100% HP pots + pvp

tamernator Profile Options #71

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Jimmyup on 03/18/2012, 06:33 PM - view
Psychopathy on 03/18/2012, 06:05 PM
but 5v1 they can kill you within 5-10 sec and they can all buff their teammates to take 90% less dmg and can also use a separate buff that can make a full hp target take all the dmg.....Explain to me how you will ever beat that 5v5 when they can circle jerk the buff and all full heal 5 seconds.


It would not be 5v1 killing you in 10 seconds, because I would have teammates.

Lancers really are not that tanky if you focus them. I am under the impression that the lancer buffs to teammates do not stack too.

There is a reason people do not roll 5 lancers (or any class), because that setup is horrible. Not going to explain how a whole game works to you. Just going to have to call you a retard and say you are wrong.

Belive me if you go 2 vs 2 against priest and lancer that got 30 sec full HP pots, you will never kil lthem until their pots are over.
Its alredy difficult to kill someone that is healed by priest and plus full HP pts with 30 sec CD ?
What about 2 lancers face other 2 lancers ? Or HEaler + 2 lancers against other pries tand 2 lancers or even against priest and 2 berserkers ?
Sorry but i dont want to lose all my day just killing bunch of guys.
Jimmyup Profile Options #72

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You can kill a priest and lancer combo easily if you are any two DPS classes.
This is ignoring how you can just run from a duo with as little DPS as a priest and lancer have. They will not be able to kill you ever either. You could fight against them too and it would take a fairly long time for them to finish you off (unless you kill them).

A zerker can kill a priest if he lands just one charge attack. The priests only hope is for the lancer to stun them, but that is teamwork.

2v2's are balanced and becomes even more balanced with 5v5's.

You did bring up some good points though, the most convincing thing I can say is why it matters you cannot kill them, especially in a 1v1. No one can kill anyone in a 1v1 if they just perma kite.
Hell my record when I am serious against a mystic is no losses. I just run away from them once I realize they will not be easy :D
Edited by: Jimmyup about 1 year ago
kekeeke Profile Options #73

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lets just give every class an ability to 1 shot a target every 2min

its balanced since everyone can have it, obviously
tamernator Profile Options #74

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Jimmyup on 03/18/2012, 08:13 PM - view
You can kill a priest and lancer combo easily if you are any two DPS classes.
This is ignoring how you can just run from a duo with as little DPS as a priest and lancer have. They will not be able to kill you ever either. You could fight against them too and it would take a fairly long time for them to finish you off (unless you kill them).

A zerker can kill a priest if he lands just one charge attack. The priests only hope is for the lancer to stun them, but that is teamwork.

2v2's are balanced and becomes even more balanced with 5v5's.

You did bring up some good points though, the most convincing thing I can say is why it matters you cannot kill them, especially in a 1v1. No one can kill anyone in a 1v1 if they just perma kite.
Hell my record when I am serious against a mystic is no losses. I just run away from them once I realize they will not be easy :D

And what if i dont want to be a 2 DPS classes ? My friend is DPS and im healer, does that mean that we never will kill priest + lancer with 30 sec full HP pots ?

Game where its necessary 2 DPS to hit one person at the same time in order to kill him is no game for me, it is just a [filtered].

i was explaining you healer + DPS scenario at both sides , i dont care about 2 DPS since i want to be able to kill healer + lancer with my friend DPS and me healer. Im not interested in 2 DPS do you get it ?

BAsically what im saying is healer + DPS have no chance to kill other healer + DPS and will fight forever until someone have no more pots. Forcing me to roll DPS to be able to kill some healer and lancer is NOT AN ANSWER, NO WAY.
Edited by: tamernator about 1 year ago
Jimmyup Profile Options #75

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Why is it so important to be able to kill them. A priest/lancer can be ran away from.

Also a DPS+healer has an advantage against a Lancer+healer.

The DPS+healer can actually finish off the others. The potions are not a problem either as they have a 3 minute CD for 75% heal (30 seconds for the quest rewards big woop).
Edited by: Jimmyup about 1 year ago
liebely Profile Options #76

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Neutral
Languor Lvl.32
Tempest Reach (PVE)
Elin Lancer
My stance on these 100% insta heal pots:

Disallowed in any type of organized PvP (duels, DMs, BGs, etc)

Allowed in OWPvP. It's OWPvP, the best type of PvP. Anything goes.
LordSteel1 Profile Options #77

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Pots are fine and some classes need them such as Melee Dps. Asking to remove healing or regen. pots sounds abit goofy.
Jimmyup Profile Options #78

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The only 100% xp potions in the NA version from my understanding are given by GM's in that earlier player test.

The potions these people are crying about are from the EU/frogster version of the game.

So gtfo with your EU problems. There is a reason so many Euros are playing NA. Because that version along with frogster are horrible.
ilovelolis Profile Options #79

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any sort of potions are dumb in pvp period. Potions should be removed from pvp. You can argue that herp derp you can use them too well then anybody can use them and will use them they'll use the best ones and always have them why not just remove potions and encourage teamwork in pvp with mystics and priests? Even 1v1 it's better because you know the other guy will just pop his potion at low health and same with yours.
LordSteel1 Profile Options #80

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Nothing wrong with pots and asking them to be removed Is more then silly. Pots are not going anywhere. It's even more important for warrior types to be able to pot up, there on timers so no big deal. A duel on the other hand Is something else and It's usually a unwritten rule not to use em In said duels.