Switching guildmasters during war?

Shaad Profile Options #31

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Goxx on 03/19/2012, 09:12 AM - view
Everyone passes it to an alt.. its the only way the gm can actually play..


Imo they need to make it so there is a reason to bring the gm.. GM kills(kbs) are worth 4-5 points or the GM being in the fight increases the points you get. Say from 1 pt to 2 pts.

Or just decrease the amount of points the GM is worth because even if you assign to to guild officers etc they will all not do it..

Sadly they didn't think this through since an all risk no reward setup in competitive gaming never works.


Risk = losing server credit

Reward = gaining server credit

Did you know that there will be a political system in Tera? :o

A guild leader to afraid to go out in WPvP is just a leader of a guild that has about 2 weeks until the majority of the members leave to find or form their own guild. Just how it is.


Reason to bring the GM of a PvP guild = ummm.... your the flippin GM, man up and lead your damn guild or drop the tag and beg some one better to take you into their guild to show you how its done.
Ashgan Profile Options #32

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Shaad on 03/19/2012, 08:07 PM - view
Goxx on 03/19/2012, 09:12 AM
Everyone passes it to an alt.. its the only way the gm can actually play..


Imo they need to make it so there is a reason to bring the gm.. GM kills(kbs) are worth 4-5 points or the GM being in the fight increases the points you get. Say from 1 pt to 2 pts.

Or just decrease the amount of points the GM is worth because even if you assign to to guild officers etc they will all not do it..

Sadly they didn't think this through since an all risk no reward setup in competitive gaming never works.


Risk = losing server credit

Reward = gaining server credit

Did you know that there will be a political system in Tera? :o

A guild leader to afraid to go out in WPvP is just a leader of a guild that has about 2 weeks until the majority of the members leave to find or form their own guild. Just how it is.


Reason to bring the GM of a PvP guild = ummm.... your the flippin GM, man up and lead your damn guild or drop the tag and beg some one better to take you into their guild to show you how its done.
sadly the only ones who know will be there for the fighting in other words the 2 guilds, and like i said before history is written by the victor.
Lacet Profile Options #33

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Jimmyup on 03/18/2012, 02:10 AM - view
GvG implies guild versus guild. This implies a group of players fighting. So do not run alone where you can be zerged.


I'm not very much of a solo player at all in any aspect so it's not my concern really. I don't necessarily want everyone to have to worry about protecting me or constantly worry about myself being a juicier target. It takes some of the fun out of things for me.

I participated in guild wars during the CBT, every guild we were warred against passed the GM title to an alt. I didn't want to be like that because I find it cowardly, but it only put our guild at a disadvantage.

I roamed around with a large group and wasn't alone at all, I was still target #1 for holding GM. Groups suicided into me, and as often as that failed it didn't cost them as much as killing me would gain for them. I thought I was a good enough player that I could participate and avoid death, which I am pretty good at - the thing is, when other guilds realized that the GM is actively PvPing they track and set up traps because that's a huge point advantage and they could just run away when they achieve their goal since there are so many safe areas to turtle in (saw a lot of that too zzzz).

But you know what, if I felt like playing with a smaller group or soloing I should be able to without turning tail or worrying "hey I'm worth 10 pts so I have to stand back like a [filtered] because my death lets everyone in my guild down, and the other guild already does it (holds GM on alt) so we don't have an opportunity to recover from it if I die". I already run a guild, which is a labor of love, but why should I be punished for participating on the same level as the rest of my members?

I mean it would make sense if there was some way to balance the encounters out in terms of GM presence, but that seems really impossible.

Maybe...instead of the GM being worth more points they should have a different system entirely...

Like a "point leader" system, ie the person who has the top amount of kills for the guild war at any given time. I wouldn't make them worth 10 pts though, maybe 3-5ish. That way it would switch around and it would probably be relevant to who is actively PvPing or more invested so it would be somewhat balanced and they could even be individually rewarded at the end with a global announcement ie "Guild 1 with point leader X has defeated Guild 2 with point leader Y."

Whatever it is, I'll find a way to deal with it, but it could definitely be better. :3
Edited by: Lacet about 1 year ago
Shaad Profile Options #34

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Ashgan on 03/19/2012, 08:26 PM - view
Shaad on 03/19/2012, 08:07 PM
Goxx on 03/19/2012, 09:12 AM
Everyone passes it to an alt.. its the only way the gm can actually play..


Imo they need to make it so there is a reason to bring the gm.. GM kills(kbs) are worth 4-5 points or the GM being in the fight increases the points you get. Say from 1 pt to 2 pts.

Or just decrease the amount of points the GM is worth because even if you assign to to guild officers etc they will all not do it..

Sadly they didn't think this through since an all risk no reward setup in competitive gaming never works.


Risk = losing server credit

Reward = gaining server credit

Did you know that there will be a political system in Tera? :o

A guild leader to afraid to go out in WPvP is just a leader of a guild that has about 2 weeks until the majority of the members leave to find or form their own guild. Just how it is.


Reason to bring the GM of a PvP guild = ummm.... your the flippin GM, man up and lead your damn guild or drop the tag and beg some one better to take you into their guild to show you how its done.
sadly the only ones who know will be there for the fighting in other words the 2 guilds, and like i said before history is written by the victor.


Obviously if 2 guilds are duking it out for vanarch votes, or to be the servers top guild, people would want to hear about it.

Some people would even /who the guild and see that the guild leader swaped his tag. All it would take is one person typing it out. This isn't real life, its a video game.... I know... too me awhile to realize that too. :D


Live w/ the quotes breh, you wont make it in competitive pvp thinking like that. :)
Ashgan Profile Options #35

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Shaad on 03/20/2012, 01:39 PM - view

Obviously if 2 guilds are duking it out for vanarch votes, or to be the servers top guild, people would want to hear about it.

Some people would even /who the guild and see that the guild leader swaped his tag. All it would take is one person typing it out. This isn't real life, its a video game.... I know... too me awhile to realize that too. :D


Live w/ the quotes breh, you wont make it in competitive pvp thinking like that. :)

because every last player on the server will give a oh wait... most players wont care the rest wont check the last few who do well good for them rest of server wont care. I'm just being a realist that is what will happen. being competitive has nothing to do with it >_> and in fact most likely you wont make it far with ideals, ideals are good for goals not for practicality.
Demarc Profile Options #36

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I feel that 10 points is kinda harsh for the risk Vs reward aspect.

I could see 3-5 points.

Now if your guild leader is Vanarch ..then 10 points sounds more like it.

It really dont matter if they stop leadership swapping, people will just play on an alt for the duration of the GW. There will always be ways around it. I can see making a leader worth slightly more, but as I said 10 points seems kinda OTT.

The reason I say 10 for Vanarch is that if you have a Van who refuses to fight or hides on an alt, his [filtered] is not getting many popularity votes .. so there is the risk Vs reward there .. you risk 10 points to make you legend more solid and get votes, as a guild leader .. unless your going for Vanarch peoples perception of you means little.
Edited by: Demarc about 1 year ago - Reason: ~
ZephyrFlare Profile Options #37

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Make the guild leader's kills worth 5x points.

Now you actually want to field your GL every match and a GL killing a GL is a whopping 50.
Raist718 Profile Options #38

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No matter what it has to be a equal risk vs reward. If there is no reward for having your GM out and about then you should not feel cheated when someone does switch. Giving the GM more points for his kills is logical. Maybe make it a stacking buff where you can get a points multiplier for being positive in kills or each kill GM gets and have a cap on the multiplier. That way it forces the GM to be part of the battle and rewards them for being successful. Either way there is no honor in video games so expecting someone to stick their neck out for no reward will not work.