Shaad
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#31
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Goxx on 03/19/2012, 09:12 AM - view
Risk = losing server credit
Reward = gaining server credit
Did you know that there will be a political system in Tera? :o
A guild leader to afraid to go out in WPvP is just a leader of a guild that has about 2 weeks until the majority of the members leave to find or form their own guild. Just how it is.
Reason to bring the GM of a PvP guild = ummm.... your the flippin GM, man up and lead your damn guild or drop the tag and beg some one better to take you into their guild to show you how its done.
Everyone passes it to an alt.. its the only way the gm can actually play..
Imo they need to make it so there is a reason to bring the gm.. GM kills(kbs) are worth 4-5 points or the GM being in the fight increases the points you get. Say from 1 pt to 2 pts.
Or just decrease the amount of points the GM is worth because even if you assign to to guild officers etc they will all not do it..
Sadly they didn't think this through since an all risk no reward setup in competitive gaming never works.
Risk = losing server credit
Reward = gaining server credit
Did you know that there will be a political system in Tera? :o
A guild leader to afraid to go out in WPvP is just a leader of a guild that has about 2 weeks until the majority of the members leave to find or form their own guild. Just how it is.
Reason to bring the GM of a PvP guild = ummm.... your the flippin GM, man up and lead your damn guild or drop the tag and beg some one better to take you into their guild to show you how its done.