Safe Zones / Flagging

RaithX Profile Options #1

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I enjoy the open world pvp, it's a blast, and is starting to remind me a bit from UO. The one thing that is really starting to get annoying is fighting someone (whereas the other person is fighting back) and then when one person gets low, they just jump into a safe zone and you can't finish them off.

There needs to be a grey system like UO had, where the person you were fighting turned grey and you are then able to continue to fight them in a safe zone. This would also make GvG a lot more fun as you wouldn't have groups of people jumping in and out on a constant basis.
Edited by: RaithX about 1 year ago
Sixteen Profile Options #2

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Safe zones really need a ~60 second timer to unflag people from being attackable. All guild wars I've been in so far quickly lead up so safe zone border camping.
ValkyrieTakeda Profile Options #3

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Sixteen on 04/22/2012, 04:04 PM - view
Safe zones really need a ~60 second timer to unflag people from being attackable. All guild wars I've been in so far quickly lead up so safe zone border camping.


Even from your own guild :D
Unnamed44 Profile Options #4

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grey system is needed badly, tired of people stepping over a invis border and living after theyve just lost an even fight
DutchBoy Profile Options #5

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I agree with raith the safe zones really kill it, even as a small clan i would rather not see safe zone hugging.
Flatcher Profile Options #6

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Agreed, although in cities such as Velika it is understandable.
phatloots Profile Options #7

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i have no doubt that they will change this in a upcoming patch
DutchBoy Profile Options #8

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Let us hope so because it is getting old fast.
RaithX Profile Options #9

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Sixteen on 04/22/2012, 04:04 PM - view
Safe zones really need a ~60 second timer to unflag people from being attackable. All guild wars I've been in so far quickly lead up so safe zone border camping.


Truthfully, any system that would allow combat back into safe zones would be an improvement.
Unnamed44 Profile Options #10

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bump