Avaera
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#1
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I really like the gameplay of Tera from what I've seen so far, but I'm afraid the sexism is really over-the-top.
I don't actually mind most female characters with highly sexualised appearance - I get that it is a valid art style for an adult game. If that's what some gamers want - ie, ultra skimpy pants-free armour, chest physics, the gyrating animations of castanic/elin girls - that's fine, but why does it have to be so egregiously one-sided? Sexism, just like all other forms of stereotyped hatred and prejudice, is about unequal treatment.
Could we please look into improved physics animation for, say, Castanic male bulges, and give them at least as much impact as the Castanic female chests? Why not give them a bit of a swinging package that is at least close to as intimidating as the independently moving female tops? Of course it shouldn't be anything erect or pornographic - just as the female versions aren't - merely the same kind of soft artistic sensuality that you see in almost all the female races.
Why not allow the option (just an option) for male Castanic armour to be as revealing as female Castanic armour? Bare abs on men (heavens to murgatroyd!) isn't quite the same as thongs and chest-hugging strips of cloth on women. Why not boxer-brief type armours, skimpy tank-tops or metallic embellishments/plates for chests that have no clothing underneath?
Despite the impression you would get from most stock-standard MMO design, modern society is actually moving fairly quickly towards gender equity in a great number of areas.
Giving more options for identifying/enjoying different character models can only broaden the appeal of the game to new segments of players, and I think that's a good thing. Straight male players have already been very adeptly targetted and satisfied, but for a truly successful title it is going to have to have multiple ways of appealing to the other 55% of the population as well.
I don't actually mind most female characters with highly sexualised appearance - I get that it is a valid art style for an adult game. If that's what some gamers want - ie, ultra skimpy pants-free armour, chest physics, the gyrating animations of castanic/elin girls - that's fine, but why does it have to be so egregiously one-sided? Sexism, just like all other forms of stereotyped hatred and prejudice, is about unequal treatment.
Could we please look into improved physics animation for, say, Castanic male bulges, and give them at least as much impact as the Castanic female chests? Why not give them a bit of a swinging package that is at least close to as intimidating as the independently moving female tops? Of course it shouldn't be anything erect or pornographic - just as the female versions aren't - merely the same kind of soft artistic sensuality that you see in almost all the female races.
Why not allow the option (just an option) for male Castanic armour to be as revealing as female Castanic armour? Bare abs on men (heavens to murgatroyd!) isn't quite the same as thongs and chest-hugging strips of cloth on women. Why not boxer-brief type armours, skimpy tank-tops or metallic embellishments/plates for chests that have no clothing underneath?
Despite the impression you would get from most stock-standard MMO design, modern society is actually moving fairly quickly towards gender equity in a great number of areas.
Giving more options for identifying/enjoying different character models can only broaden the appeal of the game to new segments of players, and I think that's a good thing. Straight male players have already been very adeptly targetted and satisfied, but for a truly successful title it is going to have to have multiple ways of appealing to the other 55% of the population as well.