kaikitsu05
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#61
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ValkyrieLaw on 03/07/2012, 08:08 PM
What rule set are you looking at? All I read was that someone would not go back to normal status after 60 seconds if they went outlaw and killed someone who was 6 lvls or more under them. Yes, the griefers will get the perma red, but they aren't going to get slapped with a debuff or stat penalty so I don't see how something that amounts to an extended timer would make other high lvls feel like they don't need to help.
I would think that the extended outlaw status would make it easier to follow the red=dead policy so many people run around with and would encourage hunting in a way.
Arbitrary restrictions we didn't need. Sorry, I don't need a game-mechanic telling me not to kill lowbies to not want to. Hand-holding and invisible barriers are not for me.
Enjoy your watered-down ruleset.
On the flip-side, this just makes the real griefers happier. Perma-red status is what they're after, and the best way to do that is farm some lowbies. Lowbies that won't get protection from high levels anymore, because arbitrary rules were put in place so they don't have to help.
What rule set are you looking at? All I read was that someone would not go back to normal status after 60 seconds if they went outlaw and killed someone who was 6 lvls or more under them. Yes, the griefers will get the perma red, but they aren't going to get slapped with a debuff or stat penalty so I don't see how something that amounts to an extended timer would make other high lvls feel like they don't need to help.
I would think that the extended outlaw status would make it easier to follow the red=dead policy so many people run around with and would encourage hunting in a way.