Tidwell
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Anthraxsnax on 03/15/2012, 02:03 PM - view
when there's someone tanking for you, yes, thats about all there is to it. sure, solo pve is different, but that's easy as hell or any class.
and i played slayer for CBT1
Anthraxsnax on 03/15/2012, 02:03 PM - view
you've effectively defined every single class in the game, bud.
Anthraxsnax on 03/15/2012, 02:03 PM - view
you talk about how slayers have one (1) overhand attack which makes them "difficult," when every lancer attack is a [slow] poke, or shield attacks that have less range than warriors. Zerkers main attack, also an overhand like attack, and the majority of warrior attacks have no range. one long range "straight" attack accompanied by various [massive] sweeping attacks by no means makes the class harder than the others.
and you may have to "time" your dodges, but you can hit them in any direction and avoid every attack that comes your way, not to mention its a gap closer as well.
"solid lockdown" is the very definition of slayers, they can even lockdown lancers, which no other class can do. no class can escape a decent slayer with their speed, gap closers, and CC; add to it their massive dmg output. which is why they're the best class in the game atm.
and you're doing something terribly wrong if getting hit by 1 sorc attack means you die.
Anthraxsnax on 03/15/2012, 02:03 PM - view
yes, its THE most powerful class in the game right now. which is why its FOTM.
anyway, not sure what the point of this argument is. slayer isnt hard, lancer not much harder. pretty stupid argument. all the melee classes are barely any different in terms of difficulty, and defending any saying any different [with such assurance] makes you look rather ridiculous.
and we don't use "spacebar spacerbar spacebar" we use a priority system. play one before you bark about it.
when there's someone tanking for you, yes, thats about all there is to it. sure, solo pve is different, but that's easy as hell or any class.
and i played slayer for CBT1
Anthraxsnax on 03/15/2012, 02:03 PM - view
and slayer isn't hard to play, it's hard to master.
you've effectively defined every single class in the game, bud.
Anthraxsnax on 03/15/2012, 02:03 PM - view
wish I could play a lancer and take 98729387 hits before I go down... and not have to time my dodges... and have some decent self healing... and have solid lockdown time of my opponents... not saying there aren't good and bad lancers, but I've played lancer - it's not like it's a harder class in PvP either. infact it allows for way more mistakes in terms of getting hit, rather than slayers margin for aim. if I'm fighting a sorc and they lock on to me and I hit my dodge early - I'm dead... no if ands or buts about it... I'm dead... you don't have that problem.
you talk about how slayers have one (1) overhand attack which makes them "difficult," when every lancer attack is a [slow] poke, or shield attacks that have less range than warriors. Zerkers main attack, also an overhand like attack, and the majority of warrior attacks have no range. one long range "straight" attack accompanied by various [massive] sweeping attacks by no means makes the class harder than the others.
and you may have to "time" your dodges, but you can hit them in any direction and avoid every attack that comes your way, not to mention its a gap closer as well.
"solid lockdown" is the very definition of slayers, they can even lockdown lancers, which no other class can do. no class can escape a decent slayer with their speed, gap closers, and CC; add to it their massive dmg output. which is why they're the best class in the game atm.
and you're doing something terribly wrong if getting hit by 1 sorc attack means you die.
Anthraxsnax on 03/15/2012, 02:03 PM - view
slayer is one of the best 1v1 classes in the game now, and at cap. it's also one of the "funner" classes in the game. and again, our primary source of damage comes from the overhand swing, which is NOT a "wide arching attack".
yes, its THE most powerful class in the game right now. which is why its FOTM.
anyway, not sure what the point of this argument is. slayer isnt hard, lancer not much harder. pretty stupid argument. all the melee classes are barely any different in terms of difficulty, and defending any saying any different [with such assurance] makes you look rather ridiculous.
Edited by: Tidwell
about 1 year ago