Poor server planning

Tawdrie Profile Options #1

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Around noon today I logged into Tera and waited about 10 minutes to get into the game. "Not too bad," I thought. Upon entering the game I took two steps and was kicked out to an error message screen. Hummmm. Ok. I disconnected the game and started over. This time I had to wait more than half an hour to get back into the game. Ok again. I expect a new game to have some glitches although they are annoying.

Tonight however I was in SM with a friend and in the middle of the instance my friend disappeared from the game and was booted to an error message screen, and shortly thereafter so was I. When I loaded the game back up I was placed in a que with over 1700 people and 126+ minute wait. Seriously??? Excuse me En Masse but did you not pay ANY attention to the presales numbers, the enormous amount of people in beta testing, or the ridiculous wait times from last weekend?

Sadly it is clear that En Masse planned poorly for their go-live event and I am afraid what the future holds for normal game play. The best way to kill a game is to completely annoy the players before you go live. After all there are plenty of games that are free to play, lower in cost, and don't require the player to wait ridiculous amounts of time to get into the game.

This was badly done En Masse and I think the players deserve to know why this was not better planned out.
LurkAD Profile Options #2

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EME was instead thinking this "HURR, LETS SEND 3 ADDITIONAL INVITES TO THE EXISTING PEOPLE THAT ARE ALREADY FLOODING SERVER WITHOUT FIRST EXPANDING THE PLAYER LIMIT ON THE SERVER"
Edited by: LurkAD about 1 year ago
McintoshPro Profile Options #3

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Tawdrie on 04/29/2012, 06:43 PM - view
Tonight however I was in SM with a friend and in the middle of the instance my friend disappeared


SadoMasochism u mean? jk, i know what u mean... it was so predictable in beta, i've waited more than what i've played.. or seems like.
Jibba Profile Options #4

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Yeah, games with enormous queues never make it.

http://www.leagueofpirates.com/sirvival/queuedance.html

Honestly, this crying is ridiculous. Yeah, the queue sucks but everyone should've seen it coming from a mile away. You wanted to be on THE PvP server, along with thousands and thousands of other people, and you knew this was the PvP server because there were 85 different pre-OB threads on these forums declaring it that, along with full lists of every guild that was planning to roll here.

You don't simply revamp your server system within a month because of a popular closed beta. No matter what EME did, there was no way for them to account for the hordes of idiots who decided to roll on a server with HIGH and FULL written next to it.

Perhaps you and your friend should have done some better planning. Everyone with brains for brains instead of rocks for brains knew there'd be a queue. Now there should be a grace period and all that but as far as the queue goes, people either need to accept the downside of being on the most popular/competitive server, or reroll elsewhere. It takes less than a day to get to SM level.
Edited by: Jibba about 1 year ago
Kazamir Profile Options #5

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except they found a way to make more room at the early character creation because it was full...in less than a day if i remember right....seems to me that the same principle could be used again...more player slots...means more people getting in the game and no longer waiting in queue...just a thought
Tawdrie Profile Options #6

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Jibba on 04/29/2012, 06:51 PM - view
Yeah, games with enormous queues never make it.

http://www.leagueofpirates.com/sirvival/queuedance.html

Honestly, this crying is ridiculous. Yeah, the queue sucks but everyone should've seen it coming from a mile away. You wanted to be on THE PvP server, along with thousands and thousands of other people, and you knew this was the PvP server because there were 85 different pre-OB threads on these forums declaring it that, along with full lists of every guild that was planning to roll here.

You don't simply revamp your server system within a month because of a popular closed beta. No matter what EME did, there was no way for them to account for the hordes of idiots who decided to roll on a server with HIGH and FULL written next to it.

Perhaps you and your friend should have done some better planning.


********************

Grow up Jibba. There's a real world out there and the order of the day is business. Gaming is a big business and very lucritive as well. Companies such as En Masse have access to data showing the failures of other games and hire companies to help them avoid the pitfalls. There are no excuses anymore to account for this problem.

And Jabba, only children accuse others of crying. Adults state facts, and the facts are En Masse saw what was coming and did not react quickly enough or pay attention to the data from other game failures. As a gamer I expect problems with a new game. What I do not expect is poor server planning when beta showed the high numbers on this server. It is not for the player to have to accommodate En Masse, it is the job of En Masse to accommodate the players. That's how good businesses run.
Jibba Profile Options #7

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No matter how good your business is, you can't accommodate for stupid customers who act against their own self interest. They made a reasonable effort to avoid the situations by informing customers what the server status was like, and people like yourself chose to ignore that information. Consider if the server capacity allowed for 100,000 active players at a time, far exceeding any other game. That 100,001st player who couldn't get in would still make a terrible forum thread decrying the company (FOR CAPTIALSM@! or whatever your schtick is) because they couldn't get in.

As it is, you don't even know what the current server capacity is. It's quite possible that it actually is better than any other contemporary MMO, and despite that they can't manage it. Then what's your case? You're arguing from the view of being "wronged" but you have no data that indicates EME has done a subpar job compared to any other company, and given the same situation, you would be "wronged" no matter what company you turned to. You say "poor server planning" only because your friend can't get in, not because you have evidence that the planning was poor compared to other games.

Your options are fairly simple. Reroll on a less interesting server, find a new game or suck it up. A whiny forum thread isn't going to convince their IT crew that they suddenly need a new cluster of servers, when half the servers are at low-medium capacity. When those empty servers start to fill up, that's when their hardware needs to a change. There's no sense in upgrading an entire cluster when only 1.5 of the servers have problems, and the rest are fine.

Kazamir, expanding a character server is hardly the same thing as expanding a world server. It is not the same principle at all.

Also keep in mind that individual player activity is far higher during an OB period than it will be at 60, when people get bored or feel less need to rush to level cap.
Edited by: Jibba about 1 year ago
genhawk25 Profile Options #8

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Tawdrie on 04/29/2012, 06:43 PM - view
Around noon today I logged into Tera and waited about 10 minutes to get into the game. "Not too bad," I thought. Upon entering the game I took two steps and was kicked out to an error message screen. Hummmm. Ok. I disconnected the game and started over. This time I had to wait more than half an hour to get back into the game. Ok again. I expect a new game to have some glitches although they are annoying.

Tonight however I was in SM with a friend and in the middle of the instance my friend disappeared from the game and was booted to an error message screen, and shortly thereafter so was I. When I loaded the game back up I was placed in a que with over 1700 people and 126+ minute wait. Seriously??? Excuse me En Masse but did you not pay ANY attention to the presales numbers, the enormous amount of people in beta testing, or the ridiculous wait times from last weekend?

Sadly it is clear that En Masse planned poorly for their go-live event and I am afraid what the future holds for normal game play. The best way to kill a game is to completely annoy the players before you go live. After all there are plenty of games that are free to play, lower in cost, and don't require the player to wait ridiculous amounts of time to get into the game.

This was badly done En Masse and I think the players deserve to know why this was not better planned out.


your dumb....

-Slik
teemaa Profile Options #9

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genhawk25 on 04/29/2012, 07:40 PM - view


your dumb....

-Slik


*you're dumb.
McintoshPro Profile Options #10

0

Jibba on 04/29/2012, 07:20 PM - view
No matter how good your business is, you can't accommodate for stupid customers who act against their own self interest. They made a reasonable effort to avoid the situations by informing customers what the server status was like, and people like yourself chose to ignore that information. Consider if the server capacity allowed for 100,000 active players at a time, far exceeding any other game. That 100,001st player who couldn't get in would still make a terrible forum thread decrying the company (FOR CAPTIALSM@! or whatever your schtick is) because they couldn't get in.

As it is, you don't even know what the current server capacity is. It's quite possible that it actually is better than any other contemporary MMO, and despite that they can't manage it. Then what's your case? You're arguing from the view of being "wronged" but you have no data that indicates EME has done a subpar job compared to any other company, and given the same situation, you would be "wronged" no matter what company you turned to. You say "poor server planning" only because your friend can't get in, not because you have evidence that the planning was poor compared to other games.

Your options are fairly simple. Reroll on a less interesting server, find a new game or suck it up. A whiny forum thread isn't going to convince their IT crew that they suddenly need a new cluster of servers, when half the servers are at low-medium capacity. When those empty servers start to fill up, that's when their hardware needs to a change. There's no sense in upgrading an entire cluster when only 1.5 of the servers have problems, and the rest are fine.

Kazamir, expanding a character server is hardly the same thing as expanding a world server. It is not the same principle at all.

Also keep in mind that individual player activity is far higher during an OB period than it will be at 60, when people get bored or feel less need to rush to level cap.


You know ur right... only.. NOT.
BTW i was in this server from the moment they opened it after CB. And Tawdrie is right. Would u open a restaurant with 4 tables if you have 200 reservations for 7:00 pm? Think before your reply Jibba.

hehe -only children accuse others of crying. Adults state facts-tawdrie.