Looking For Group and Instance Matching

Mondu Profile Options #241

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Youthm on 04/12/2012, 10:20 AM - view
Mondu on 04/12/2012, 05:44 AM
I quit SWTOR because it lacked a LFD tool.

I played on a server that started off with a heavy population. Over time the population dropped to standard, and then finally to light. It got to the point where the average population on the republic fleet was less than 20 at the times I played. So I was forced to restart on another server. On the new server, I still experienced difficulty forming groups. After getting to 50 and maxing my character, I quit the game. The reason? I did not want to have to go through the difficulty in forming groups for Flashpoints again.

Prior to SWTOR, I played Rift. Looking back, the LFD tool in that game was a glorious thing. Being queued for a dungeon while questing is a very liberating experience. Often times, I'd queue with people I met while questing. So I don't understand where this lack of community criticism is coming from.

If LFD tools are so bad, why does WOW have millions upon millions of players?


Because Blizzard really can sell their product. If you think having millions of ppl makes a game better than another , go play wow then. Wow has been becoming a noob game since early / mid tbc. Players will play it for as long as blizzards desires. Doesnt make wow better than any other MMORPG


Marketing, gets people in the door. The product itself keeps people coming back. If marketing is the reason a game does well, why did DC Universe have to go pay to play? Why did the number of people on the SWTOR servers decline so fast?

Look, I'll admit, some people probably left Wow due to the LFD tool, but you have to admit that probably an equal (if not greater) amount stayed because of the same tool.

WoW is extremely popular. If a company wants to take some WoWs subscribers, they will have to provide some of the tools that the WoW player base has come to expect, the LFD tool being one of them. Unless you're suggesting En Masse go only after the hard core gaming crowd. Going after the hard core crowd severely limits the number of possible customers, so I don't think that's very feasible.

Going back to my original post, the LFD tool would make it so that I wouldn't have to experience the difficulty in forming a dungeon group on a low population server like I did in SWTOR. This is the main reason I want the LFD tool. So many people say that the LFD tool is terrible. How about we all wait and see how successful this game is before trying to remove a useful tool. It's possible that there won't be that many people playing in this game. If so, the cross server LFD tool may be the only way to create a group in a reasonable amount of time.

Hell, the only problem I have with the LFD tool is that it doesn't let you use it with a full group.
RELAXcowboy Profile Options #242

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Melinra Lvl.60
Mount Tyrannas (PVP)
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Mondu on 04/12/2012, 02:46 PM - view
Youthm on 04/12/2012, 10:20 AM
Mondu on 04/12/2012, 05:44 AM
I quit SWTOR because it lacked a LFD tool.

I played on a server that started off with a heavy population. Over time the population dropped to standard, and then finally to light. It got to the point where the average population on the republic fleet was less than 20 at the times I played. So I was forced to restart on another server. On the new server, I still experienced difficulty forming groups. After getting to 50 and maxing my character, I quit the game. The reason? I did not want to have to go through the difficulty in forming groups for Flashpoints again.

Prior to SWTOR, I played Rift. Looking back, the LFD tool in that game was a glorious thing. Being queued for a dungeon while questing is a very liberating experience. Often times, I'd queue with people I met while questing. So I don't understand where this lack of community criticism is coming from.

If LFD tools are so bad, why does WOW have millions upon millions of players?


Because Blizzard really can sell their product. If you think having millions of ppl makes a game better than another , go play wow then. Wow has been becoming a noob game since early / mid tbc. Players will play it for as long as blizzards desires. Doesnt make wow better than any other MMORPG


Marketing, gets people in the door. The product itself keeps people coming back. If marketing is the reason a game does well, why did DC Universe have to go pay to play? Why did the number of people on the SWTOR servers decline so fast?

Look, I'll admit, some people probably left Wow due to the LFD tool, but you have to admit that probably an equal (if not greater) amount stayed because of the same tool.

WoW is extremely popular. If a company wants to take some WoWs subscribers, they will have to provide some of the tools that the WoW player base has come to expect, the LFD tool being one of them. Unless you're suggesting En Masse go only after the hard core gaming crowd. Going after the hard core crowd severely limits the number of possible customers, so I don't think that's very feasible.

Going back to my original post, the LFD tool would make it so that I wouldn't have to experience the difficulty in forming a dungeon group on a low population server like I did in SWTOR. This is the main reason I want the LFD tool. So many people say that the LFD tool is terrible. How about we all wait and see how successful this game is before trying to remove a useful tool. It's possible that there won't be that many people playing in this game. If so, the cross server LFD tool may be the only way to create a group in a reasonable amount of time.

Hell, the only problem I have with the LFD tool is that it doesn't let you use it with a full group.


For a game that bashes other MMO's (WoW included), they sure do seem to be trying to make it more like WoW, or Rift or any other MMO(I hate that WoW has become the MMO Genre). It's turning into; the only different aspect of this game is the manual targeting. The advertisments push it's idea like TERA is like no MMO around, yet the closer it gets to release the closer it resembles every other MMO.

I have a suggestion, though it seems a bit to late for it. Why not instead of making the game more casual friendly all around. Why not make a few casual servers that have this LFD tool so casuals have a place to go? Or the other way around. Some "hardcore" servers that have no LFD or dungeons buffs and stuff like that?
Edited by: RELAXcowboy about 1 year ago - Reason: suggestion
Youthm Profile Options #243

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Mondu on 04/12/2012, 02:46 PM - view

Marketing, gets people in the door. The product itself keeps people coming back. If marketing is the reason a game does well, why did DC Universe have to go pay to play? Why did the number of people on the SWTOR servers decline so fast?

Look, I'll admit, some people probably left Wow due to the LFD tool, but you have to admit that probably an equal (if not greater) amount stayed because of the same tool.

WoW is extremely popular. If a company wants to take some WoWs subscribers, they will have to provide some of the tools that the WoW player base has come to expect, the LFD tool being one of them. Unless you're suggesting En Masse go only after the hard core gaming crowd. Going after the hard core crowd severely limits the number of possible customers, so I don't think that's very feasible.

Going back to my original post, the LFD tool would make it so that I wouldn't have to experience the difficulty in forming a dungeon group on a low population server like I did in SWTOR. This is the main reason I want the LFD tool. So many people say that the LFD tool is terrible. How about we all wait and see how successful this game is before trying to remove a useful tool. It's possible that there won't be that many people playing in this game. If so, the cross server LFD tool may be the only way to create a group in a reasonable amount of time.

Hell, the only problem I have with the LFD tool is that it doesn't let you use it with a full group.


The Thing is. WoW was a pretty revolucionary game in MMORPG when it was released, it was pretty good and had lot of background with the warcraft series. A developed lore, already loads of fans before it was even released. Most of these people already left WoW and still are leaving being replaced by new players (mostly kids tbh) AND they also had a great marketing, and tbh the best i have seen in any MMORPG.

You can also add aion to the list along with SWTOR and Rift. All of them werent any different from most MMOs out there tbh. Rift lacked end game, Aion was a freaking grindfest, and tbh never played SWTOR. so i dunno. But one thing is for certain blizzards marketing beats all those games and even Tera.

Even Tho DC is a bigger company they failed at selling their product and that is the truth. I never heard about i was due to be released untill i tumbled upon it in ign.

Tera, on the other hand, beats any of these games in originality IMO and graphism. The combat system looks pretty cool. It has everything to succeed where so many have failed. WoW's most recent release made the game sooooo noobish lots of people will be leaving for sure.

LFD in wow may have worked, they had already millions upon millions of subscribers, and most wouldnt leave for it, and maybe they could even get some casual players. HOWEVER releasing it upon launch is a bad move for the reasons i wont state again
Taosym Profile Options #244

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RELAXcowboy on 04/12/2012, 02:59 PM - view

For a game that bashes other MMO's (WoW included), they sure do seem to be trying to make it more like WoW, or Rift or any other MMO(I hate that WoW has become the MMO Genre). It's turning into; the only different aspect of this game is the manual targeting. The advertisments push it's idea like TERA is like no MMO around, yet the closer it gets to release the closer it resembles every other MMO.


They don't bash other MMOs, they have said MMOs in general have boring repetitive combat. Which is true. But no video of their MMO-FO thing ever targeted specific MMOs to bash. And they have been touting their combat because it is the first MMO to do combat like an action game.

inb4 non-MMOs like Vindictus
inb4 rooted while attacking
inb4 WoW invented cross server dungeons
inb4 WoW invented Gold, Silver, Copper
inb4 WoW invented quests

Yea, so removing the RNG which everyone [filtered]ed about for 2 goddamn years and it's making Tera like WoW. Which as added to Tera AFTER Ktera launch because there wasn't ENOUGH grind. Let's ignore GvG combat, Politics, Combat, you know, Gameplay, the stuff that actually matters in a game. Let's attack minor quality of life changes to remove irritation from the game so people can actually play the game, and not sit around jerking off.

Do you even think before you post?
Feosio Profile Options #245

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Imho, TFD tool MAY be bad or MAY NOT be bad but what i really complain about is (2-4 Players)

They give Buffs to Loners and people with loads of friends(a lot more than 5 and will oftenly have full party) get nothing.

LONERS EVEN GET EXTRA LOOT
wolftherian Profile Options #246

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Nitzleplick on 04/12/2012, 03:11 PM

They don't bash other MMOs, they have said MMOs in general have boring repetitive combat. But no video of their MMO-FO thing ever targeted specific MMOs to bash. And they have been touting their combat because it is the first MMO to do combat like an action game.


Uhhh...

http://www.youtube.com/watch?v=ClDELJubox4

Nitzleplick on 04/12/2012, 03:11 PM

Do you even think before you post?


I chuckled.
Taosym Profile Options #247

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wolftherian on 04/12/2012, 03:26 PM - view
Nitzleplick on 04/12/2012, 03:11 PM

They don't bash other MMOs, they have said MMOs in general have boring repetitive combat. But no video of their MMO-FO thing ever targeted specific MMOs to bash. And they have been touting their combat because it is the first MMO to do combat like an action game.


Uhhh...

http://www.youtube.com/watch?v=ClDELJubox4

Nitzleplick on 04/12/2012, 03:11 PM

Do you even think before you post?


I chuckled.


Goes back to my previous post, please re-read it again.
wolftherian Profile Options #248

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Nitzleplick on 04/12/2012, 03:39 PM - view

Goes back to my previous post, please re-read it again.


To obtain what from it?

You said: "They don't bash other MMOs, they have said MMOs in general have boring repetitive combat."

Bashing is often considered a statement made in a derogatory way. Comments were made in that video in a derogatory way to attempt to make other MMO's seem poorly executed.

You also said: "But no video of their MMO-FO thing ever targeted specific MMOs to bash."

To list the specifically named MMOs in that add:
-DC Universe online
-Lord of the Rings online
-World of Warcraft

So that is a false statement.

And lastly: "And they have been touting their combat because it is the first MMO to do combat like an action game."

Without prior extensive knowledge of every MMO to ever be conceived, I can't outright say this is a lie. But I have seen several posts stating the contrary to what you've said, so you're probably wrong here too.
Myndrian Profile Options #249

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I am sad for this. Wish it wasnt on PvP servers. I hope they make it where it isn't on PvP servers very badly. EME will figure out what these decisions do to them.
KenpachiZaraki Profile Options #250

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Ill say it again.

They would not need LFD if they consoldated the servers into 1 per type (pve,pvp, rppve,rppvp) instead of having multiple servers for each type thus splitting up the player base for each type, thus needing a cross server lfd becouse there arn't as many people on each single server.

Fewer bigger servers, over, many smaller servers !

Problem solved !

Why is it EME can't see this -.-