Do NOT remove reflect: here's why

Spartacus92 Profile Options #1

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1) Priests and mystics currently have no "fast" attacks. Define fast... fast attacks are attacks that have the same speed deliverance as warriors and sorcerors.

Why would this be an issue in pvp?
dodging and evasion by melee classes (as they will always be up close).

2) Healing is NOT overcapping critical damage.

With all the improvement to criticals via scrolls and cruxes and crystals, melee classes crit way more and much more frequently. if you were to remove reflect, better damn well give priests and mystics 30 % increased damage REDUCTION and CRIT REDUCTION baseline to melee attacks period.

MANY of you trolls will say

"Priests and mystics are a support class...hurr durr...."

Well, support class first of all is EXTREMELY DEROGATORY.

It assumes we cannot hold our own... we can only aid in the betterment of those who can hold their own in a battle.

Therefore, it is not really a complete class.

In WoW, the priest is deadly...strong, powerful heals, strong, powerful damage... now THAT priest can hold their own.

However, in TERA, our damage is mediocre AT BEST, with emphasis in healing - which is nowhere near as strong as a critical damage taken.

I urge the developers to rethink this, if you don't, I will prevent myself from paying you further and will go to GW 2.

Uchikoma Profile Options #2

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Aiden99 on 07/21/2012, 02:57 AM - view


"Priests and mystics are a support class...hurr durr...."

Well, support class first of all is EXTREMELY DEROGATORY.



I don't always herp. But when I herp, I also derp.
Kyndigg Profile Options #3

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Kyndig Lvl.60
Mount Tyrannas (PVP)
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Herpaderp I r healer I can kill ppl in 30secs or less without ever fighting backaderpherp

Naterian Profile Options #4

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Aiden99 on 07/21/2012, 02:57 AM - view
1) Priests and mystics currently have no "fast" attacks. Define fast... fast attacks are attacks that have the same speed deliverance as warriors and sorcerors.

Why would this be an issue in pvp?
dodging and evasion by melee classes (as they will always be up close).

2) Healing is NOT overcapping critical damage.

With all the improvement to criticals via scrolls and cruxes and crystals, melee classes crit way more and much more frequently. if you were to remove reflect, better damn well give priests and mystics 30 % increased damage REDUCTION and CRIT REDUCTION baseline to melee attacks period.

MANY of you trolls will say

"Priests and mystics are a support class...hurr durr...."

Well, support class first of all is EXTREMELY DEROGATORY.

It assumes we cannot hold our own... we can only aid in the betterment of those who can hold their own in a battle.

Therefore, it is not really a complete class.

In WoW, the priest is deadly...strong, powerful heals, strong, powerful damage... now THAT priest can hold their own.

However, in TERA, our damage is mediocre AT BEST, with emphasis in healing - which is nowhere near as strong as a critical damage taken.

I urge the developers to rethink this, if you don't, I will prevent myself from paying you further and will go to GW 2.



You're stupid and here's why:

First of all any good priest/mystic who is serious about PVP in the first place is not going to have 30% reflect as it's not good for surviving like say 36% balance. Reflect is good for duels but not surviving in a healer/dps vs healer/dps situation.

Just so you know Mystic/Priest is a healer class and healer falls under support and I'm sorry but that's what you are, you support. You chose that role and it clearly describes it in the selection screen lol it's like if you were a lancer complaining that you couldn't heal other players...

Reflect is dumb and needs to be thrown out of the game and this is the general consensus but like I said any serous healer is not going to have it for world PVP because it's their job to heal and stay alive, not do damage.

Mysticratboy Profile Options #5

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Just allow 15%. Problem solved.
Spartacus92 Profile Options #6

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Mysticratboy on 07/21/2012, 11:34 AM - view
Just allow 15%. Problem solved.


deal.
Spartacus92 Profile Options #7

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Naterian on 07/21/2012, 11:15 AM - view
Aiden99 on 07/21/2012, 02:57 AM
1) Priests and mystics currently have no "fast" attacks. Define fast... fast attacks are attacks that have the same speed deliverance as warriors and sorcerors.

Why would this be an issue in pvp?
dodging and evasion by melee classes (as they will always be up close).

2) Healing is NOT overcapping critical damage.

With all the improvement to criticals via scrolls and cruxes and crystals, melee classes crit way more and much more frequently. if you were to remove reflect, better damn well give priests and mystics 30 % increased damage REDUCTION and CRIT REDUCTION baseline to melee attacks period.

MANY of you trolls will say

"Priests and mystics are a support class...hurr durr...."

Well, support class first of all is EXTREMELY DEROGATORY.

It assumes we cannot hold our own... we can only aid in the betterment of those who can hold their own in a battle.

Therefore, it is not really a complete class.

In WoW, the priest is deadly...strong, powerful heals, strong, powerful damage... now THAT priest can hold their own.

However, in TERA, our damage is mediocre AT BEST, with emphasis in healing - which is nowhere near as strong as a critical damage taken.

I urge the developers to rethink this, if you don't, I will prevent myself from paying you further and will go to GW 2.



You're stupid and here's why:

First of all any good priest/mystic who is serious about PVP in the first place is not going to have 30% reflect as it's not good for surviving like say 36% balance. Reflect is good for duels but not surviving in a healer/dps vs healer/dps situation.

Just so you know Mystic/Priest is a healer class and healer falls under support and I'm sorry but that's what you are, you support. You chose that role and it clearly describes it in the selection screen lol it's like if you were a lancer complaining that you couldn't heal other players...

Reflect is dumb and needs to be thrown out of the game and this is the general consensus but like I said any serous healer is not going to have it for world PVP because it's their job to heal and stay alive, not do damage.



Well you know what... I'll just re-roll.

Hmm maybe slayer or warrior... at least i wouldn't have to feel inferior all the time because im not a support class i'm a damage dealer and i wreck your face.
Solx Profile Options #8

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This reminds me of a guy that rolled a Hunter in WoW and [filtered]ed that it was not/did not have much melee.

After reading this I feel like my Slayer's attacks should all be ranged, cuz it [filtered] sucks that i have to get into range and swing, Hell pressing the buttons is to much work.

BTW 15% Reflect IS STILL [filtered] RETARDED.

Bottom line punishing players for playing to win is stupid day on planet retard.
Reflexion7 Profile Options #9

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lol OP want healing class to be a dps class, wat a joke. i can't w8 to see you when bg are out.
Shanath Profile Options #10

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Are you being serious TC? You chose a support class and complain you don't do enough damage. There's a reason for that and it's simply that your class isn't made to DPS. Now I suggest you stop crying and get over it or roll a new class, cause as it stands right now you're just acting like a retard.