Deftwork
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#11
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I'm a lvl 58 slayer and i've dueled a lot of sorcerers.
If they don't know what they're doing, you can kill them
but even with backstab, headlong rush, dash and distant blade, they can kite you, slow you, bind you and sleep you
basically, if you time your dodge right you can avoid their bind which has a 40 sec cooldown. you might be able to do the same with sleep if you're lucky and can rush before the sorc can cast it on you. Both skills are lock on (not aoe circle casting) so you'll usually get one or the other from a sorc who knows what he's doing
If you survive their fireblast (which you wont unless you have good gear at higher levels) and they will likely glyph that skill because it is deadly in pvp then you may have a chance. But most times you'll be below 50% hp when the sorc is at full hp.
A good sorc can cast ice spells to slow you from rushing him/her and can kite far enough for you not to reach them with backstab. Even if you hit them with backstab, it takes all your skills to do enough damage to bring their health low, meaning if you dont have mana regen crystals you're scrweed because you wont have enough mp to do any real damage (auto attacking may interrupt them but wont let you survive when they blink)
I'm still waiting on my lvl 60 skill which is chained after overhand strike but from my experience dueling sorcerers you cant beat them if they know how to pvp. Maybe you'll jump one in world, but in 1vs1 or group pvp if you get caught you're done. I personally think its OP. if sorcerers had a circle cast for bind or a circle cast for sleep it would make it a lot easier to deal with. But i find if i dont stun and rack damage in the first 5 seconds of a fight then i'm toast
Other classes I've had no problem against. Combat seems fairly balanced
If they don't know what they're doing, you can kill them
but even with backstab, headlong rush, dash and distant blade, they can kite you, slow you, bind you and sleep you
basically, if you time your dodge right you can avoid their bind which has a 40 sec cooldown. you might be able to do the same with sleep if you're lucky and can rush before the sorc can cast it on you. Both skills are lock on (not aoe circle casting) so you'll usually get one or the other from a sorc who knows what he's doing
If you survive their fireblast (which you wont unless you have good gear at higher levels) and they will likely glyph that skill because it is deadly in pvp then you may have a chance. But most times you'll be below 50% hp when the sorc is at full hp.
A good sorc can cast ice spells to slow you from rushing him/her and can kite far enough for you not to reach them with backstab. Even if you hit them with backstab, it takes all your skills to do enough damage to bring their health low, meaning if you dont have mana regen crystals you're scrweed because you wont have enough mp to do any real damage (auto attacking may interrupt them but wont let you survive when they blink)
I'm still waiting on my lvl 60 skill which is chained after overhand strike but from my experience dueling sorcerers you cant beat them if they know how to pvp. Maybe you'll jump one in world, but in 1vs1 or group pvp if you get caught you're done. I personally think its OP. if sorcerers had a circle cast for bind or a circle cast for sleep it would make it a lot easier to deal with. But i find if i dont stun and rack damage in the first 5 seconds of a fight then i'm toast
Other classes I've had no problem against. Combat seems fairly balanced