Disparity of Battlefield Control Between Classes

Inda Profile Options #81

0

Dannicus on 06/11/2012, 01:54 PM - view

Why bother with either when they must be baby sat like this when they can be swapped for another class with more utility and more consistency of damage potential due to self sufficiency?


Because you can't just swap them out? The most obvious reason is that sorcs and archers are ranged, meaning they don't need to extend into the enemy's territory to attack. This is a massive advantage in groups of 4-5+ fighting. Who cares that a warrior can backstab straight to a sorc if they instagibbed once they do because he just teleported into your entire team.

Another reason is that warriors and slayers generally can't affect a battle like sorcs/archers/zerks can. Even just from a damage perspective sorcs/archers/zerks can burst much higher than wars/slayers and burst is what kills people. If a warrior is attacking me while I am attacking my target, I don't really care much if heals are coming to me outside of the 2-3sec of stun he does every 30sec. On the other side, I have to actually avoid every charge attack from a archer/zerk or if a sorc places a fireblast on me I have to get out of that area because that could kill me or drop me super low. This doesn't include things like hailstorm/mindblast/inescapable doom and other spells that slayer/wars have no real equivalent to. Archers don't have the aoe affects that zerks/sorcs do, but they make up for it with significantly better single target control.

Not really sure why you include priests though since they are outright the best 1v1 class in game and the best pvp healer in general outside some select 2v2/3v3 comps. I also think that most people agree that slayer damage and passive KD chance is a bit too high right now. Lancers generally have the best group utility of non-healers because they do pretty much zero damage. You are giving up a healer or dps spot on your team for more group control.
Inda Profile Options #82

0

Leiloni on 06/11/2012, 02:09 PM - view
I can't believe you guys are still talking about this.


I'm bored and this thread is at least active. Even if it is me and Noctred trying to explain group pvp dynamics to 2 brick walls. Hopefully some people who are maybe feeling down about zerk/sorc/archer in pvp will see this and perk up.
Leiloni Profile Options #83

0

Inda on 06/11/2012, 02:31 PM - view
Leiloni on 06/11/2012, 02:09 PM
I can't believe you guys are still talking about this.


I'm bored and this thread is at least active. Even if it is me and Noctred trying to explain group pvp dynamics to 2 brick walls. Hopefully some people who are maybe feeling down about zerk/sorc/archer in pvp will see this and perk up.


Well I agree with you guys. I just don't have the energy to continue arguing when they are not changing their minds.
Inda Profile Options #84

0

It's less about changing their minds and more about making sure there's counter arguments to Vunak's 'you will never win a pvp fight ever as x/x/x/x classes' posts for readers. And maybe explain some dynamics of group pvp for people who may not have high end group experience.
Edited by: Inda about 1 year ago
Vunak Profile Options #85

0

Leiloni on 06/11/2012, 02:33 PM - view
Inda on 06/11/2012, 02:31 PM
Leiloni on 06/11/2012, 02:09 PM
I can't believe you guys are still talking about this.


I'm bored and this thread is at least active. Even if it is me and Noctred trying to explain group pvp dynamics to 2 brick walls. Hopefully some people who are maybe feeling down about zerk/sorc/archer in pvp will see this and perk up.


Well I agree with you guys. I just don't have the energy to continue arguing when they are not changing their minds.


I blame Cavoos.
noctred Profile Options #86

0

Inda on 06/11/2012, 02:28 PM - view

Not really sure why you include priests though since they are outright the best 1v1 class in game and the best pvp healer in general outside some select 2v2/3v3 comps.


Yeah, I was gonna bring this up too.

I main a priest and mentioning that class in the same sentence as "lacking" is a pretty good joke.
Leiloni Profile Options #87

0

noctred on 06/11/2012, 02:44 PM - view
Inda on 06/11/2012, 02:28 PM

Not really sure why you include priests though since they are outright the best 1v1 class in game and the best pvp healer in general outside some select 2v2/3v3 comps.


Yeah, I was gonna bring this up too.

I main a priest and mentioning that class in the same sentence as "lacking" is a pretty good joke.


Me too and I agree. Priest's are amazing in PvP.
Dannicus Profile Options #88

0

0
Neutral
Morgan.Manjaw Lvl.60
Mount Tyrannas (PVP)
Castanic Priest
- view
I blame Cavoos.
Dannicus Profile Options #89

0

0
Neutral
Morgan.Manjaw Lvl.60
Mount Tyrannas (PVP)
Castanic Priest
noctred on 06/11/2012, 02:44 PM - view
Inda on 06/11/2012, 02:28 PM

Not really sure why you include priests though since they are outright the best 1v1 class in game and the best pvp healer in general outside some select 2v2/3v3 comps.


Yeah, I was gonna bring this up too.

I main a priest and mentioning that class in the same sentence as "lacking" is a pretty good joke.


I conceded much earlier that priests have the fewest issues, I think before you started replying. I just know that mystics seem to be the preferred healer in many situations and at least appear to either bring more to the table or are more self sufficient to kite and sustain themselves or both so it was worth a mention because of at least perceived disparities.
Inda Profile Options #90

0

I feel like mystics are better in something like heal+dps v heal+dps or with zerks/archers/sorcs in 2v2 and 3v3. Having a high-priority target with them allows them to not get trained which, thanks to poor self healing, is their biggest problem. They also have much better cc allowing them to set up opportunities for those 3 better than priests would. I feel this falls apart a bit in 5v5 because there are too many people to consistently keep cced, especially against 2 healer comps. The damage intake also ramps up since a lot of comps in 3v3 run healer+war/lancer+big dps, where in 5v5 you're more likely to see 2-3 big dps and the damage output may overtake a mystic's healing. They do make an amazing secondary healer to a priest in bigger groups though. Much like WoW 5v5 and the pally/priest duo.