Instance Matching System Bonus Removal

CitCat Profile Options #161

0

ok sooo 2938472897349827056982476890 pages later....

I'm a little disappointed that everyone is so against the matchmaking system and the rewards that it might have brought to the game.

Cross server does not mean there is a bigger chance for people to screw you over w/ out consequence. The game has a lot of built in anti ninja looting already in place.

The more people u interact with the more the game builds a community even if u ran into the homeless hobo that just tried to mug you it's still part of the community. This was an interesting way to get people to group together. You should be rewarded for expanding the game community even across servers.

I do agree in using the system to fill gaps in parties when u already have a group of 2-4 that are ready to go would be ideal. But it seems to me that we have no clear explanation of how the system even works.

So here we are changing things before we know what they do. I've been waiting for this game for what seems like forever now and have been so excited to see how it plays out. Making it easier to find a dungeon group can't really be a bad thing giving people a bonus for running it w/ randoms that may or may not come from your server sounds fine to me. You can choose to do things one way or another tearing apart an idea before you've even tested it is asinine.

I feel that people need to try something before they condemn it as the devil purely because it's different. Thank you have a nice day see you in game.

Sugar - Elin - Priest - Jagged Coast c.c
Humor Profile Options #162

0

I didn't really care for the whole bonus items, but I do think the Cross-Server Looking for dungeon group was a great idea.

People who vote this option out have absolutely no idea, how long it actually takes one full server to die. So instead of playing on a less populated server, and being able to group up with others, now instead, they're just killing it off, so the servers are, and will stay dead until a server merge comes along, and screws over the community giving them just one more reason to complain.

I like what "SoulcD" has stated, absolutely no one within the community has even given this "option" a chance and just threw it to the ground, which actually could've been for the better of the Tera community. What's worse, is En Masse is listening to a very small portion of the community who actually make an effort to read the forums, so throwing this whole idea out the window was not given a fair chance at all, it was merely the same 90 people you see whining and complaining in every other forum about how the "Name Reservation" wasn't fair, and trying to make up excuses on "Why" they didn't get their names.

Honestly En Masse, you should've kept the idea, and seen through your own eyes in the actual game itself, how your interesting system would've worked out. Right now, you're heading down the same road as Aion, 100 people complain that rifting is unfair, and it gets a huge nerf to where Aion has become almost unbearable to play anymore, just due to the fact you're not able tor "Rift".

Do yourselves a favor in the future En Masse, "Test" your idea's, and THEN if you see the idea's you bring to Tera not being used much by the community "In-Game", then, and ONLY then should you scrap the idea. Otherwise, Tera has no hope, other then having the game revamped so the 90 some odd people on the forums have their way.

I plan on playing this, along with Guild Wars 2 as a swap up, but if you ruin Tera for me, just because the 90 some odd people have made it so, I'll most likely just end up giving up the game itself, along with a good majority of the actual players who don't check up on the forums.

This of course, is just something you should keep in mind while making these changes to Tera.
Edited by: Humor about 1 year ago
Genspirit Profile Options #163

0

ppl just like to qq as long as they dont have the buffs that is good enough

it would be nice if it didnt port them directly in to the instance from town and such but that isnt too big of a deal imo
SouleD Profile Options #164

0

RELAXcowboy on 04/14/2012, 03:41 PM
SouleD on 04/14/2012, 03:21 PM

Omg! From what I read here 90% of the people who were Against this system didn't know anything at all about it!

The bonuses were not just some "Mere Rewards" They Were Enchanting Powders that even in Korea where this Reward system is still being used, would Cost over 500,000 +. Just try and dare to imagine the inflatation this will cause in NA.

In Korea Using LFD would also grant your dungeon cool down to be cut in Half.

Go inform yourselves on what you complain >.>


Deal with it.

You don't deserve more just because you use some tool to get a pug party to run a dungeon.

You need to stop being self centered. There are others who play this game as well. What makes them less worthy of buffs and bonuses? Answer that first before you keep complaining about us not knowing what the crap entails.

What is there to not to know or understand about it? Lets boil it down here. You get stuff. We do not. I can understand that very well. I think the question is, can you?

You don't deserve more then anyone else. That is all there is to it.

There is already no risk to enchanting so find something else to complain about that doesn't have anything to do with make enchanting easier for you.

And the cool down bonus is just stupid. Not only do you want to get buffs over everyone esle that does not want to use the tool, or get bonus items at the end of the dungeon over otheres who don't want to use the tool, you also want to be able to run it more then everyone who doesn't use the tool.

Showing the true power of the buffs and bonuses isn't helping your case. If anything it makes it even more of a wise move to get rid of it.



What the fk is this shiet? I never said I wanted to have... I don't even.. What?!

Get it straight the bonuses and buffs for LFD were made so people who are a bit antisocial and those hardcore people who consider the game as an entire part to their life mix themselves with the rest of the crowd and help those who are more casuals and do not have the same amount of time to dedicate to the game, the bonuses were meant to encourage those people to help others.

And yes I think it was a great Idea. But hey people jumped to conclusions without even trying it or even looking a bit more into it so we'll see how it turns out.

And if it's what needs to be done for people like you who can't bear to group with people other than the 1s they know because they're just so full of themselves, They should've just gave the bonuses to groups made of guild members. But LFD would loose a bit of its uniqueness
RELAXcowboy Profile Options #165

0

0
Neutral
Melinra Lvl.60
Mount Tyrannas (PVP)
High Elf Warrior
SouleD on 04/14/2012, 06:14 PM - view
RELAXcowboy on 04/14/2012, 03:41 PM
SouleD on 04/14/2012, 03:21 PM

Omg! From what I read here 90% of the people who were Against this system didn't know anything at all about it!

The bonuses were not just some "Mere Rewards" They Were Enchanting Powders that even in Korea where this Reward system is still being used, would Cost over 500,000 +. Just try and dare to imagine the inflatation this will cause in NA.

In Korea Using LFD would also grant your dungeon cool down to be cut in Half.

Go inform yourselves on what you complain >.>


Deal with it.

You don't deserve more just because you use some tool to get a pug party to run a dungeon.

You need to stop being self centered. There are others who play this game as well. What makes them less worthy of buffs and bonuses? Answer that first before you keep complaining about us not knowing what the crap entails.

What is there to not to know or understand about it? Lets boil it down here. You get stuff. We do not. I can understand that very well. I think the question is, can you?

You don't deserve more then anyone else. That is all there is to it.

There is already no risk to enchanting so find something else to complain about that doesn't have anything to do with make enchanting easier for you.

And the cool down bonus is just stupid. Not only do you want to get buffs over everyone esle that does not want to use the tool, or get bonus items at the end of the dungeon over otheres who don't want to use the tool, you also want to be able to run it more then everyone who doesn't use the tool.

Showing the true power of the buffs and bonuses isn't helping your case. If anything it makes it even more of a wise move to get rid of it.



What the fk is this shiet? I never said I wanted to have... I don't even.. What?!

Get it straight the bonuses and buffs for LFD were made so people who are a bit antisocial and those hardcore people who consider the game as an entire part to their life mix themselves with the rest of the crowd and help those who are more casuals and do not have the same amount of time to dedicate to the game, the bonuses were meant to encourage those people to help others.

And yes I think it was a great Idea. But hey people jumped to conclusions without even trying it or even looking a bit more into it so we'll see how it turns out.

And if it's what needs to be done for people like you who can't bear to group with people other than the 1s they know because they're just so full of themselves, They should've just gave the bonuses to groups made of guild members. But LFD would loose a bit of its uniqueness


What makes one person deserve more than another? Answer that question.

No the LFD itself is to help the casuals.

Why should people who play a MASSIVELY MUTIPLAYER Online game have to suffer anything because of people who are "antisocial?"

Tell the truth. You thought it was a good idea so you wuldn't have to buy some stupid enchant powder to make getting those +12's even more easy for you. No risk enchanting and money is easy to get. You don't need to make either of those any more easy.

You're going to get mad over people who actually do what your suppost to in an MMO? Why not just potition to have guilds removed altogether? Or hell, take it as far as you can't make your own group. You have to use some stupid tool to get random pugs to do anyting.

Sorry that you think social people are so full of themselves? I'm not, but would that make you feel better?

Mabye they should give it to the people who make an actual effort to get parties together. Actually talking to people is a lot harder then pressing a few buttons.
Edited by: RELAXcowboy about 1 year ago
Anthraxsnax Profile Options #166

0

0
Neutral
Damnit.Hyuri Lvl.1
Celestial Hills - Roleplay (PVE)
Elin Berserker
im not listening to this thread, but good move EME. now it's an option - but not the obvious "meh, lets just que up" option.
Galkaness Profile Options #167

0

Awesome job EME! This is a step in the right direction. Now I won't have to use the LFD tool. Giving people rewards for using the LFD tool was practically guarantying that people would ONLY use the LFD tool and be forced to play cross server. Now I have the choice to group with people from my own server without being penalized.
SouleD Profile Options #168

0

I won't even answer to you, Relaxcowboy. Everything about the LFD has been said you're free to keep thinking w/e.

EDIT: Now that I re-read your reply, you haven't understood what I said At All.
Edited by: SouleD about 1 year ago
NanoShinonome Profile Options #169

0

Just showing my support for this decision.

I don't really have too much of a problem with the bonuses or the cross server finder except for the fact that a group of five would never be able to queue. I think that's what most people don't understand. If you're going to give bonuses to people using the finder to run an instance, why not just give a bonus to people running the instance instead? That way it gives an incentive for long term companions to be found, instead of just "spot fillers" so that eventually you can build your group of five and run any instance out there. The reward for using the finder is that you get your group, the reward for completing the instance can be anything EME determines.

Having a bonus for the finder will get nearly everyone, including a group of five, to use it. It might give a false appearance of giving you a "community" but the majority of people will keep 4 players they want in a group and grab the pub just for bonuses. At the end of the instance if the player is on the same server and winds up in the group, there is no way the party leader would keep him in the group to deny the bonuses.

If the bonuses come back, I pray that they allow a group of five to use the instance finder. Or just implement it so that the bonuses come from the instance, not the finder.
kardonius Profile Options #170

0

Well, the main problem really was the cross-server aspect, not the bonuses. But at least you guys are showing a willingness to change your plans even this close to launch.
We'll see if it provides any difference in single server groups among unguilded/solo players come launch, since I'm assuming the open beta+head start is still using the cross server system with bonuses included.
Hoping for the best, I don't want to see this game dead in 6 months any more than you guys.