Warriors are the best tanks in Tera

Kaedan Profile Options #151

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Somentine on 05/09/2012, 03:07 PM - view


Because a warrior can't tank a HM without being bodied constantly. Unless the group is comprised of 3 ranged dps.

That being said, it isn't even due to the fact that the players aren't highly skilled. It is due to the cd on evasive roll in comparison to block.



Completely and utterly false. Please know a class before you talk about it. Evasive roll isn't even the main source of invulnerability for Warriors. It's Death from Above.

And in KTERA, Warriors are taken over Lancers for several Hardmodes because the Bosses of those HMs pierce a Lancer's block. And Lancers have no idea how to cope with that since they've spent the last 59 levels holding Right click. Warriors are perfectly capable of tanking HMs without being babied. The videos are available if you don't believe it.
Holcane Profile Options #152

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Kaedan on 05/09/2012, 09:06 PM - view
Somentine on 05/09/2012, 03:07 PM


Because a warrior can't tank a HM without being bodied constantly. Unless the group is comprised of 3 ranged dps.

That being said, it isn't even due to the fact that the players aren't highly skilled. It is due to the cd on evasive roll in comparison to block.



Completely and utterly false. Please know a class before you talk about it. Evasive roll isn't even the main source of invulnerability for Warriors. It's Death from Above.

And in KTERA, Warriors are taken over Lancers for several Hardmodes because the Bosses of those HMs pierce a Lancer's block. And Lancers have no idea how to cope with that since they've spent the last 59 levels holding Right click. Warriors are perfectly capable of tanking HMs without being babied. The videos are available if you don't believe it.


Looks interesting. Have you got a source for one of the videos?
Leafcore Profile Options #153

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My slayer buddy tanks better than most lancers. He also has a warrior so he knows his stuff.

A great warrior tank is equal, or even better, than a lancer.
blazew Profile Options #154

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If Warrior is a better tank than Lancers, and also one of the top DPS at end game, then there is an obvious problem with the class. It cant be best at both and I hope Blue Hole Devs does something about that.

Its the main reason why I dislike hybrid classes within MMOs because Devs never know how to balance them. Because as it is, Lancer only has one role, and that is to Tank, and if a Warrior becomes a better tank then there is really no reason to have a Lancer =/, and that is BS, as tanking is their only role.
Edited by: blazew about 1 year ago
kukuru Profile Options #155

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The main reasons Lancers loose treat is because it's either the boss's personality, or because the party doesn't really need the lancer's treat.

The #1 reason lancers loose threat is from knock down and stuns. A higher level party will be doing significantly more prones and stun sucesses to the boss, and theirfore not only does the lancer not do DPS/shield counter/ (too far) and generally waste blocking motions/ higher DD, but it boils down to (they don't even need a full time tank in those situations)

That doesn't means the lancer is not effective, it just means tactics change. That's when a warrior might be better, but then, a warrior make life miserable for the PT even if they are out powering the boss.

Lancers are still given massive amounts of CC and positioning skills that make life easier for the pt in those trick boss scenerios.

the #2 reason a lancer looses aggo is because the boss behaves like that. That nice burning circle is right on you but the boss is attacking everyone else. Yes it happens it's just like that. Same with BAM sucide tactic that will reset aggro at less then 10%.

a distant 3rd is because DPS are stacking rear/crt/boss crystals that are made super effective by the lancer stone walling more effective when literally a lancer pinned to the wall makes it the greatest thing for dps, because all they see is a giant DPS fest. Though the lancer is having super problems pinned to a wall and not being able to see any real animations due to the clipping, and can only rely on clues to keep hate.

(a side note is that many experiance or perhaps wary lancers hold back certain skills for emergencies. Leash/master for instance produces a lot of threat, but I almost always hold it back unless there is a very familar members on the team. Leash is the last defense in any "oh crap" situations and I rather have a slight lost in threat then have it on CD)

Ya asking any warrior that tries to wall tank is to laugh at you. Lancers though, while they hate it, knows it produces massively high DPS if sustained.

war's have no place theorically in being a main tank, as they are often more oriented to an off tank, but considering the level scaling and animation memorization, they can produce amazing results.

Still, the biggest issues are always usually related to LFD. when you have a under leveled tank and a over leveled DPS, or a over leveled tank and an under leveled DPS, or some weird combinations of the level spread, you get weird results.

ex: an under leveled tank is being hit like a truck, and an over level DPS is just out classing it, but then the healer heals the tank, and then chases the healer, but the DPS even with their threat is still 2nd to healing = a big circle run.

ex2: A over leveled tank is yawning while the under leveled DPS are producing slow results, leading to boss +spawns that would otherwise be an easy hiccup become healer bait, and the tank watching everything crumble around the party except him.

theorically, lancer > war. Realistically crap happens.
Edited by: kukuru about 1 year ago
Hampy Profile Options #156

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Somentine on 05/09/2012, 03:02 PM - view
Hampy on 05/09/2012, 02:42 PM
Why do you think warriors are getting a buff? Because they are inferior and cry like little girls cause they aren't as awesome as Lancers. They are support dps/offtank.. Next thing you know, Mystics will start [filtered]ing that their thralls can't tank as good as a Lancer.. "WHAAAAAAA WE CAN'T TANK... WHAAAAAAAAAAA! WE NEED BUFFS! KILL WHITEY!"


Bigger question is, why are you crying?


You clearly didn't read my post. It's not ME "crying". It's the sorry [filtered] warrior's who can't tank as well as Lancer who are crying, HENCE THE INCOMING BUFF TO WARS IN UPCOMING PATCH to "make them better because they whine and cry about how much warriors suck at the moment." I'm happy with Lancer and my tanking abilities. I'm just sick to death of hearing about this [filtered].
Gamad Profile Options #157

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kukuru on 05/10/2012, 08:33 AM - view
The main reasons Lancers loose treat is because it's either the boss's personality, or because the party doesn't really need the lancer's treat.

The #1 reason lancers loose threat is from knock down and stuns. A higher level party will be doing significantly more prones and stun sucesses to the boss, and theirfore not only does the lancer not do DPS/shield counter/ (too far) and generally waste blocking motions/ higher DD, but it boils down to (they don't even need a full time tank in those situations)

That doesn't means the lancer is not effective, it just means tactics change. That's when a warrior might be better, but then, a warrior make life miserable for the PT even if they are out powering the boss.

Lancers are still given massive amounts of CC and positioning skills that make life easier for the pt in those trick boss scenerios.

the #2 reason a lancer looses aggo is because the boss behaves like that. That nice burning circle is right on you but the boss is attacking everyone else. Yes it happens it's just like that. Same with BAM sucide tactic that will reset aggro at less then 10%.

a distant 3rd is because DPS are stacking rear/crt/boss crystals that are made super effective by the lancer stone walling more effective when literally a lancer pinned to the wall makes it the greatest thing for dps, because all they see is a giant DPS fest. Though the lancer is having super problems pinned to a wall and not being able to see any real animations due to the clipping, and can only rely on clues to keep hate.

(a side note is that many experiance or perhaps wary lancers hold back certain skills for emergencies. Leash/master for instance produces a lot of threat, but I almost always hold it back unless there is a very familar members on the team. Leash is the last defense in any "oh crap" situations and I rather have a slight lost in threat then have it on CD)

Ya asking any warrior that tries to wall tank is to laugh at you. Lancers though, while they hate it, knows it produces massively high DPS if sustained.

war's have no place theorically in being a main tank, as they are often more oriented to an off tank, but considering the level scaling and animation memorization, they can produce amazing results.

Still, the biggest issues are always usually related to LFD. when you have a under leveled tank and a over leveled DPS, or a over leveled tank and an under leveled DPS, or some weird combinations of the level spread, you get weird results.

ex: an under leveled tank is being hit like a truck, and an over level DPS is just out classing it, but then the healer heals the tank, and then chases the healer, but the DPS even with their threat is still 2nd to healing = a big circle run.

ex2: A over leveled tank is yawning while the under leveled DPS are producing slow results, leading to boss +spawns that would otherwise be an easy hiccup become healer bait, and the tank watching everything crumble around the party except him.

theorically, lancer > war. Realistically crap happens.


very nice comment. Respect!!!!

The function can change depending the party memebers, thats a very nice analogy!

Gamad Profile Options #158

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Hampy on 05/10/2012, 09:45 AM - view
Somentine on 05/09/2012, 03:02 PM
Hampy on 05/09/2012, 02:42 PM
Why do you think warriors are getting a buff? Because they are inferior and cry like little girls cause they aren't as awesome as Lancers. They are support dps/offtank.. Next thing you know, Mystics will start [filtered]ing that their thralls can't tank as good as a Lancer.. "WHAAAAAAA WE CAN'T TANK... WHAAAAAAAAAAA! WE NEED BUFFS! KILL WHITEY!"


Bigger question is, why are you crying?


You clearly didn't read my post. It's not ME "crying". It's the sorry [filtered] warrior's who can't tank as well as Lancer who are crying, HENCE THE INCOMING BUFF TO WARS IN UPCOMING PATCH to "make them better because they whine and cry about how much warriors suck at the moment." I'm happy with Lancer and my tanking abilities. I'm just sick to death of hearing about this [filtered].


dude dont waste you time with "super defensed warrior"... its pointless ¬¬
Tknoviking Profile Options #159

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Warriors have nothing to offer over Lancers as tanks that offsets the massive DPS loss from the boss constantly rotating, throwing off +dmg from rear effects.
MisterNubs Profile Options #160

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(a side note is that many experiance or perhaps wary lancers hold back certain skills for emergencies. Leash/master for instance produces a lot of threat, but I almost always hold it back unless there is a very familar members on the team. Leash is the last defense in any "oh crap" situations and I rather have a slight lost in threat then have it on CD)


I was under the impression that leash/master leash had (very) low threat generation, hence why I always follow it up with a threat shout. And the reason why most lancers hold on to their leash is so they can use it on the boss when the boss is going to use an ultimate ability (like the optional gundam boss in Cultists' Refuge; it stops him from summoning). Now don't even get me started about the last boss in Sigil, Y WON'T U STUN, LEASH?!?

Also, whenever I've lost threat, it's mainly due to the fact that the damage dealers are dip[filtered]s and feel the need to constantly smash their keyboard with their face and then roll it back and forth across the keys when I'm trying to reposition the boss out of bad stuff. (Last boss in Sigil's). Not sure if this is true or not, but when Healers stay out of combat during a boss fight, it tends to muck up the threat meters; hence why sometimes the bosses feel the need to go smash in the healer's face. Someone said earlier that the NT boss was a boss that just randomly targeted people. Ever since I told healers to stay in combat and dps, the boss stuck to me like white on rice. Vast majority of the time if the dps or healers pull aggro, it's their fault.

I'm all for allowing Warriors the ability to tank, if it helps cut down on the wait time for queuing for instances. But I have a feeling a vast majority of Warriors are/were WoW players that are going to want their cake and eat it too. "Gimme best tank abilities and number 1 dps now, kthxbye". I say this because I already know a couple people that have been bitc- I mean, letting their opinions known that they want to be awesome tanks and want even better dps. It just boggles my mind.