemented yet.
And while aiming to win the popular vote to become a vanarch is still a noble goal, Guild vs. Guild will be another way to rise to the seat of power and fame. Other features include an option to view FPS, a way for the guildmaster to delegate the Guild vs. Guild authorities, preventing /em from spamming the chat window, which are direct results of community feedback.
As we are working on more tweaks on the crafting system, all crafting attempts will
For the next patch (sometime in July), the items we are working on include: having more game stats in UI, a few vanarch-related items, chat channel tweak, and more ways to make the crystals more available (continuing our efforts in the previous patch with the Raiders of the Lost Eggs event and other instance reward tweak). There will be more information as they become more solid.
Thursday’s patch notes will provide more details on the next build and please note that these are subject to change, as for all MMO’s. :)
Edited by: Minea
11 months ago
- Reason: Reason: 1. I misunderstood the information, crossed out the old text and edited in the new sentence. Sorry for any confusion on this!
2. Made the new edit bold.
3. added a detail to warrior tanking buff to clarify
2. Made the new edit bold.
3. added a detail to warrior tanking buff to clarify