damage per second is something you can do, just because you do damage does not make you a "DPS."
there is such a thing as burst damage (a la berserker), sustained damage from quick melee attacks (like an archer), and damage over time (like bleeding, poison, etc).
what ever happened to the good old fashioned term "DD" or damage dealer? a berserker is not a dps, casters usually arent either, quit calling me one.
rant over.
This has to be the most platitudinous thread ever.
I'm out of important things to argue about atm, so semantics it is!
Use the term DD. DPS is a measurement that you cannot actually measure in TERA.
When I switched from Lineage 2 to WoW I had no clue why people used the term "DPS" as a noun.
I had to adapt unfortunately. I give others the benefit of the doubt, assuming they followed my same route.
tis true, damage dealer is a more workable term in this game than dps. you can thank the wow tards and point, click, faceroll skill mmo's and dps parsers for dps usage in reference to DD's. any and every class has dps of some sort, not every class is a DD though. lancers have dps, doesn't make them a dd, priests have dps, once again, doesn't make them a dd.
dps is something every class has. which makes it an imprecise term at best. but dealing with the hive mind of typical mmoer...it's all they understand. peers use it, their parsers use it...so instead of thinking it out why it's an invalid term...they use it.
for funsies i'll join a group on a non-dd toon when i see one shouting for a dps ^_^ when they ask why i joined and they say 'you're not a dps' i say but i am, i can put out some damage per second...maybe you were wanting a damage dealer instead?
but once again...it's the hive mind. they see dps all the time...so blindly use it when what they actually mean is damage dealer.