[SUGGESTION]We can't handle ganking of that magnitude!

Texansamurai Profile Options #1

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Unfortunately, open-world pvp is killing the pvp servers, here's why.

Issue #1: Events to things like Invasions are not available.
Basically a PVP guild nuked the northern entrance when an invasion was going on, so anyone who stepped out died. People were dying 10 per second. Invasions are supposed to be about team work and server unification. Instead it was a trap for gankers and trolls to just sail on by and reap all the people just trying to have fun

Solution: Make OWPVP closed during an event in that area.

ISSUE #2: Low lvls are hopeless
Without a higher level to protect them, they are hopeless to protect themselves. Players are free to spawn kill them over and over, I cant do my quest because they stand there and guard it. I know this is OWPVP but the problem is, they do not suffer a penalty for it. The low levels are screwed because

1. They are not strong enough to defend themselves
2. They are too poor to hire a body guard
3. There's no bounty board
4. No one is willing to take time to hunt gankers
5. Gankers few penalities for ganking

Solution: Give heros more incentives to kill gankers, or make it more risky for gankers to hunt noobs I.E : more noobs you kill, the more gold/armor/ranking you lose if you die (to lower the risk you have to stop ganking and let the meter go back down)

ISSUE #3: Lock on DPS
Wasn't this game based on skill? Target locking is like using your mouse to click on a target WoW style. With one hit targeting kills low levels cant even dodge attacks. Healing lock on is okay.... but DPS lock on? BAD BAD BAD...

Solution: Get rid of DPS lock on

ISSUE #4: Gankers can go into safe zone (No good reason to un-due outlaw status)
Sure outlaws get penalites if they die, but they are far from enough. Gankers dont get assaulted by NPC law enforcement, and they can get into safe zones. Whats the point of not being an outlaw ganker? You benefit more from ganking than helping others that are ganked.

Solution: Give people more reason to hunt gankers.

Ganking is not good, it never was, never is. Its not pvp when someone can die in an instant lock on kill. its no longer player vs player.... its player instantly kills player. May the best target lock on win... :(
StayOnTarget Profile Options #2

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Calm down its beta and most of the players have nothing to do because they are max cap so they Pk anyone and everyone. At launch people will be too busy leveling to gank noobs.

Texansamurai Profile Options #3

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Don't underestimate the lack of integrity of the trolling gamer. I've played in mmos where some guilds just gank lower levels for hours ... and hours.... and hours....
Anthraxsnax Profile Options #4

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Neutral
Damnit.Hyuri Lvl.1
Celestial Hills - Roleplay (PVE)
Elin Berserker
well in 2 days their infamy will dissappear, so most are just having fun while they can.
Xionanx Profile Options #5

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Saying to "Wait till beta is over" doesn't address the underlying issue of WHY PvP is currently a joke on PvP servers. There are NO NEGATIVE CONSEQUENCES.

With PvP in its current implementation I see NO reason to roll on a PvP server if they allow GvG combat on PvE servers. (and even the GvG combat is pointless at the moment).

You can NOT have open world events AND open world PvP at the same time when there are NO consequences to going outlaw, and the outlaws have the same access to safe zones. Open world PvP works on "Faction" based MMO's because spawn points and safe zones are different for each faction and/or non existent and simply enforced by aggressive NPC's.

I've said it before and I'll say it again:

A) Outlaws should get NO benefit from safe zones, you CHOOSE to go outlaw, you suffer the consequences of getting ganked in town
chainingideas Profile Options #6

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make it like l2... where ppl had a reason for not pkingand to be carefull with pvp. Open ganking can only result in avoiding new players to joins since a bunch of bullies camping wont let them lvl up.

I would reccomend pk not to be able to teleport into towns and to be killed by guards... also for them to lose their stuff. (just like l2)
Edited by: chainingideas about 1 year ago
Wife Profile Options #7

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I don't think changing any of the skill settings is necessary. You entered a PVP zone, dieing is going to happen.

However I do think there should be a few changes to the system.
I've seen a lot of "take away the safe zone for outlaws" I can get behind that. You're an OUTLAW not a noble citizen you really shouldn't be walking about town.

Otherwise, with or without the safe zones I think a reward and punishment system for PK's and PK hunters would go a long way in this. "Wait until after beta" might be well an fine for YOU because YOU'LL level with them, the new newbies will have the same problem we did. If there are harsh punishments for killing newbies or else rewards for killing people that PK I think it would not only add end game but help the issue a lot.
Chro Profile Options #8

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Texansamurai on 04/07/2012, 09:54 PM - view


ISSUE #3: Lock on DPS
Wasn't this game based on skill? Target locking is like using your mouse to click on a target WoW style. With one hit targeting kills low levels cant even dodge attacks. Healing lock on is okay.... but DPS lock on? BAD BAD BAD...

Solution: Get rid of DPS lock on


I never had an issue with lock ons. :/ L2 time and dodge. Whenever I see someone targetting me, after the second flash the attack arrives. Aka, 2 blinks, evasive roll, profit from no damage.

Lock on is no issue at all lol its just you for not paying attention.

Also, if you hate the PvP so much, roll PvE. No one MADE you go out to the event. No one made you walk outside to not expect a fistful of damage. Just go somewhere else if you dislike it so much :P And sorry that you didn't have enough friends to counter the gankers. I always call friends to back me up if i'm outnumbered. It's just how things are.
Edited by: Chro about 1 year ago
chainingideas Profile Options #9

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The problem is that with too much difference upon lvls make it imposible to have a fair fight. So if there isnt going to be a lvl cap for pks then at least some posible punishment for those who pk anyways. All the new players will get frustrated at this if it keeps going on...
I like to pvp, but a reasonable pvp between parties or similar lvl
Xephlyr Profile Options #10

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I got a question about these pvp servers, If a player were to kill another player would the dead player lose crystals?