Holonami
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#1
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ok everyone who has ever played an mmo on a powerful machine knows 1 thing cities are just a plain letdown due to netcode bottlenecks through the cpu its in wow rift terra u name it u can probably find it im running a 3930k at 4.8 ghz with 16g ddr 3 1866 ram and 2 sli oc 580s and i still feel this bottleneck in cities and when in large groups for example 40 + o fmy guild went raidin around zones and was getin 20 fps with that build prety much = wtf something has got to be done about this or is it even possible its very irritating that this hasnt been addressed and from doing research hardly anyone even knows of the reason behind this problem only people who have got systems like mine can tell that somethings wrong curious on everyone elses thoughts about this and yalls results and what not