The e-book is just one of the ways we want to share the TERA lore with our users and yes! we are continuously working on our in-game writing as well. We have a team of writers whose sole purpose is to make sure that everything TERA is well-written and polished.
As for Nook... currently we don't have the e-book available for Nook. We do know that we'd like to have it available in all platforms, but aren't sure when that would happen. :(
I'm glad seeing people say exactly what I wanted to say. XD
On the book--very good! Way too short, of course, but for a dollar it's a nice bite sized bit, and being TERA-obsessed I couldn't pass it up. I would KILL to see TERA get big enough and have a good enough story to see someone like the wonderful Christie Golden do full length novels though. (Just don't catch Knaak's eye. >~>) Also, I hope you guys don't shy away from elin in future novels/short stories. I would love to see a dark, cynical, mostly amoral foxy or something that breaks away from the "cutesy" anime-girl image people that don't read the lore are expecting. XD
On the game story--Not very good. :( It has its curious moments (Elleon brings back shades of wonderful PSO's missing Rico), but in general... I appreciate the quests added and an attempt to make it not grindy, but the story itself needs major improvement. Now, I haven't played much past level 15 or so, so maybe as things go on it starts to ramp up, but as it stands in the early game, it's very "meh."
Now, again, people are going to hate me, but I have to use WoW as an example again, because even though I don't like where Cataclysm went, I'm not a blind fangirl that says OMG WOW SUX.
Look at how divisive people get over factions, or even favored characters. Look at the heat Sylvanas gets from one side and the love from the other side, whether horde or alliance alike. Look how much outcry there was over removing the Battle for Undercity because it was such an epic, story-filled questline. Look at the story forums and how much speculation and discussion goes on over the lore. Look at the outrage over hearing beloved Theramore would be destroyed in Mists.
As it stands, I don't see TERA getting any of that sort of love / hate in terms of its characters. And that, believe it or not, and whatever the PvPers like to think, is what makes a HUGE amount of people stay with a game. Sure, gameplay is fun, graphics are shiny, but without making your players feel a real connection to the world, it's just another holdover game for many people. That isn't saying I personally plan to drop it as soon as Mists or GW2 come out, but many will. I've seen it on a LOT of forums "Oh, this'll tide me over until <x> is released :D!"
Look. EME, I really hope someone sees this and reads this. I'm not just talking shop. I've been playing MMOs for 15 years or so. Alpha stages, beta stages, live stages, closed games, open games, whatever. I know what makes an MMO successful. And TERA needs a seriously improved story if it's going to stay that way.
No need to worry that the posted feedback aren't being read, all EME folks can see the hidden forums. :P
We keep the different CBT feedback forums separated because we want to catch the feedback on the newly implemented items, such as the 5-second channel change, introduction of PvP servers, infamy, etc.