Billy is a Burst DPS, Billy uses his attack that takes 10 seconds to use and does 10k damage. This means that Billy had a 1k DPS.
Joe is a Sustained DPS, Joe hits the monster 10 times in 10 seconds for 1k per hit. This means that Joe also had a 1k DPS.
What's so hard to understand about this? DPS is a measure of damage output over time, by time I mean one second. Considering this fact, if Billy did two attacks within 20 seconds, and Joe continued with his sustained DPS, they would still in fact have the same DPS because they still output the same damage over time, the time being 20 seconds.
You seem to absolutely hate the idea of a burst damage dealing class being called burst DPS, but that's what it is. Any damage dealer will in fact be considered DPS as that is their role in the fight, and because when it comes down to it, DPS is what measures up how much damage a person can/will do in a certain time frame, or if they're under preforming or doing well. I'm a noob to most extents, but even I understand this.
On another note completely, I play a slayer and it is my personal opinion that they don't feel like burst DPS after level 20, because with a few glyphs you're almost always hitting the monster with skills due to cooldown procs. This is just my opinion, but the only class I consider burst at this point is a beserker.
Edited by: Komisho
about 1 year ago