Sorry if this has already been asked before but couldn't find a smilar topic.
I have two questions and potential issues/suggestions with adding or removing members to party (Im posting in this section since its possible these might be noob questions in essence and I might be missing something I dont know about yet).
1) Adding New Members: Once I form a party I no longer get the option to add more characters simply by just clicking on their name and selecting the "invite" option from the drop list. I was told in area chat that I could use "/invite [Character.Name]". My question is, is there a faster more convinient way to do this (since we might make spelling mistakes writting the character's name, for example)? Also, is there a reason we dont get this option once we've already formed a party? If not, it would be a nice option to have all the time, since its faster, more intuitive and convinient than having to write each party member's name after adding the first.
2) Kicking Party Members: I ran into an issue today trying to kick a party member that was offline and had been logged off for a while. The issue came up when I was trying to add new members and the party was already full (because of the Offline member), but I kept getting this message that I couldn't kick a party member within 120 seconds of combat (which I assume its a preventive measure to avoid dropping someone at the last second to cheat them out of their rewards). The problems are:
A) 120 seconds is too long. A lot can happen in 120 seconds, including someone aggroing mobs by accident or someone not in your party bringing enemies your way (which happens a LOT in Siniestral Manor, Poporia, where I was at the time this happened), which will get your perpetually locked within 120 seconds of being in combat.
B) Why are Offline party members prevented from being kicked if they're offline (particularly in this case, where the party member in question had been offline for at least 5 minutes and I had simply forgotten to kick them)?
Is this feature really necessary? Can it be improved by allowing us to kick Offline party members even if there has been combat within 120 seconds? Or is there something I'm missing?
I have two questions and potential issues/suggestions with adding or removing members to party (Im posting in this section since its possible these might be noob questions in essence and I might be missing something I dont know about yet).
1) Adding New Members: Once I form a party I no longer get the option to add more characters simply by just clicking on their name and selecting the "invite" option from the drop list. I was told in area chat that I could use "/invite [Character.Name]". My question is, is there a faster more convinient way to do this (since we might make spelling mistakes writting the character's name, for example)? Also, is there a reason we dont get this option once we've already formed a party? If not, it would be a nice option to have all the time, since its faster, more intuitive and convinient than having to write each party member's name after adding the first.
2) Kicking Party Members: I ran into an issue today trying to kick a party member that was offline and had been logged off for a while. The issue came up when I was trying to add new members and the party was already full (because of the Offline member), but I kept getting this message that I couldn't kick a party member within 120 seconds of combat (which I assume its a preventive measure to avoid dropping someone at the last second to cheat them out of their rewards). The problems are:
A) 120 seconds is too long. A lot can happen in 120 seconds, including someone aggroing mobs by accident or someone not in your party bringing enemies your way (which happens a LOT in Siniestral Manor, Poporia, where I was at the time this happened), which will get your perpetually locked within 120 seconds of being in combat.
B) Why are Offline party members prevented from being kicked if they're offline (particularly in this case, where the party member in question had been offline for at least 5 minutes and I had simply forgotten to kick them)?
Is this feature really necessary? Can it be improved by allowing us to kick Offline party members even if there has been combat within 120 seconds? Or is there something I'm missing?