Warriors are gonna be over powered

ThousandMaster Profile Options #1

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Lol I'm going to reroll to a warrior now. Seriously, 3 dodge skills, debuff, block, and as the new game content preview said, "the 3rd bar can be refilled easily" Also, only warrior and lancer getting the skill update. How does this not sound Over Powered.....EME give other class new skill too, just to balance it out LOL.
RegaI Profile Options #2

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LOL and when you roll a warrior and the block doesnt block much, while the debuff take some time, you'll be like "oh wow, waste of time" and remember, its in ktera, eme could change it here
ReiKoji Profile Options #3

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Funny thing is, vs a boss, lancer wont even need the stamina bar for blocking. I dont run out of MP vs bosses, and I already only have 1s cooldown to block again after pressing the block key. And If i somehow spam skills fast enough to get low on MP, thats why I made MP potions. It virtually does nothing for lancer against boss monsters. It will help A LITTLE BIT against swarms of normal monsters, but thats it.

Now warriors will have eternal-dodge while stamina is up. Helps a crapload for warriors, but not-so-much for lancer.
Edited by: ReiKoji about 1 year ago
Shinsetsu Profile Options #4

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Thanks for making another topic about this. We didn't have enough.
ThousandMaster Profile Options #5

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:\ whoever said I was talking about tanking bosses? I'm Talking about PVP. Can you imagine going against a class with 3 dodge in 1v1 PVP now? by the way, 3 dodge and block, and they do alot more damage than lancers. Fine Lancer blocks 40k damage, but in PVP if warrior blocks 10k, ITS STILL ALOT!
RegaI Profile Options #6

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ThousandMaster on 06/01/2012, 09:30 AM - view
:\ whoever said I was talking about tanking bosses? I'm Talking about PVP. Can you imagine going against a class with 3 dodge in 1v1 PVP now? by the way, 3 dodge and block, and they do alot more damage than lancers. Fine Lancer blocks 40k damage, but in PVP if warrior blocks 10k, ITS STILL ALOT!


if. lololol
blazew Profile Options #7

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Warrior probably will be the superior class for PvP and for PvE tanking at this rate, not that they even had trouble tanking/holding threat and dealing great DPS, sometimes being preferred over a zerker in parties.

*started making a Warrior a few days ago* Just in case they make Lancers useless with the next update.
Edited by: blazew about 1 year ago
Xephyron Profile Options #8

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Just make a character for every single class, and play whichever one that gets buffed lol
vsTerminus Profile Options #9

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Anyone who actually enjoys the tank role will have one of each (Lancer and Warrior) anyway.

The Warrior's block is likely to be quite weak, able to withstand only the rapid, low damage attacks while acting only as a damage mitigation ability vs stronger attacks, and we already have a number of skills that do that. The only difference is you won't have to time the block.

The good warriors won't block much, but will use it when it makes sense. The bad warriors will block like a lancer, but at least it will reduce the damage they take enough that a healer should be able to keep them alive. That should allow more PUGs with warrior tanks to actually complete instances, which is really the goal here.
ReiKoji Profile Options #10

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^ And now this goes back to giving Berzerkers tanking skills. People argued 'Berzerkers cant even block that much etc etc." well now here you have warrior that 'might not even block that much', but enough so that the healer can keep them alive. It's already the same with berzerkers, so... where are their tank skillz >.>

And why dont they add block to slayer. They have a big [filtered] sword to shield themselves with as well. it only makes perfect sense. So then instead of having to dodge those forward power slams which magically hit behind the bam as well, the slayer/warrior/berzerker would just have to block and take reduced damage, then the healer can heal em up.

Win for eveyone

BUT

They seem to be mad focused on warrior that slayer and their big [filtered] sword got overlooked in that aspect. . . .
Edited by: ReiKoji about 1 year ago