Your first mmo and why you enjoyed it?

Sarv Profile Options #41

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tomvs on 04/09/2012, 01:07 AM - view
Shadow of Yserbius ~1992. I had to dial into their servers with a modem. The primary reason I enjoyed it is that it was a graphical multiplayer RPG, which didn't really exist before this.

http://en.wikipedia.org/wiki/The_Shadow_of_Yserbius

I was 13 at the time, so the subscription fee didn't work so well for someone with no money. I only played about a month or two, but it was incredibly fun. I went back to playing BBS multiplayer games after my subscription ended and had to wait for ultima online to come out before I played another mmorpg.


My first was also Shadow of Yserbius, I was also like 12 at the time, but everyone though I was 21 or something. Back then the average gamer was in their 30s or 40s, typically tech savy paper and pen roleplayers from back in their days. Everyone was very mature. Some of the oldest guilds formed in this game, like KAAOS and so on.

I played for a bit, but after racking up my 2nd 500 dollar phone bill due to the hourly charges, I wasn't allowed to use it obviously. With the vitamin E crack in the game (characters were stored on your local hard drive) you could be any level you wanted. I found this actually added a lot of fun to the game and the game became more about socializing and RP. I never enjoyed RPing since this game and have since never found it to be the same. I went by Moogle in the game and was apart of numerous guilds, good chance we were in the same tavern at one point Tomvs :)

My favirote MMO of all time is tied with 1998 Ultima Online and Pre-stupidpatches Starwars Galaxies.

By the way, I love the trolling with "WoW was the first MMO" but you wouldn't be a troll if you said Shadows of Yserbius was... it pretty much was.
Edited by: Sarv about 1 year ago
Midianknights Profile Options #42

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my first MMO was UO, then Later Asherons Call. why did i enjoy them so much? hmm maybe because I could steal all the Nvidia Fanboys gear with my superior Voodoo card and better fps ;)
SnuggleFox Profile Options #43

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Guild Wars. because it ran well, looked beautiful, combat was actually FUN rather than a bore and PvP was about player skill, knowledge and their build. Not a level 40 stomping a lvl 23 and callin it "skill"
kardonius Profile Options #44

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My first MMO was Ultima Online, what I liked most about it was probably the interactivity, you could interact and do just about anything you wanted to even if it's practically worthless, like chopping up a body and harvesting the brains of human type characters, and also making mischief and exploring, specifically looking around for unlocked boats, stealing them, and sailing off to explore even when it meant dying horribly without ever training up a skill or anything.
It also had pretty nice atmosphere, with things like reagents being needed for spells, and verbal components, actual spellbooks you need in your inventory, the huge freedom you have in crafting and harvesting, and even starter cities and the "classes" you can pick from, more like skill and stat sets you can customize to whatever combo you like.

Also it had the best test servers of any MMO period, free to explore everything with basically no limits or time needed to be spent on any way you don't want to.

As far as favorite MMO though, it would be tied between UO and DAoC. The freedom in UO, and the RvR of DAoC, which I consider to be the pinnacle of player vs player gameplay in an MMORPG, make it so I can't pick one or the other. Don't think there will be any MMO that will end up matching those two for me for probably a long time, I'm thinking until we get neural linked VRMMOs or something.
Edited by: kardonius about 1 year ago
Tonian Profile Options #45

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Daoc was the first MMO I got max lvl in. Played it from 2004, joined when the game started to go slowly downhill. I was never truely satisfied with the game, then came WoW.

WoW was like 5 times better than daoc. The lvling was funner, the pvp was more tactical, you could counter and use 3 times as many abilities in a fight. The world pvp was great the first year. I never liked Wotlk and Cata was more braindead. I do have an annual sub though, just to log in do a few bg's for fun every once in a while.

Did play others but Daoc and Wow are the only games that held me to max lvl. I only bought Tera since I wanted to try a new game with the best graphics. Rift and swtor was just so boring to play.
Edited by: Tonian about 1 year ago
Kawaiigal89 Profile Options #46

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Neutral
Zenea Lvl.60
Mount Tyrannas (PVP)
Castanic Warrior
My first MMO was sadly...Runesape..lol and I don't know if its considered an "MMO" but yeah...I had a great time in there only in the beginning because I met some good people on there which was my clan...did so much on there where I had set so many goals on wanting to level this skill and such..after playing it for almost 7 years...I have just gave up...well, in between the time when I was still playing, I wanted to try something different..thats when I found Cabal ahah...Cabal was a lot of fun back then...some of my friends from RS followed me and we joined this guild..it was a great experience and I really miss those times hanging and messing around and running dungeons,etc.. :( anyway, I tried playing Luna Online too but I didnt get very far cause I didnt have a good computer back then...When I found out about TERA like...2-3 years ago, I was so amazed..Im so glad I found this game and I wanted to work towards this as a goal where Im gonna go buy a new PC just for TERA..and it happened. I just love TERA too much now and that I cannot look at any other MMOs no more rofl. :)
Anathea Profile Options #47

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I'm actually surprised nobody had Lineage 2 as their first MMO :)

I never-ever had played an MMO, but I played this silly online-chat game called There (similar to Second Life if anyone knows) and a friend of mine invited me to try L2, he said it's the coolest game ever and it was open beta weekend so I gave it a try.

Oh-boy if I had known that it will pretty much consume me :). Anyway so I started up, newbie in online games and even more new in MMO world. I started as Dark Elf mage, I was blown away with the graphics, the beauty of the characters the open wide world - everything. I was of course completely lost in this game since I had just no idea how a game like that works. Got killed by mobs 100s times and L2 is no way forgiving when you die (You used to be able to lose things when you die, even when another player kills you, so people stacked world maps in their inventory to hopefully prevent their armors/weapons to drop).

It didn't have really many quests, BUT the way the game worked is that if you wanted an armor you had to craft it. There was only one race in the game who could craft - dwarfs. So you either roll one or have to rely a friend dwarf or a guildie, because there was no other way of getting armor/weapons (there were world drops, but the drop rate was crazy rare - like 1/30,000 or more). So in a way you created your own quests - you had to hunt mobs for a recipe, then hunt different ones for the main parts, then hunt more mobs for various mats and finally crush a low grade armor to get crystals to be able to finally craft a piece of armor, but boy was that giving you a sense of success. AND to add, the higher level recipes were only 60% success rate, which means you were gambling with your hard-earned mats and could possibly lose a lot of money and pretty much start all over. But when you click that "craft" button, the adrenaline flows, you cross fingers, pray or whatever and hope it doesn't fail. Everything felt like an achievement.

Enchanting was also an interesting - everything up to +3 was safe, after that you could destroy your weapon.. (yeah, destroy, and people are crying here for losing one mere level :) ). Once you succeeded to +4, the weapon started to have stronger and stronger glow, the highest known i think is +16, with a deep red glow. Extremely rare and if you had one, you were like.. hero :)

PVP was the best I know from any game, I was hoping Tera PVP will have the same system:
You are hitting a person who's not hitting you back - you go purple (aka flagged), it stays 30 seconds
You're killing a person who's not hitting you back - you go red (aka PK) and that took either deaths or mob kills to get rid off
You're hitting a person who's hitting you back - you both go purple and both are flagged and anyone who gets involved will go purple as well and there are no penalties in this.

Castle sieges, i guess that's sort of similar to what Vanarchs are in this game - control an area, taxes etc. Big open PVP between guilds who all want to own the castle.

World bosses that took tons of players to get them killed.

I could go on and on. I LOVE this game, well loved. 7 years and unfortunately NCSoft has made it into piece of crap. Nothing needs to be crafted anymore, there's no sense of accomplishment, everything is handed to you. It used to take 2 weeks to get to lvl 20 or so, it takes an hour or less now. Nothing feels special, it's all ruined.

That's a long post, just wanted to share memories of a game I really loved, and joined Tera in hope since the developers were same, to get something back that I used to love and only to find that there's nothing from old L2, but very similar to Aion. So I've yet to find a game that makes me feel the way L2 did back in the days. But I'll give Tera a try, at least combat is fun and world is pretty and characters neat.
paybackii Profile Options #48

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Daoc =( and oh how I wish it was still the way it was years ago with the same people playing it.
Neheliele Profile Options #49

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Neutral
Lanfear Lvl.60
Tempest Reach (PVE)
Elin Mystic
First MMO, huh. Was Ragnarok Online for me. I think I loved it the most because of all the friends I made (some I still talk to), and the limitless amount of headgears you could make. I was a complete headgear addict. I still remember grinding owls to make a Sunday Hat, oh god. I had urges to play the game again for years after I quit it. >_> Was oddly addictive.
Lunasick Profile Options #50

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ValkyrieLaw on 04/06/2012, 03:18 AM - view
Asheron's Call 1999.


Complete customization, ability and attribute based game with no set classes. You were given an amount of skill points and let free to choose from all the skills in the game.

The game was a wide-open sandbox with no instances. 126 level cap when I started, 256 when I left. I never hit cap, and it didn't matter.

Guild Mansions, skill-based combat even less lock-ons than Tera. NPCs were few and far between...anything you needed could be trained or traded for from other players.

Live world events with GMs controlling monsters. The most badass mob-type in all of MMOs: The Virindi. A giant Cyclops coming out of nowhere and 1-shotting people by stepping on them.

Level 20 mobs randomly roaming around starter areas that make the little hairs on your neck stand up the first time you run into one at lvl 3.

The game was spectacular, but overshadowed by EQ. It had a dedicated FFA pvp server the likes of which haven't been seen since besides possibly Shadowbane. Full of corruption, corpse-camping, corpse-looting, real-time bandits forcing you to pay up or walk through a portal to a high level dungeon you couldn't get out of...

I've given up hope that I'll ever be as happy playing another MMO again, Tera is battling for 2nd spot...and it's the highest spot it could hope to achieve.


best game i ever played at the time