Guild Size

EasymodeX Profile Options #21

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There are many interpretations of the term "zerg guild".

The main legitimate ones (that don't directly stem from random QQQQQ):

1. Guilds that mass recruit [and then PvP]. The is the clearest "zerg guild". The guys that throw a ginvite to you because they saw your name in general chat? Yeah, that's a zerg guild (in the making).

Note: if the guild mass recruits and then doesn't leverage its numbers in PvP in any way is just a [filtered] mass recruiting fatass guild, not necessarily a zerg guild. Zerg implies action.


2. Guilds that, regardless of recruiting mechanism, have Significantly More Players Than Almost Any Other Guild.

A lot of people [filtered] about a zerg guild, when the guild in question has like 30 players. Obviously in a 5v30, the 5 were "zerged". This is typically whiney bull[filtered]. Sorry, but 30 is a bunch, but no zerg. A zerg is when you get less than 1 FPS because 200 people are on your screen trying to kill you.


3. Guilds that bring excessive numbers with a distinctly subpar individual skill level.

This is where guilds bring 50+ to a a party involving 10, 20, 30 opponents ... and more importantly they require that numbers advantage to compete.

The ambiguity here comes from the fact that they may or may not need the numeric advantage ... but either way they will be painted as being weak[filtered] on an individual basis for trolling purposes, etc.

Hence the least empirically clear use of the term.

And so on.

Edit: Wow, the forum got off half my post. Le sigh.
Edited by: EasymodeX about 1 year ago
badchap Profile Options #22

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Large guilds have an advantage in PvE since they have a larger player pool to choose from when building groups for events. They also have a certain amount of "guaranteed" votes when it's election time.

They are at a disadvantage when it comes to PvP. Over the closed betas, the guilds capped at 300 members were constantly at war with multiple other guilds (including other zerg guilds). Their win ratio wasn't great since it's easier for the smaller guild to find and pick off their members than the other way around.

For you as a player, being part of a massive guild means you're a cog in the machine. Your guild will probably own a province but you may not have any part in it. Also, you will have to PvP a lot more since you have to deal with outlaws and every other guild currently at war with your own.

I may seem biased but I just don't like the idea of being part of a guild where you only know the leaders by name.
Threaded Profile Options #23

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"Hey guys want to go GvG?"
"Ya sure let's go do that!"
"Oh but hey, only a few of you are allowed to come, we can't zerg or anything"

If a guild has 300 people and 200 of them want to bomb around for GvG, telling some of them that they can't go is wrong.

Splitting up the group doesn't work either, the retaliatory strike back is going to be situated in a singular area because the opposing guilds will never be organized / big enough to ship 20 people to zone A, B, C, and D as opposed to sending everyone to zone A.

I would love strategy, splitting into groups of 50 and going to different zones would be wonderful, but the only thing that will happen is one group of 50 will see ALL of the action and eventually get zerged down by 80 people wherever they are while the other groups won't see any or little action.

Skirmishes are restricted to Tactical Warfare with objectives. If one guild owns 8 different pretend bases, splitting up and striking 4 of them means they have to split up to defend them, or they can zerg 1 area and lose the other 3.

...Now I feel like some kind of try hard Armchair General in TFT.
EasymodeX Profile Options #24

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If a guild has 300 people and 200 of them want to bomb around for GvG, telling some of them that they can't go is wrong.


There's no reason to have a guild with 300 people in the first place.

That's what alliances are for.
Threaded Profile Options #25

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EasymodeX on 04/17/2012, 09:32 AM - view
If a guild has 300 people and 200 of them want to bomb around for GvG, telling some of them that they can't go is wrong.


There's no reason to have a guild with 300 people in the first place.

That's what alliances are for.


http://www.youtube.com/watch?v=vu6_IxkAHsI
Vlorn Profile Options #26

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Reonius on 04/17/2012, 07:13 AM - view
exci on 04/17/2012, 07:06 AM
Zerg guild means a guild that has more members than your guild.


This, skill doesn't come into play at all, on this server if one guild completely dominates another guild and has one extra person than the losing guild, ex:(5v4, 20v19, 100v99), the winning guild is a Zerg guild.

It is also what Aphotic and Sunless call guilds that have more quality players than them, ex:( TFT, NFA, WB, ect)


I literally had soda spurting from my mouth I lol'd at this.
Onimaru Profile Options #27

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I love huge guilds. For every one of my guys there are to kill there's 50 of them. It really speeds guild battles up when you're fighting 300 noobs.
Hyoyeon Profile Options #28

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All all all hot hot hot Even if I showed you can not believe I'm hearing this..It's something nobody can not imagine. Oh, lady, lady, lady, oh oh oh!
RoflKnife Profile Options #29

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Civil discussion until that ONE guy or group joins in with stupidity that nullifies the thread's decency.
Dahmer Profile Options #30

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Zerg guild: A guild that relies on numbers to make up for lack of player skill.