Yeah can we get these things removed please. Having the ability to insta-regen HP in combat with a pot is not needed.
Mrsmith
Profile Options
#2
0
It depends on the situation. If you are a warrior and get ambushed in open world against a priest and lancer, you will need some type of healing in order to take them both. The big issue should be the length of cooldown that would need to be put in place (no idea what it is in the current system btw)
Fatwa
Profile Options
#3
0
Mrsmith on 03/16/2012, 03:20 PM - view
Quest Reward pots are 30 secs. Crafted pots are 3 min. Super Awesome Crafted Pots are a higher cooldown which I can't recall at the moment.
It depends on the situation. If you are a warrior and get ambushed in open world against a priest and lancer, you will need some type of healing in order to take them both. The big issue should be the length of cooldown that would need to be put in place (no idea what it is in the current system btw)
Quest Reward pots are 30 secs. Crafted pots are 3 min. Super Awesome Crafted Pots are a higher cooldown which I can't recall at the moment.
Fatwa on 03/16/2012, 03:26 PM - view
They are pots... equally available to all players, especially since they can be crafted. The whole 30 sec CD is definitely BS and I agree with that, but there's not really much wrong when you have a 2min CD on a pot...except the fact that there's a billion safe zones atm, which means they have a fairly good chance to just run in town. Issue here is the safe zones not the pots (the regular pots, the 30 sec ones... just no).
Mrsmith on 03/16/2012, 03:20 PMIt depends on the situation. If you are a warrior and get ambushed in open world against a priest and lancer, you will need some type of healing in order to take them both. The big issue should be the length of cooldown that would need to be put in place (no idea what it is in the current system btw)
Quest Reward pots are 30 secs. Crafted pots are 3 min. Super Awesome Crafted Pots are a higher cooldown which I can't recall at the moment.
They are pots... equally available to all players, especially since they can be crafted. The whole 30 sec CD is definitely BS and I agree with that, but there's not really much wrong when you have a 2min CD on a pot...except the fact that there's a billion safe zones atm, which means they have a fairly good chance to just run in town. Issue here is the safe zones not the pots (the regular pots, the 30 sec ones... just no).
If you even pop one in pvp its bad period. I can live with getting jumped and dieing but seeing someone win by pot is BS. It needs to go.
StayOnTarget on 03/16/2012, 04:34 PM - view
YOU CAN USE THEM TOO!...Nah, I dun like them because they can use them first?...That's not logic it's whining. Keep a stack of pots on you for PvP and if you see them use it, use one yourself. If you were winning to begin with, you will be winning when both of you get back to 100%...unless you were winning because you were ganking and now that it's even ground you can no longer win, which is stupid because you should still have your pot to use after making them use theirs just to get on even ground.
If you even pop one in pvp its bad period. I can live with getting jumped and dieing but seeing someone win by pot is BS. It needs to go.
YOU CAN USE THEM TOO!...Nah, I dun like them because they can use them first?...That's not logic it's whining. Keep a stack of pots on you for PvP and if you see them use it, use one yourself. If you were winning to begin with, you will be winning when both of you get back to 100%...unless you were winning because you were ganking and now that it's even ground you can no longer win, which is stupid because you should still have your pot to use after making them use theirs just to get on even ground.
Inda
Profile Options
#7
0
If it's only the quest ones that are short cd and there is a limited supply than that's ok with me since they'll be gone eventually. Hopefully any other pots have a high cd like the 75% HoT pots.
RaveniuM
Profile Options
#8
0
I semi-agree with the starter's statement, but mainly on the fact that it gives an unfair advantage to players that have lvl dps (aka cant 2 shot other players). If it takes someone more than 30 seconds to kill someone eles its very troublesome (aka lancer/healers). It gives them more survivability, which would then make a class like a lancer seem somewhat pointless seeing as thats what the class was built upon.
<<< Lancer :>
<<< Lancer :>
Fatwa
Profile Options
#9
0
Psychopathy on 03/16/2012, 03:34 PM - view
I don't believe I've stated my stance on pots, just listed the cooldowns I could recall off the top of my head.
Fatwa on 03/16/2012, 03:26 PMMrsmith on 03/16/2012, 03:20 PMIt depends on the situation. If you are a warrior and get ambushed in open world against a priest and lancer, you will need some type of healing in order to take them both. The big issue should be the length of cooldown that would need to be put in place (no idea what it is in the current system btw)
Quest Reward pots are 30 secs. Crafted pots are 3 min. Super Awesome Crafted Pots are a higher cooldown which I can't recall at the moment.
They are pots... equally available to all players, especially since they can be crafted. The whole 30 sec CD is definitely BS and I agree with that, but there's not really much wrong when you have a 2min CD on a pot...except the fact that there's a billion safe zones atm, which means they have a fairly good chance to just run in town. Issue here is the safe zones not the pots (the regular pots, the 30 sec ones... just no).
I don't believe I've stated my stance on pots, just listed the cooldowns I could recall off the top of my head.
Nineteen
Profile Options
#10
0
StayOnTarget on 03/16/2012, 02:45 PM - view
I think in owPvP it is needed. The opposite could be said like someone suggesting that when you're at less than 30% health from mobs you can't be engaged in owPvP...
You have the right to oneshot someone that just killed mobs, or engage whilst they're killing a BAM. They should have the right to up their health to full or continue to do so / during a fight whether they chose to engage or not. It's part of the risk.
I agree they shouldn't be allowed in BGs for example but in owPvP it should be fair game. If you're going around ganking people then they should be allowed.
I've never heard of any other MMO that doesn't allow pots in owPvP..
Yeah can we get these things removed please. Having the ability to insta-regen HP in combat with a pot is not needed.
I think in owPvP it is needed. The opposite could be said like someone suggesting that when you're at less than 30% health from mobs you can't be engaged in owPvP...
You have the right to oneshot someone that just killed mobs, or engage whilst they're killing a BAM. They should have the right to up their health to full or continue to do so / during a fight whether they chose to engage or not. It's part of the risk.
I agree they shouldn't be allowed in BGs for example but in owPvP it should be fair game. If you're going around ganking people then they should be allowed.
I've never heard of any other MMO that doesn't allow pots in owPvP..