There I am, minding my own business, killing unicorns (not the most noble of tasks, but it was to put them out of their misery) and along comes a high level Sorc. BAM! I am dead.
No problem, he may have thought I was mining or gathering and he wanted the nodes. I run back, spend forever getting my stamina back, and renew my mercy killing of the poor suffering unicorns. BAM! Dead again. Same Sorc.
Look, I have played the other MMOs. I have been ganked many, many times. But, in those other games it made sense. We were one faction and they were the other. We were at war and had killed their brethren. Red meant dead. Even if you knew attacking meant death, that is what you did, everywhere, all of the time.
Tera is different. There are no factions. There is no war. My guild and the Sorc's guild were at peace. In other games, with two factions, it made sense.
I hadn't done anything to that Sorc. I was minding my own business, killing monsters that would have attacked the Sorc if I hadn't been there to clear the field. But instead of letting me go about my innocent business, he kills me again.
He gained nothing from killing me again but a modicum of infamy, if that even. I didn't drop any loot. There was no epic PvP battle. He one shot me, when I was fighting a unicorn. It wasn't like there was any challenge (he one shot me with a left click). The kill was meaningless to him.
It wasn't honorable. It wasn't justifiable. It wasn't PvP (to be PvP, the whole "vP" part has to make sense. When your default left click one shots someone, that's not "vP." That's just button mashing). It was cold blooded murder, plain and simple.
That brings me to the point of all of this, I do not understand the personality associated with someone who gets off killing some lowbie over and over again. Is it the frustration factor you are going for? Intentionally making the game more of a headache for other others? Is that what it's all about? Why not go to the local playground and beat the snot out of a toddler? It's the exact same personality trait. Victimizing someone who has no hope of success.
When I ask the person who just killed me, they block me. It's like they are ashamed of who they are. I always ask politely.
Now, it's a game and PK servers are for PK. I get it. I don't mind, unless I have a short time to play and then I just switch channels. I did that in this case after the second kill. No biggie. I have played many, many MMOs and I rolled a PK server with eyes wide open. It's a part of the game and, in moderation, makes the game more fun.
I just don't get the griefer personality and am trying to understand why on earth it is fun to bully someone, because really, all BS aside, that's exactly what it is: bullying. Quite frankly, I think it's intended to upset the person being killed - not the avatar, but the real person behind the keyboard. That's why I think it's an interesting question because the bullying going on is more about real life than the game.
So, you know who you are. Don't be shy. Please let me know how killing someone 30 levels below you over and over is "fun." I know it would not be much fun for me. If I went around all day killing everything with one shot, I would get bored out of my skull.
Last two things:
1. This isn't about being a Carebear. There is Carebear ----- Normal ----- PKer ------------------ Bully; and
2. Don't kid yourself that this is just a game. If your intentions reach behind the game and you are really trying to effect the mood and behavior of someone playing the game, then this is an example of who you are as a person and will certainly manifest itself in other aspects of your life, whether you are conscious of it or not (i.e. many bullys were bullied themselves. They bully to empower themselves and, since bullying online is "safe" they grief others to make their real life situation tolerable).
No problem, he may have thought I was mining or gathering and he wanted the nodes. I run back, spend forever getting my stamina back, and renew my mercy killing of the poor suffering unicorns. BAM! Dead again. Same Sorc.
Look, I have played the other MMOs. I have been ganked many, many times. But, in those other games it made sense. We were one faction and they were the other. We were at war and had killed their brethren. Red meant dead. Even if you knew attacking meant death, that is what you did, everywhere, all of the time.
Tera is different. There are no factions. There is no war. My guild and the Sorc's guild were at peace. In other games, with two factions, it made sense.
I hadn't done anything to that Sorc. I was minding my own business, killing monsters that would have attacked the Sorc if I hadn't been there to clear the field. But instead of letting me go about my innocent business, he kills me again.
He gained nothing from killing me again but a modicum of infamy, if that even. I didn't drop any loot. There was no epic PvP battle. He one shot me, when I was fighting a unicorn. It wasn't like there was any challenge (he one shot me with a left click). The kill was meaningless to him.
It wasn't honorable. It wasn't justifiable. It wasn't PvP (to be PvP, the whole "vP" part has to make sense. When your default left click one shots someone, that's not "vP." That's just button mashing). It was cold blooded murder, plain and simple.
That brings me to the point of all of this, I do not understand the personality associated with someone who gets off killing some lowbie over and over again. Is it the frustration factor you are going for? Intentionally making the game more of a headache for other others? Is that what it's all about? Why not go to the local playground and beat the snot out of a toddler? It's the exact same personality trait. Victimizing someone who has no hope of success.
When I ask the person who just killed me, they block me. It's like they are ashamed of who they are. I always ask politely.
Now, it's a game and PK servers are for PK. I get it. I don't mind, unless I have a short time to play and then I just switch channels. I did that in this case after the second kill. No biggie. I have played many, many MMOs and I rolled a PK server with eyes wide open. It's a part of the game and, in moderation, makes the game more fun.
I just don't get the griefer personality and am trying to understand why on earth it is fun to bully someone, because really, all BS aside, that's exactly what it is: bullying. Quite frankly, I think it's intended to upset the person being killed - not the avatar, but the real person behind the keyboard. That's why I think it's an interesting question because the bullying going on is more about real life than the game.
So, you know who you are. Don't be shy. Please let me know how killing someone 30 levels below you over and over is "fun." I know it would not be much fun for me. If I went around all day killing everything with one shot, I would get bored out of my skull.
Last two things:
1. This isn't about being a Carebear. There is Carebear ----- Normal ----- PKer ------------------ Bully; and
2. Don't kid yourself that this is just a game. If your intentions reach behind the game and you are really trying to effect the mood and behavior of someone playing the game, then this is an example of who you are as a person and will certainly manifest itself in other aspects of your life, whether you are conscious of it or not (i.e. many bullys were bullied themselves. They bully to empower themselves and, since bullying online is "safe" they grief others to make their real life situation tolerable).