While I will agree that I don't think the racial traits themselves are a big deal, the core issue is how the community views the underlying racial traits. As suggested in this thread, what I wish to avoid is a general consensus that a specific class/race combination has so much synergy that it becomes the "standard" in PvE or PvP content.
I will enjoy PvP, but my bread and butter in any MMO is PvE, and I love it. My favorite thing to be is a tanking class, because I feel it is the most dynamic and fun of the other roles. I am also very good at it, and you tend to enjoy things you are skilled at. With that said, I don't want to be locked into a certain race for my lancer to be taken seriously by serious end-game progression guilds.
It would be very nice to be able to be a human lancer and not be hindered in any way, or to be victim of some weird social restriction that dictates any "good" tank will be a specific race, and anyone else is inferior.
People will argue that player skill is superior to racial traits. However, when you pair up two equally skilled players of the same class, but different races, the racial traits become more apparent and one does have a clear advantage over the other.
Don't get me wrong, I am not saying take out all combat racial traits. However, it would be really cool to be able to have the races themselves begin with no racial traits, and then as part as character customization you could select one trait that is on a long cool down, and one trait that is on a short cool down, and one passive. However, there could be some restrictions on combinations if that proves to be a balancing issue.
The point being: Something should be done about racial traits now before the community (Not the game, but the community of people you will be trying to play with) decides on what is the best, and discards everything else without a second thought, or regard to player skill.
When applying to a guild if me and another player had a very similar skill level, but he was a better race for the class, I would clearly lose out on being able to be a primary tank for that guild. That is the underlying issue of racial traits.
Racial traits will be a slight issue if the developers really want us to be able to select races we WANT to play instead races we HAVE to play because of social restrictions, and needing to conform to the social standards to join the more serious progression guilds.
Edited by:
ChaosX
about 1 year ago