justANull
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#1
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I agree with the idea of punishing people who just kill lowbies- Its great. However, there are a couple of issues with it-
There is no decrease for being 'punished' by your fellow players. You have to run all the way out to the appropriate level monsters and kill them, hoping nobody kills you, or wait around for nothing, or abandon the character.
There isn't a penalty for killing people at or above your level.
Hear me out on the second point- As it stands, gankers can just roam around killing people at their level or higher and then just run away to deflag whenever somebody dangerous comes.
I say this because I have 300 or so infamy points (down from 700, fun times [no]) because some wonderful people decided to murder some of my friends over and over. Whenever I went near them, they just stole the monsters my friends were questing for instead. So, I flagged to kill them so that my friends could actually play the game- But no! This makes me a horrible criminal who kills people lower level than I am! So, I've been murdered over and over by righteous people who think they are dispensing justice.
That is the second issue- No penalties for killing at or above level. Maybe even 5 infamy points for same level would be reasonable and effective, preventing a speedy deflag but not being insurmountable (just wait 10 minutes for it to decay or kill something).
There is no decrease for being 'punished' by your fellow players. You have to run all the way out to the appropriate level monsters and kill them, hoping nobody kills you, or wait around for nothing, or abandon the character.
There isn't a penalty for killing people at or above your level.
Hear me out on the second point- As it stands, gankers can just roam around killing people at their level or higher and then just run away to deflag whenever somebody dangerous comes.
I say this because I have 300 or so infamy points (down from 700, fun times [no]) because some wonderful people decided to murder some of my friends over and over. Whenever I went near them, they just stole the monsters my friends were questing for instead. So, I flagged to kill them so that my friends could actually play the game- But no! This makes me a horrible criminal who kills people lower level than I am! So, I've been murdered over and over by righteous people who think they are dispensing justice.
That is the second issue- No penalties for killing at or above level. Maybe even 5 infamy points for same level would be reasonable and effective, preventing a speedy deflag but not being insurmountable (just wait 10 minutes for it to decay or kill something).