I'm glad this is back, there were people that [filtered]ed about it when they did it on the tournament a couple of months ago, at the end, everyone who participated (myself included) agreed that those BGs were the most balanced, skill/team based and fun we ever played.
If you can't afford a measly 25k, you're really in no business pursuing VM.
They are at 40k+ right now on MT and going up. Without a gold sink+the huge gold income with the buffs(that are actually P2W) the economy is a real mess, with things selling for 2-3 times their original price and things going up too fast, as an example M&M, the warrior regent weapons were at 18k+ less than a 5 days ago, today those same swords are selling at 50k+, sometimes 70k, there are also those MW +12 regent weapons selling for 200k+ (that only a person with brain damage would buy... and there's actually people who do so... yeah...)
I don't know what in the heavens were they thinking when they decided to take the only gold sink off the game, do they really don't know anything about basic economy?, hell, even MMO economy 101.
Hmm, seems a bit different to me. I would assume the real question is what do you consider expensive.
If queen components are expensive then one can call alkhest prices and enchantment costs to be relatively small.
Getting an item enchanted to +9 can easily be done with 1.2k gold, this accounts for a fair number of failures as well.
Fodders can amply be obtained and reduce costs. enchanting chances are high so failures are less likely. From my perspective the market itself is actually very cheap. ample supplies makes things cheap. as for the expensive Queen Gear. its more a question of effort. one can easily do the instance with the nexus t14.
from my perspective the only really expensive part of the market would be buying goods hard to obtain. (top tier armor and weapons) not much else is expensive. This being for MT of course
I don't really get what their complains are about too, I just think people that complain that everything is expensive are people who spend more than what they make per day in game and people that don't want to do stuff in game and yet feels entitled to get the best gear.
Oh!, and some that say its crashing are the people who loves to sell everything overpriced.
About hard to obtain gears, if you are really dedicated to getting it--you will get it no matter what's the cost. I see a lot of 60's on full t14 +12 gears now and obviously they didn't get that for free.
Like what Spik always say, its mostly about jealousy that the other person has a better stuff than them.
It's not completely about things being too expensive or being too cheap. A market that fluctuates by a large amount is never good. ie: can you image gas costing $10 this month, $1 the next month, then $20 the month after? only because the government is screwing around w/ the oil companies? The same thing pretty much happened to the crystal market.....
It's not that fodder should be cheap, or that it should be expensive or whatever. It's that it starts out ridiculously over inflated (no matter how you look at it) and then it crashes to less than 10% of its' over inflated price 2 days after a patch. It's happening too often with each loot adjustment patch that EME puts out.
EME does not test these patches or even stop to think about the numbers before they are release. They don't want everyone to get things within the first month, so they slash drop rates causing ridiculous price inflation for a month or so, then double all drop rates, crashing the market. Why don't they learn to just release all contents with drop rates at about 1.5x the low drop rate they had been thinking of and we wont have this issue with the markets going crazy every month?
Pretty much this.
It's not about "People who complain are the ones who like to sell for much" is mostly because with each "enchanting fix/crystals fix" that EME puts the market crash by a lot, it's starting to be more profitable (no, sorry, already IS more profitable) farming for hours on Pathfinder or Three Tower than doing a HM run. You can get 1k pero hour in one of those places, a FoKHM takes 30 mins more or less same with BT/AC, if you're lucky, you're going to get something worth to sell, but there's only ONE thing that is worth to sell from those instance, and those are the earrings, if you don't get a lucky roll, too bad, in those 30 mins of run you did literally nothing "but you get fodder to sell" yes, fodder than thanks to all those drops buffs and ways to get fodder is pretty much worthless, Yes, doing HMs is way funnier than farming for hours, but from a profitable point of view is way way worst than killing the same mobs for hours, and shouldn't be like this, doing instances should be the best way to get gold, yet, with each patch of drop buff doing an instance becomes more and more worthless.
Pro tip kids:
from +9 to +12 never, ever, use golds, is an enormous waste of gold. why? Because the chance of succes with greens, blues and golds from +9 to +12 is almost the same, the difference is so little that you won't even notice. Sell the golds, use the money to buy the alkas and then enchant with blues, it's the same in terms of succes, but way more cheaper.
Also: "you can clear all content with +9 T13" please, post your screen of you killing Shandra with just t13+9 and please, your screen of killing SG last boss and getting r1 with just t13+9 (and I mean, an actuall party of full t13+9)
I spent over 3 months trying to get full Conjunct Set and still haven't gotten every piece and still trying to get them all to MW +12..... (I'm one of the few on the server that almost have full set)
Then they release another set of BG armor.....
Nobody sees any problem with this?
Oh well, good thing I'll be in FF14 2.0 by December.
Lot of good adjusting the nexus times for you did lol
This is classic progression of a game, happens all the time. To think otherwise is slightly foolish:/ New gears are greater than old gears.
The GOOD games gives you a good chunk of time to make use of the current gear that you worked hard for and then when the new and better stuff is released; you feel motivated to get it.
Remember when you were able to work hard for gears in FFXI at mid levels and it was still useful to you at end game depending on what you're trying to accomplish?
The way TERA works, it's just an endless cycle of players trying to get the new crap with no option to be unique because all the new crap is always way better.
I'm surprised I'm the only one that feels like crap when I spent 3-4 months trying to get "the best" gears to MW +12 and realize it's getting replaced a week after I finally got "the best" gears.
Maybe that should tell BHS and Enmasse something? To be more clear since not everyone can read between the lines:
THE GEAR PROGRESSION IN THIS GAME IS BROKEN AND WASN'T THOUGHT OUT PROPERLY.
Oh, who took a month to get all the materials needed to get to 410 crafting a week before they released the crafting quests that allowed you to get to 410 crafting in a few hours? Joke is on us.
You are always crying about something lol. You've had plenty of time to make conjuct set. We also won't even see this patch until atleast end of dec so you still have plenty of time. Stop crying and relax. =)
He does have a point though.
The gear progression in TERA is really broken, I've played a lot of Koreans and Westerns MMOs were all the end game gear is usefull, aka: You need t10+6 to obtein t11 and so on, in TERA is: use t10 to level, now jump to t14, yay! t11, t12 and 13 (it's already happening, give it another month and t13 would be the new t12) becomes completely useless, just look at the Nexus t13, it WAS the pvp gear before BGs, BGs came with an stupidly OP t13, that made useless the t13 Nexus gear. TERA doesn't have an end game gear progression, every expancion/big patch makes completely useless the last gear and instances. (who does ET/LoT HM now? or FoKNM/HM/BTNM/HM?)
There's going to be a huge difference between a full set of +12 Conjunct and +9 Fraywind. Gear scales way too much in this game.
Pretty much this.
The crafted pvp set has lower base stats because you can MW it, being a lot better on the long run than the t13+9.
The set is not a waste of time like everyone seems to think, if you like to pvp only, then go for the crafted t14 pvp because is the best*
*The best and easier to get. Visionmaker (crafted t14) is the best set for both pvp and pve. But this one is still far far away*
wait... does people really need to use a stupid bug to kill the first 2 bosses from MC? Jesus christ wtf, those bosses are stupidly easy to beat...
Also, yeah, you can use the KNHM weapons to get a somewhat more easy queen (somewhat because it doesnt make the fight OMG super easy xDDD and also because that think is just luck, sometimes it procs, sometimes dont) but farming now KNHM, get the weapon and +12 it is a complete waste of time, more since in a couple of patchs that debuff on the weapon is going to be useless, so, have fun with your now +12 KNHM useless weapon on queen.
ohh I see.
well in that case gratz, having no life is really something to be proud of afterall
Wut. Seem's you're just butthurt because you dont have +12. MC doesn't even require +12. I know guildies who ran MC with 153 gear.
"Ran" and "Complete" are two different things, you can "run" MC with t13+9, but by "run" I mean kill the first 2 bosses, that means nothing, kill the Queen is the objective, and for that you need weapons t13+12 or t14+11, trying to do it with less than that is just wanting to make it even harder for no reason. If I'm wrong, please show me your Queen kill with only t13+9/t14+9