Kick vote in CS

Wunzigan Profile Options #11

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Wunzigan Lvl.65
Mount Tyrannas (PVP65)
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Anselme please, get ur facts straight.

AFK system is not very effective. Once you are inside of a siege, it doesnt count. Also players just stand there and move a bit their mouse so system doesnt get into effect.

All I know is, that players get kicked for a specific reason.

If you dont have pvp crystals you might get kicked. Thats a valid Reason. In PVE its the same. Or are you taking players in schisma gear with no crystals in FIHM??? See same stuff.
aeee98 Profile Options #12

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Anselme on 04/21/2016, 12:21 PM - view

I am a full PvP player, im doing CS all day long, and is frustrating to see people that ruin the effort of the rest... For example, a lead that calls 5-1-5 should learn to play and should be kicked out...
-> Go read what i've said, there is no fixed rules in CS, and you must adapt the strat depending on your ennemys and team capacity ... before saying l2p ... plz watch yourself, caus like i said it, 5-1-5 was obviously needed in this situation, and we lose because 5-1-5 wasn't in place, and for this only reason.


Unless someone is dreaming:

5 people is enough to fend off a full 20 man zerg on the ladder with the inner tank (unless of course said 5 people are all level 30s and you are against a full dyads team then you probably already lost anyways.) And with that said if 20 people attempt a rush, most decent people would have already noticed that it is missing everywhere and would fall back, or even delay them by "tagging" them in battle by damaging them (sorcs for example do this best with hailstorm, archers with lots of traps + RoA).

Why wouldn't I call a 5-1-5 if that is the case? That is because if you are really looking at a 20 man zerg, a 4-1-4 strat would have called for 1 side to move to the other, making it 1-1-7 or 2-1-6, which already is enough 100% of the time (unless of course as what I have said earlier, people with pve crystals start trying to do 500-1k damage a hit with basic attacks). Even a 10-5 dual ladder split 5 SS would be handleable by a 4-1-4 if coordination of the people below the ladders knows what they are doing.

Also, I assume that your offence time is 5-7 minutes (which is really a decent time). A 5-1-5 start would mean 9 attackers at mid and outer. Assuming all of the 20 people managed to get past the outer ladder (which should happen due to most ladder climb strats being faster than a siege to defend.. The easiest option off the list for the leader is to get mid > innergate > stone for win. (which will theoretically be on average be done in 4:45 in the best scenario) If you have a clear time of ~2 minutes, I would have just called 10-1-9 instead of a 5-1-5 because they will have to climb to even have a chance of winning. If time taken is more than 7 minutes, a ladder call is very unlikely unless they know they can't win via out sustain. Tl;dr 5-1-5 or more is never needed unless 2-3 minute clears.

When I mean that you didn't play enough CS to see this, I mean it. There are no fixed rules in CS, but many commands won't make sense to the general gameplay, and from those commands that are viable, there are few which do only work in very specific situations.

You are most likely got votekicked not just because of your command though, but the crystals you have. People tend to distrust players who don't even have a basic pvp setup (anything lower than cruxes or just pve niveots which are way worse than pvp cruxes). Trust is important in a 20 man raid game, and you have to earn it by knowing your game and your gear.
Wunzigan Profile Options #13

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Wunzigan Lvl.65
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aeee98 on 04/26/2016, 04:47 AM - view
Unless someone is dreaming:

5 people is enough to fend off a full 20 man zerg on the ladder with the inner tank (unless of course said 5 people are all level 30s and you are against a full dyads team then you probably already lost anyways.) And with that said if 20 people attempt a rush, most decent people would have already noticed that it is missing everywhere and would fall back, or even delay them by "tagging" them in battle by damaging them (sorcs for example do this best with hailstorm, archers with lots of traps + RoA).

Why wouldn't I call a 5-1-5 if that is the case? That is because if you are really looking at a 20 man zerg, a 4-1-4 strat would have called for 1 side to move to the other, making it 1-1-7 or 2-1-6, which already is enough 100% of the time (unless of course as what I have said earlier, people with pve crystals start trying to do 500-1k damage a hit with basic attacks). Even a 10-5 dual ladder split 5 SS would be handleable by a 4-1-4 if coordination of the people below the ladders knows what they are doing.

Also, I assume that your offence time is 5-7 minutes (which is really a decent time). A 5-1-5 start would mean 9 attackers at mid and outer. Assuming all of the 20 people managed to get past the outer ladder (which should happen due to most ladder climb strats being faster than a siege to defend.. The easiest option off the list for the leader is to get mid > innergate > stone for win. (which will theoretically be on average be done in 4:45 in the best scenario) If you have a clear time of ~2 minutes, I would have just called 10-1-9 instead of a 5-1-5 because they will have to climb to even have a chance of winning. If time taken is more than 7 minutes, a ladder call is very unlikely unless they know they can't win via out sustain. Tl;dr 5-1-5 or more is never needed unless 2-3 minute clears.

When I mean that you didn't play enough CS to see this, I mean it. There are no fixed rules in CS, but many commands won't make sense to the general gameplay, and from those commands that are viable, there are few which do only work in very specific situations.

You are most likely got votekicked not just because of your command though, but the crystals you have. People tend to distrust players who don't even have a basic pvp setup (anything lower than cruxes or just pve niveots which are way worse than pvp cruxes). Trust is important in a 20 man raid game, and you have to earn it by knowing your game and your gear.


Couldnt have said it better