Woah wait, what?

Mythicrose Profile Options #21

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Macaw on 05/30/2012, 09:33 AM - view



At least decrease the cooldown of this dungeon so we can actually FARM it and not have to wait an hour every time.


You could always try to run hardmode after a normal run if you believe your group could do it. You wouldn't have much of a wait for the normal ToT after running the hard mode...
Slubber Profile Options #22

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Neutral
Zdravko Lvl.60
Mount Tyrannas (PVP)
Aman Warrior
woodhouse on 05/30/2012, 10:36 AM - view
alot of these tripple and double crit rate, thats a huge HUGE dps increase that once you have doesnt go away. Its not new gear that will be worth nothing when t14 comes out, its forever.


People dont seem to understand just how good these glyphs are...
Rhazes Profile Options #23

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Mythicrose on 05/30/2012, 10:46 AM - view
Macaw on 05/30/2012, 09:33 AM



At least decrease the cooldown of this dungeon so we can actually FARM it and not have to wait an hour every time.


You could always try to run hardmode after a normal run if you believe your group could do it. You wouldn't have much of a wait for the normal ToT after running the hard mode...


Anyone that can run the hardmode of an instance that has no hardmode wouldn't need to farm it they could just use their magical powers to summon all the glyphs for themselves.
Vardahoth Profile Options #24

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Oh my god you mean you actually have to form a competent party on the server who is willing to do multiple runs? But I don't want to have to work for my gear. I want En Masse to wave their magical sparkly wand and make my character decked out in sparly magical gear with the sword of a thousand truths. Wait this is WoW isn't it?
MadJerry Profile Options #25

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Rhazes on 05/30/2012, 09:52 AM - view
Welcome, to Korean MMO's.


I like the format, it takes dedication to get solid rewards. It does however anecdotally explain why they have to close internet cafes over there during finals.

Just because the items exist does not mean everyone should be able to get them. Good move En Masse/Bluehole! Make the "ME" generation and their participation trophies go back to WoW/SWTOR.
MaxweII Profile Options #26

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Those who are defending the RNG are just plain old white knights with nothing of merit in their words. It isn't about difficulty, and this low chance to get doesn't "keep us playing," it burns us out, bores us to tears, and it won't take long before many realize there are better games out there far more rewarding and fun than this. Where does that lead us? I don't even need to say.

After having run Fane of Kaprima and Balder's Temple at least 20 times each myself now, and repeatedly getting nothing good aside from several pairs of boots and gloves that aren't even of the enchantable set, and actually noticing a declining drop rate since my first time playing the dungeons, something really needs to be done about it in this game. When the final boss of all TERA, currently Auricadis in Balder's Temple, drops a Lv.58 Blue Earring "Mobius Hoop" and two golds that aren't even enchantable, something is really wrong here.

If the bosses each dropped a guaranteed 10 golds per kill, then this problem wouldn't happen and people would be more interested in the game. There's too many items that "can" drop versus items that are actually useful, and that's not fun, nor is it fair, especially when half of them are of that ill-conceived "bind on pickup" mechanic that will inevitably serve no purpose to someone in he long run. Enchantment Fodder, sure, but it's still not a justifiable reason.

Too much effort put into the game with nothing to show for it is wrong. They may like it overseas and love it, but here we actually have to put effort into our personal lives and gamers in America expect the ability to see most if not all of the content we purchase.
Edited by: MaxweII 12 months ago
Arev Profile Options #27

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You know you can get up to 5 of each badge per run, right?
Macaw Profile Options #28

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Healers and Lancers who can't play properly together and a +9 slayer who can't take down the first BAM. Wiping too much, at least let us have a badge for trying.
Expedition Profile Options #29

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You get 5 badges per run , which is 12 runs total for 60 badges ( Everytime you kill a BAM at 50 Kills , 100 Kills , 150 Kills a BAM appears in one of the rooms 1 person has to solo it ) this will determine if you get 1 box at the end or 2 or 3 each box comes with badges and cruxs . Good Luck hope this helped ^^
Koltan Profile Options #30

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Fatra on 05/30/2012, 10:44 AM - view
God, when will you idiots learn RNG=/=difficulty FFS! Fanboys and morons alike excusing bad progression systems all the time on these forums. Get a fkin clue.


I think people know this already.....