Jagged Coast server is perfectly fine the way it is. Unless you're looking for a "congested" server that'll quite possibly lag horridly and quite possibly crash more often due to being over stressed out. I suggest anyone who is disappointed to join VoT(any other full status server) when spots are available.
The same will happen here, a lot of the zergy and "We're here for 1 month" hardcore gamers will be on VoT, and soon after they will leave (some for GW2, others for whatever other reason), but despite that, I expect the highest quality and numbers of PvPers will be seen on VoT. We will just have to wait for server vs server content in order to see the definitive proof. Anything before that will just be speculation and epeen flaunting, much like what is seen in this post.
I disagree with most of your post, but especially this paragraph. First off, there hasn't really been any epeen flaunting going on in this thread. You cannot logically have the expectation that the 'highest quality' AND 'numbers' comming from one server.
You can say "highest number of quality players" comming from VOT with that being plausable, but that is very different then what you said. They could have the highest number of quality players just because of ratio alone. But by no means does that mean they will be anywhere near the 'best of' out of all the servers available. From my experience, the loudest are not near the best. And VOT is full of Loud people.
Server vs server will not be just pvp servers against each other and pve servers against each other. Without a doubt most of the 'bigger' guilds did go to VOT but I would think that quality hardcore pvp'ers wouldn't judge OWPVP as an example of skill. Rated is where it can be measured.
Also Aion is the worst example of a game you could use when stating "quality players". Magic resist specced cleric anyone? The game was so out of balance I could literally fly into any enemy fort with fort guards attacking me while killing any geared non-cleric target. Aion was always about zerg guilds. If you had magic resist geared clerics on your team, you were golden. I was on zikel server and abused that class to no end.
I said in this POST, meaning, it's me doing it.
I thought I made it clear, highest number of quality PvPers = more people to find good PvP strategies which leads to higher quality of PvPers, which circles back to the comparatively lower quality of PvPers.
I won't say it will be impossible for any great PvPers to be better than the best VoT PvPers, because that's just stupid, but the average good PvPer on VoT will be better than the average good PvPer on the other two PvP servers (simply because of having more practice with more good PvPers in terms of numbers). The ratios between good and bad PvPers will probably be very similar on each individual server, but the sheer number of good PvPers on VoT will make it more likely for the bad PvPers to have encounters with them and force them to bring up their game.
As for the clerics in Aion with miragent sets, I agree...once I got mine, I would just circle around groups of people no prob. 55 cap did fix that issue (simply because Macc on weps got higher), but it broke the damage to healing ratios and made sorcs and archers even more easymode (press 3 skills, kill cleric). Nevertheless, at the top tiers of Aion PvP, you could tell the difference between good and bad(especially in group PvP where Quincy's group...from Azphel... could steamroll every other group regardless of gear), and it wasn't because of gear (Miragent was the only set that truly made the game gear dependant, considering the differences between 40elite and 50 elite sets were quite minor).
I don't think there's anything wrong with a slightly lower population at the start - it's quality, not quantity.
And reading over general posts made in the forums (which represents only but a few of the actual players on each server) you guys seem like a pretty laid-back and cool bunch of people with the aims to create an awesome PVP community, which is a lot better than egotistical serious faces that aren't going to allow for a decent experience in favour of their own e-peens.
I won't say it will be impossible for any great PvPers to be better than the best VoT PvPers, because that's just stupid, but the average good PvPer on VoT will be better than the average good PvPer on the other two PvP servers (simply because of having more practice with more good PvPers in terms of numbers). The ratios between good and bad PvPers will probably be very similar on each individual server, but the sheer number of good PvPers on VoT will make it more likely for the bad PvPers to have encounters with them and force them to bring up their game.
It's still flawed logic you are using. You are assuming that the average pvp'er on a lower pop server will have 'less practise?' or won't be pvp'ing much against good players? These are assumptions and do not pass a logic test.
It's all on the people that are there. You and your group can be the best 20 pvp'ers on the server, but if you are constantly zerged by groups of 40+ you will not be able to prove your worth in OWPVP. I don't care how good you are. OWPVP is almost impossible to prove your worth. Personally I think myself as an excellent PVP'er. I have quick reflexes and I understand class mechanics and bla bla bla. But in ALMOST ALL my OWPVP experience in Rift, AoC, DAOC, Aion, Swtor(joke of a game), I never really employed any myriad of strategies that I would have normally had to fall back on in order to succeed. Pretty much just spam your nuke and gg.
Instanced based PVP with even number/geared premade teams is where skill shines. You won't find that on any server owpvp. Can smaller number group beat a larger number group? Yes, skill level of players can determine that, but most of the time when that happens it's a coordinated group fighting an uncoordinated one. Vent vs party chat. So many variables in OWPVP. Element of surprise is another.
You cannot use logic to say larger pop = better skill on average player after subtracting the very skilled players from the equation. Getting steamrolled doesn't equate practice and getting better. Instanced PVP makes you get better. And with instanced PVP (regardless if it's more fun or not then OWPVP), Server pop doesn't matter at all as everything is cross server. You could have crappy players constantly losing to good players and those crappy players won't learn a thing. This happens most of the time.
Are you aware of the guilds that are on VOT? Their reputation? They have been around for many years, lots of them, but they have rarely proved their worth. It's more chest thumping "me better then you" nonesense. It's all about who's the loudest, Never about who is actually better.