Reflect damage and PvP

Grettna Profile Options #41

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Crossreaper on 05/18/2012, 04:02 PM - view
Oh and a P.S.
it's not like we just had one duel and made a conclusion.
I was actually trying different defensive crustals aswell. but in the end, it was only her damaging me for tests.
I had the 15% reflect stat on at all times, over the course of what was probably about 15 duels, and she never lost HP because of it.


Then I guess EU Tera does indeed have different mechanics.
http://www.youtube.com/watch?v=zS5rVJGu0mw
It might take a while to go 1080 but you can clearly see my hp drop.

It works in pvp. I don't have any idea how you got different results.

TEST 1 =
Reflect damage armor with 1 other piece of armor so you don't do ridiculous damage
I hit for 40,580, I take 6,087. That's 15%.

TEST 2 =
Stacked up high damage with no other pieces of armor. I hit for 13,859,375, I take 42,936. Not even close to 15%.

Why is this? Because my maximum hp without any pieces of armor on is 42,936. There is a cap placed on the maximum damage you can receive in 1 portion of reflected damage and that is your base hp before buffs/armor.

Pvp is a joke so I've honestly been far too lazy to change my keybinds before any of you give me [filtered] about it.

Edited by: Grettna about 1 year ago
Crossreaper Profile Options #42

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Grettna on 05/19/2012, 05:00 AM - view
Crossreaper on 05/18/2012, 04:02 PM
Oh and a P.S.
it's not like we just had one duel and made a conclusion.
I was actually trying different defensive crustals aswell. but in the end, it was only her damaging me for tests.
I had the 15% reflect stat on at all times, over the course of what was probably about 15 duels, and she never lost HP because of it.


Then I guess EU Tera does indeed have different mechanics.
http://www.youtube.com/watch?v=zS5rVJGu0mw
It might take a while to go 1080 but you can clearly see my hp drop.

It works in pvp. I don't have any idea how you got different results.

TEST 1 =
Reflect damage armor with 1 other piece of armor so you don't do ridiculous damage
I hit for 40,580, I take 6,087. That's 15%.

TEST 2 =
Stacked up high damage with no other pieces of armor. I hit for 13,859,375, I take 42,936. Not even close to 15%.

Why is this? Because my maximum hp without any pieces of armor on is 42,936. There is a cap placed on the maximum damage you can receive in 1 portion of reflected damage and that is your base hp before buffs/armor.

Pvp is a joke so I've honestly been far too lazy to change my keybinds before any of you give me [filtered] about it.




Well that sucks, cause I wanted it to work for us too.
Frogster usually copies whatever EME does, so hopefully we'll get ours adjusted.
Crossreaper Profile Options #43

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I just tried again actually.
yesterday, I used it on a piece with 13% pvp reduction, and I had a total of 33% pvp reduction in gear.
That's the only reason I can think of for it not working cause today I tried with just a green lvl 58 piece and it worked as you said.

IT could be that having too much pvp reduciton ahs some effect on it, or it is causeit was some temporary bug. (Our server, Samael EU crashed not long after I tried it yesterday)

For the rest, I stand corrected on the stat. And I'll admit I was wrong.
That being said, it doesn't change the results my GF and i had.
Ashanor Profile Options #44

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Ugh. I was hoping this didn't work for PvP. Time to reroll healer and stack it. lol This will be game breaking when people start abusing it. Best case scenario is for now is it can't be double enchanted and they eventually remove it.

You thought a Discipline Priest reflect in WoW was bad.

http://www.wowhead.com/spell=33202

It was limited by how often you could cast and how much your shield absorbed.

http://www.wowhead.com/spell=17
Spall Profile Options #45

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Ashanor on 05/19/2012, 06:26 AM - view
Ugh. I was hoping this didn't work for PvP. Time to reroll healer and stack it. lol This will be game breaking when people start abusing it. Best case scenario is for now is it can't be double enchanted and they eventually remove it.

You thought a Discipline Priest reflect in WoW was bad.

http://www.wowhead.com/spell=33202

It was limited by how often you could cast and how much your shield absorbed.

http://www.wowhead.com/spell=17
That's great that you brought that up because it just proves how much of a non-issue this is. No one in competitive PvP used that talent over its entire life because it wasn't all that useful. Adding a little random chip damage on whoever happens to be hitting you isn't worthless, but it's hardly gamebreaking. Just like reflective shield in WoW, this might be a fun little trick for healers in duels, but otherwise it won't matter much...
Zdzisiu Profile Options #46

0

0
Neutral
Elz Lvl.60
Mount Tyrannas (PVP)
High Elf Berserker
I did not played WoW. But as I see it:
- In WoW that is only skill for one class, here everyone can have reflect in armor
- WoW is not AoE attacks base game as Tera. Sorc, Bersercer and Slayer - we have 3 classes what can kill them self by hit multiple targets at once.
- WoW is not described as skill based game. Tera promised that and ability to make DMG by do nothing is hard to call skill based.
- Tera is not WoW


But still, major problem is that stat is available for everyone - that is passive atribute in armor + AoE nature of attacks in Tera. That is not problem if single person have it (but it is still lame). Problem is when everyone will come with it on mass PvP. Or situation when you will get ganked by 3 persons with reflect DMG - even if you want kill them, you have -45% your total HP only by reflected DMG and it become even worse if it can be stacked. That is game breaking what will completly destroy sense of PvP in this game in the nearest future.


Spall Profile Options #47

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Zdzisiu on 05/19/2012, 11:44 PM - view
Or situation when you will get ganked by 3 persons with reflect DMG - even if you want kill them, you have -45% your total HP only by reflected DMG and it become even worse if it can be stacked. That is game breaking what will completly destroy sense of PvP in this game in the nearest future.
So your game-breaking scenario is one where you get jumped 3v1 and you'll take some automatic damage while you somehow solo the 3 gankers? You're just inventing situations to make this thing matter at this point. Get off the hyperbole rocket and come back to earth.

It isn't a free stat. People are going to be giving up something else useful to get a stat that will be worthless in many fights and slightly useful on others. It's a niche gimmick at best. The fact that it's been in the game since day 1 and there is no chatter about it is plenty of evidence that it isn't OP...
Snitka Profile Options #48

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If you're a priest and have ever lost a duel or a 2v1 with this on your gear, you're awful.

Seriously, priest + this stat = unbeatable unless the class one-shots you.
It's fun. =D
Zdzisiu Profile Options #49

0

0
Neutral
Elz Lvl.60
Mount Tyrannas (PVP)
High Elf Berserker
Spall on 05/20/2012, 02:13 AM - view
So your game-breaking scenario is one where you get jumped 3v1 and you'll take some automatic damage while you somehow solo the 3 gankers? You're just inventing situations to make this thing matter at this point. Get off the hyperbole rocket and come back to earth. .


Yes, that is game breaking - being outnumbered is give much bigger disadvantage than in other games. But this atribute make win button for zerg. That is game breaking because it give almost win button from numbers because outnumbered player/s getting insane amount own DMG.


But that is just one of scerios. Also:
- healers with this stat are impossible to kill in 1v1 (even before was problem with it)
- In mass PvP players may get insane amount of own DMG by AoE attacks when more ppl will have it in stats

And overall, do not you think ability to make DMG by do nothing is stupid idea of devs? This game was promoted as skill based. Where are you see skill by reflect DMG?


Spall on 05/20/2012, 02:13 AM - view

It isn't a free stat. People are going to be giving up something else useful to get a stat that will be worthless in many fights and slightly useful on others. It's a niche gimmick at best. The fact that it's been in the game since day 1 and there is no chatter about it is plenty of evidence that it isn't OP...



For PvP it is - there is no many usefull bonuses for PvP.

Also this stat is not "since day 1" - It has appeared with new update QoA 1. This game breaking never had place in Tera before. And never should....
Edited by: Zdzisiu 12 months ago
Kellhus Profile Options #50

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They really need to stop calling this a skill based game with silly crap like this in it.