Dnell
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#1
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Lets be honest... Knock downs and stuns are just to too much at the moment. Lancers can pull/kd/shield stun/ win without having a fight put up against it. Same for slayers. Its just a bit too intense. Im not sayin remove Knockdowns or stuns. Just set up diminishing returns in PVP for anything that causes you to not take any action.
One Knockdown can mean the fight right there. I spam the teleport or retreat but the skill cant get a chance to activate even.
Once again the issue isn't the CC. The issue is Perma CC. And that's only for the stuns! Just give me a fighting chance damit :P
P.S. - If your argument is you should never get hit as a caster so this is a none issue... then frankly you suck if you cant hit a caster and this problem is aimed at everyone not just those kd'ed easily
One Knockdown can mean the fight right there. I spam the teleport or retreat but the skill cant get a chance to activate even.
Once again the issue isn't the CC. The issue is Perma CC. And that's only for the stuns! Just give me a fighting chance damit :P
P.S. - If your argument is you should never get hit as a caster so this is a none issue... then frankly you suck if you cant hit a caster and this problem is aimed at everyone not just those kd'ed easily