Kolde
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#141
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Kudos EnMasse. Removing the bonus rewards for LFD does make a lot of sense. I'd also like to see the opposite happen though, i.e. reward those who group in server/guild. This would be a fair compromise to suit the more hardcore/community focused player-base. If any of the casual players want to get in on the action, join a guild!
As a PvE player, I'm happy the teleport to dungeon feature has not been removed. It's pretty annoying to have to wait 20+ minutes for everyone to drop what they're doing and make their way over. And the feature doesn't kill anything in my play environment. I could really care less about the whole open world PvP (a.k.a. gank-a-thon), but that's why I rolled my main on a PvE server. If they could kill it on PvP and keep it in tact for PvE, I'm all for it.
Please keep the cross-server LFD as well. I know what it's like to have to work the grave-yard shift and be in LFG for hours and finding nothing but the gold-farmers grinding away.
As a PvE player, I'm happy the teleport to dungeon feature has not been removed. It's pretty annoying to have to wait 20+ minutes for everyone to drop what they're doing and make their way over. And the feature doesn't kill anything in my play environment. I could really care less about the whole open world PvP (a.k.a. gank-a-thon), but that's why I rolled my main on a PvE server. If they could kill it on PvP and keep it in tact for PvE, I'm all for it.
Please keep the cross-server LFD as well. I know what it's like to have to work the grave-yard shift and be in LFG for hours and finding nothing but the gold-farmers grinding away.