I honestly don't get why people are mad at this. RNG ruins games...Just ask any player that's sat in Aion and spent 500 million kinah just to watch their enchants barely move and simply go down.
Or that one guy who gets +14 armor, and fails 7 times getting it to +15. As in, from 14 to 10, just to get to 14 and go down to ten again...7 times.
EME...You're my hero.
You truely are. This game is truely skill > gear now. TRUELY!
For all these people who claim to be so hardcore and nurdraging over this amazing update have lived under a rock. RNG has been the defining factor on PvP when one guy blessed with RNG can enchant their gear to max in minimal effort, then wreck all the other people who just aren't so fortunate. This will even the playing field and eliminate the effort to enchant something so trivial just to effectively kill a target.
On another note, It WILL cost more to enchant, they said. So it WON'T happen all the time for everyone. Also, it won't be that major of a problem to people. It doesn't make the game "easier". You still have to get the armor and weapon from the instances, which isn't something you can just simply roll over as a noob to obtain. You still have to farm an ASSLOAD of money to afford such an upgrade, which isn't much different from the assloads of money you would of spent had the enchants downgraded upon failure to begin with.
Lastly, not anywhere in the OP did it EVER say that enchanting was 100% now.
IT SIMPLY STATES THAT ENCHANTS WILL NOT DECREASE UPON FAIL.
You can still fail. You might always fail, hense the assload of money comment. But if you DO succeed, it stays even when you fail. That's it. You people [filtered]ing have reading mis-comprehension.
Edited by: Chro
about 1 year ago
- Reason: "Hardcore" players can't read and aren't so hardcore lol