Am I the only one that thinks these really need to be looked at again? majority of group fights result in the mystic spamming the hell out of these orbs. imo, 1 of 3 things needs to be done to them. either increase the cooldown, make a max number of orbs that can be on the ground, or, preferably, allow enemies to pick them up.
right now it seems mystics drop these orbs all over the place without thinking. can we make them so they can't just carelessly spam the hell out of these orbs?
shshshshs stop trying to nerf the class thats gonna be supporting yo [filtered]
Those orbs are one of only two or three pure healing spells the Mystic has. As a main healer, it's an essential spell. You can't nerf that.
The lock-on heal is the primary group heal spell for both priest and mystic. The orbs are the mystic's main self-heal. Unless something's changed, the orbs can be picked up by enemies if they sit for a minute or two.
If a Mystic is spamming Orbs all day, he's going to run out of mana unless hes actually using the mana orbs themselves. In any case, just go poke him for him to stop doing it. Mystic Orbs dont need nerfed. The only other ways to heal your party as a mystic is to summon your Fairy, which you need to be in very close radius to your allies for them to get the heal. And the other way is your lock-on heal which at most affects 3 targets. Thats all they can really do. So nothing needs nerfed.
why so many people want my class nerfed further?
its just as understandable as the Elin's being censored but the Castanics being able to flail their boobs about the place. if your going to nerf one, you have to nerf em all, so this is a bad idea.
it's not nerfing the class, it's making the class less mindless and requiring a little bit of effort and "skill."
watch some PvP videos, those damn orbs are EVERYWHERE usually. i believe after 4 (?) minutes the enemy can pick them up, but that's a longass time.