I am reposting this because I do not feel it's getting the proper exposure it needs:
I am an avid RP-PvP'er. To me, an RP-PvP server represents the pinnacle of what the game is capable of offering. Before you snub your noses and repeat the same tired arguments, hear me out.
I play MMO's for three purposes, not necessarily in this order: PvP, RP, & Comradery with my guildmates/friends (achieved through RP/PvP/& PvE means).
I don't believe in playing alts. I believe in maximizing one character to it's full extent. I believe there's no reason I shouldn't be able to do this on one server, or on one character.
- PvP means exploring all the combat action I can outside of the end-game PvE grind, and experiencing what I consider the real challenge; fighting other, clever players where no two encounters are ever the same.
- RP means that when I'm done doing PvE-grind content, or done waging war with the world or on the battlefield, I can return to the city and "rest" my character. I can catch up with friends and acquaintances who I haven't seen in combat. Those that were here, tending to the city's affairs while I was gone. I can tune into content for several hours a day that is purely player generated. Even when I don't feel like being particularly involved in a storyline or plot, I can actually watch and enjoy what other players up to, by being a visible part of their world, thus populating it with real characters that they can choose or choose not to interact with. This is something I actually do. Take the time to enjoy what other people are RP'ing, somewhat like watching TV on my favorite MMO, where the people whom I see every day, chat with, are the stars.
- PvE is PvE. I don't really care for this content particularly in any game. The real reason I play MMO's are for the other two: The challenge of player on player combat, and the very interesting stories that unravel through those very same players.
As an RP-PvP guild leader, we play through role of mercenaries & merchant services. Our guild provides contractual killing assistance, as well as a variety of bargain prices on your every day goods, and sometimes more rare-crafting needs. We are mischievous dealers, we cater whomever has the most coin, and we specialize in being known for getting that one item, or slaying that one person, whom always seems to elude you.
We're not RP griefers. We play & PvP within our RP storyline, in which is heavily vested in PvP participation. There IS NO RP support on a normal PvP server, so without RP-PvP server-types, we're outcasts of the community no matter where we go. PvE'rs will see us as unnecessarily violent, PvP'rs will see us as "RP Weirdo's that need to go to an RP server".
The mentality of the PvP'er and PvE'er are fundamentally opposed, so those of us who enjoy both RP and PvP will not enjoy an RP PvE server any more than someone on a PvE server would enjoy a PvP server.
It costs nothing to make one more RP (PvP) server to cater to those who seek the maximum out of Tera. I agree, there really SHOULD NOT be more than one RP-PvE server, and one RP-PvP server to consolidate the RP'rs of Tera to one location.
Take the time to really consider this post. Thank you for reading.
-Zeroden
[Petition removed, this thread in itself has enough people /signing it. I hope EME listens.]
I am an avid RP-PvP'er. To me, an RP-PvP server represents the pinnacle of what the game is capable of offering. Before you snub your noses and repeat the same tired arguments, hear me out.
I play MMO's for three purposes, not necessarily in this order: PvP, RP, & Comradery with my guildmates/friends (achieved through RP/PvP/& PvE means).
I don't believe in playing alts. I believe in maximizing one character to it's full extent. I believe there's no reason I shouldn't be able to do this on one server, or on one character.
- PvP means exploring all the combat action I can outside of the end-game PvE grind, and experiencing what I consider the real challenge; fighting other, clever players where no two encounters are ever the same.
- RP means that when I'm done doing PvE-grind content, or done waging war with the world or on the battlefield, I can return to the city and "rest" my character. I can catch up with friends and acquaintances who I haven't seen in combat. Those that were here, tending to the city's affairs while I was gone. I can tune into content for several hours a day that is purely player generated. Even when I don't feel like being particularly involved in a storyline or plot, I can actually watch and enjoy what other players up to, by being a visible part of their world, thus populating it with real characters that they can choose or choose not to interact with. This is something I actually do. Take the time to enjoy what other people are RP'ing, somewhat like watching TV on my favorite MMO, where the people whom I see every day, chat with, are the stars.
- PvE is PvE. I don't really care for this content particularly in any game. The real reason I play MMO's are for the other two: The challenge of player on player combat, and the very interesting stories that unravel through those very same players.
As an RP-PvP guild leader, we play through role of mercenaries & merchant services. Our guild provides contractual killing assistance, as well as a variety of bargain prices on your every day goods, and sometimes more rare-crafting needs. We are mischievous dealers, we cater whomever has the most coin, and we specialize in being known for getting that one item, or slaying that one person, whom always seems to elude you.
We're not RP griefers. We play & PvP within our RP storyline, in which is heavily vested in PvP participation. There IS NO RP support on a normal PvP server, so without RP-PvP server-types, we're outcasts of the community no matter where we go. PvE'rs will see us as unnecessarily violent, PvP'rs will see us as "RP Weirdo's that need to go to an RP server".
The mentality of the PvP'er and PvE'er are fundamentally opposed, so those of us who enjoy both RP and PvP will not enjoy an RP PvE server any more than someone on a PvE server would enjoy a PvP server.
It costs nothing to make one more RP (PvP) server to cater to those who seek the maximum out of Tera. I agree, there really SHOULD NOT be more than one RP-PvE server, and one RP-PvP server to consolidate the RP'rs of Tera to one location.
Take the time to really consider this post. Thank you for reading.
-Zeroden
[Petition removed, this thread in itself has enough people /signing it. I hope EME listens.]
Edited by: ZerodenHunter
12 months ago