TL;DR version: No u.
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Sorry, you're out of your mind. This new change encourages the killing of lowbies, because tons of players want to be perma-red.
And no, it doesn't encourage helpfulness. In games where the game itself sets the rules and restrictions, the playerbase as a whole becomes apathetic. There will still be some people helping, as always...but there'll be less. When a game forces its playerbase to fend for itself, they band together and do just that. People stop what they're doing and go out of their way to help. When a game puts its own arbitrary hand-holding systems in place, a big chunk of those players just go "meh" and continue crafting, or only help if they see it actually happening near them.
I don't expect someone on the internet to see truth when it's presented to them, but this new system will encourage the true griefers to kill only those who are 11+ levels lower than them until they're as red as red can be. The idea of not having to flag before a fight is so incredibly attractive to anyone who truly enjoys OWPVP even if they're not cowardly gankers.
What changed isn't what bothers me...it's the fact that people cried loudly enough to have them change something.
I do rescind my original sentiment though. As someone who could quite happily spend 12+ hours in a day killing other players in the open world, being able to go so deep in the red that I don't have to re-flag is extremely attractive to me.
Once the game settles down and isn't one big meat-grinder on one bridge or in a congested questing spot - you'll understand that the only thing this did was make lowbies an even more attractive target not only to cowardly gankers who only fight ppl they can't lose to, but also to your average pvp-enthusiast who hates flagging with a passion. Lowbies will not be killed quite as often, but when they are...expect to be camped. It'll be like breakfast. "Kill lowbies until you can pvp all day without flagging, then repeat tomorrow morning."
I hate the fact that they added new invisible barrier, arbitrary restrictions...and the fact that so many so-called "pvpers" need their hands held like this. But the long-term ramifications of not having to flag all day by ganking some lowbies is pretty cool. Get used to it.
The best "fix" EME could do would be to make everyone red at all times, no matter where they are. No flagging, no restrictions on who they can kill, no safe zones, and add guards and NPCs who don't tolerate violence near them/in their towns. Immersive, non-arbitrary, dangerous, and leaves it up to the playerbase to police the entire server. That would be the best possible fix. But before ever trying it to see whether it would work like any old-school MMO vet could tell you it does, the forums would be filled with so many tears from self-proclaimed "pvp gods" needing it torn down in favor of structured invisible barriers and penalties.
You wonder why I'm no longer annoyed that my friends want to go PVE? Because I now can clearly do the only form of pvp Tera finds important on the PVE server anyway. Safe, the way this generation of gamers likes it. With walls, strict rules, a buzzer so everyone's ready...sorry bro, no I don't want to capture your f*cking flag. I want to kill you until you cry and log off. And if I was rolling PVP I would kill every lowbie I came across if it meant I could go longer without having to flag. And to make yourself feel better about it, you'll say it's because I'm weak, a coward, bad in pvp...any number of things meant as a pathetic attempt to get a rise out of me...but in the end, the truth is - I'd be doing it so I can pvp for the rest of the day with less annoyance due to sh*tty pvp mechanics. And I'd be doing it because I don't really care who is on the receiving end. And your weak little police squad would come after me thinking I must be terrible to kill lowbies, and then I'd camp them near the rez spot until they left the zone, taunting me in the general chat I don't read.
The disdain I have for most of you who think you're pvpers could smother a raccoon. So just sit in town and queue up for BG's because it's "real competition" and pretend it's not because you don't want to go out and be vulnerable to the perma-red players hunting for you.
A lot of you are going to learn a lesson real quick that just because people kill a handful of lowbies for infamy doesn't mean they're an easy target. Odds are they're doing it to see how long they can stay red for. And guess what? That's going to make the carebear pretend-PVPers even less likely to go out of their way to help. Say what you like here in the safety of the forums...when it's just you and your pride on the line and no one's watching - my money's on you pretending you didn't see the lowbie asking for help in chat.
Edited by:
ValkyrieLaw
about 1 year ago