EgoAmare on 07/26/2012, 06:13 PM - view If it runs the way its suposed to, then you should get 60+ fps
Is great fps around 40-50? :P
Tazusa on 07/26/2012, 06:23 PM - view That can be fixed you know, its all over the forums
EgoAmare on 07/26/2012, 05:22 PMI plan on buying this.
•CPU: Intel® Core™ i7-3770K 3.50 GHz 8MB Intel Smart Cache LGA1155 (All Venom OC Certified)
•HDD: 1TB SATA-III 6.0Gb/s 32MB Cache 7200RPM HDD (Single Drive)
•MEMORY: 8GB (2GBx4) DDR3/1600MHz Dual Channel Memory (Kingston HyperX)
•MOTHERBOARD: * [CrossFireX] GIGABYTE GA-Z77-D3H Intel Z77 Chipset DDR3 ATX Mainboard w/ IRST, Lucid Virtu MVP, Ultra Durable4 Classic, 7.1 HD Audio, GbLAN, 2x Gen3 PCIe x16, 3x PCIe x1 & 2 PCI (Extreme OC Certified)
•SOUND: HIGH DEFINITION ON-BOARD 7.1 AUDIO
•VIDEO: NVIDIA GeForce GTX 570 1.2GB 16X PCIe Video Card (MSI Twin Frozr II OC 750 Mhz Powered by NVIDIA)
How would that run the game at highest settings?
no ssd? smart.
You will still run like crap on a good system in tera. The game is not optimized well.
kaito, I have an i7 930 @ 3.5ghz and the asus gtx 670 and I get 20 fps just sitting in bastion doing nothing.
EgoAmare on 07/26/2012, 05:22 PM - view You have nothing to worry about with those specs. It will run TERA at max with great fps
I plan on buying this.
•CPU: Intel® Core™ i7-3770K 3.50 GHz 8MB Intel Smart Cache LGA1155 (All Venom OC Certified)
•HDD: 1TB SATA-III 6.0Gb/s 32MB Cache 7200RPM HDD (Single Drive)
•MEMORY: 8GB (2GBx4) DDR3/1600MHz Dual Channel Memory (Kingston HyperX)
•MOTHERBOARD: * [CrossFireX] GIGABYTE GA-Z77-D3H Intel Z77 Chipset DDR3 ATX Mainboard w/ IRST, Lucid Virtu MVP, Ultra Durable4 Classic, 7.1 HD Audio, GbLAN, 2x Gen3 PCIe x16, 3x PCIe x1 & 2 PCI (Extreme OC Certified)
•SOUND: HIGH DEFINITION ON-BOARD 7.1 AUDIO
•VIDEO: NVIDIA GeForce GTX 570 1.2GB 16X PCIe Video Card (MSI Twin Frozr II OC 750 Mhz Powered by NVIDIA)
How would that run the game at highest settings?
Edited by: AngelOfDoom
10 months ago
I agree here. Not many ppl read forums, let alone, the Arachnaea forums lol. But im willing to do dungeons everyday, hoping to get a group together to do HM atleast once a day. If you want to add me, my char name is "Hells.Angel"
It happens every time i use a mp regen skill on my zerk. Does the same when i use deadly gamble on warrior. its kinda like a rubberband effect, but it only does it once
You can skip that scene, you simply press "esc" lol
All nice, except the dungeon nerfs. Make them harder, not easier...And as of T13 drops in normal mode. I sure hope none of them are enigma's...Pray to god they are not enigma's
Gallus on 06/10/2012, 05:55 PM - view I agree with this. RNG=no work=not feeling very accomplished. If you spend months working for your enchantments, you may feel quite successful after. It would definately show your skill...But then there's always the jealous ppl that say you have no life, all because you've done better than them lol. Gives even more reason to show off your gear :P
Alphatoat on 06/10/2012, 04:57 PMRandom is random. For all you know you could be that guys that doesn't get it till a thousand tries. Or, you could get it in your next try. Who knows?
My suggestion would be to make the upgrading system harder. And yes, harder. Because, the system now isn't hard. It's just rolling dice. What it is, is tedious, annoying and extremely time consuming. Getting the gold and mats isn't hard, it takes to much time to get the required amount of said things when you are failing so many times.
Hard and challenging=Good, Annoying, easy and tedious=Bad. Unfortunately the devs have confused both things. To make getting to +9 or +12 hard, make the mats and gold come from extremely hard bams or world bosses (or some other task that includes a proficiency in Tera's first class combat). For example, you could get tons of matts and gold for upgrading by killing a very hard boss once, instead of getting it from farming easy monsters for hours. See, the later takes skill, but what we have know just takes tons of time.
Glad you agree with me.
RNG = Easy, Tedious, lame
Work=Reward=winning.
What do you think about my system? Tokens for enchanting. It could be controlled for proper difficulty. (like enchanting 1 to 6 might require Normal mode dungeon tokens, where 7-9 would be HM dungeons, maybe make a higher teir of difficulty for 10-12 tokens.
That way your gear would reflect your skill and how much work you put in, not how lucky, or unlucky you are.

