Doppelz's Post History

(I'm not reading all other posts before this, so sorry if I repeat)

I'm agreeing with what you've listed, and have another suggestion to the Devs of Tera.

** TAKE NOTES FROM TRION **

Seriously, they're the best MMO team I've seen. Rift end-game was the BEST I've ever seen. And this is because they release content, HARD content, faster than you could clear it. So take notes!
lol @ Calypso xD.

Yea I'm really hoping they fix this. It's really my favorite option for their appearance, but I won't deal with glowing lips until they fix it (if ever). It just looks terrible :(. I'm glad I'm not the only one that thinks this difference is a bit ridiculous :D

This is what I ended up settling with BTW. Not quite what I wanted, but the closest I could get that didn't have anything shiny.
Edited by: Doppelz 12 months ago - Reason: New look :P
Alright this really isn't a huge issue, but it's seriously irritating in terms of character aesthetics.
I spent a good 20-25 minutes trying to get the look of my female Aman /perfect/. And I finally managed to do so (first screenshot in character creation screen).

Problem; Upon logging in, HER LIPS ARE LUMINESCENT! WHY?! It destroys the look of the character, and makes her look seriously derpy. She was so pretty~ whyyyyyy D: (2nd screenshot). This is a serious fail on the artists part -_-;. I'm fairly certain this is the last face option available, with any make-up choice past the 1st.

I ended up remaking, obviously, and had to settle for the next best :(. Please fix this guys! I liked that face D:

#1 - At character creation - looks pretty good imo.


#2 - In game... wtf happened?
Edited by: Doppelz 12 months ago
Hestia on 04/13/2012, 08:18 AM - view




THIIEEEFFFFF
Bump! this needs more attention
The 3rd fan art piece is simply adorable, love your style :)
I've made many characters over the course of the CBT's, and have gotten about 6-7 characters out of the starting area. 1 of these was during CBT4, and I honestly I felt no difference in difficulty. I decided to make a berserker to try it out, as everyone won't shut up about how OP they are.

In prior CBT's, I would dodge and avoid most attacks after learning the mosters abilities, the same is true during CBT4. Even if you're a new player, you learn to move out of the way fairly quickly when something hits you. And because of this, the decrease in the players health really wasn't too big of a change to make it any more difficult. The only things that were even remotely threatening were; The group on top of that hill before the Tainted Gorge, as he can hit hard. And the boss before you leave the starter zone. Everything else was cake, and had near zero challenge. (it /is/ the newbie area though :P)

If you guys want the game to be more challenging, or at least seem so, don't take away the player health. Make the intro mobs attack /faster/. It makes players react. I've noticed that when I'm playing my Warrior and I'm soloing BAM's (or the occasional world boss), the only time I get on edge is when they're enraged, and attacking really fast. If you want the game to be a bit more challenging for new players, make the mobs attack faster.

I think the first few mobs in the beginning shouldn't change, as the player needs to learn to recognize attacks, how to avoid them, etc. But you guys should change it so that they progressively attack faster as we progress in the area. That'd legitimately make it more challenging without playing with character stat values.

Keep up the good work!
-Doppelz

P.S. - You guys should be more forgiving to people who decide to group in the starting zone. I was in a group of 4 through the whole thing and we had to grind from 10 to 11 to leave for Velika. Shouldn't have to grind that early on...

P.S.S. - Slow down the leveling after the starting area. I shouldn't see people hitting near level 30 after a single day of play (in around 12 hours of actual play). Should take around an hour per level imo. So once you hit cap at 60, you'd have around 50-60 hours played. We don't want this to be like WoW ;)
Edited by: Doppelz about 1 year ago
:D
ABSage on 03/17/2012, 10:57 PM - view

I liked the video, I thought it was well done. I left a message there as Abeardedsage and I dropped a like as well. Well done, sir!

(fail double post)
Thanks much! I really appreciate it :). Any critique goes a long way ^^.
devthehero on 03/22/2012, 06:53 AM - view

This guide really isn't too bad. I really like the measurement of usefulness in different situations for every skill, very cool. Although I would disagree with some of the levels of usefulness you used, as I have a different preference :P.

The only real downside of the video is how quiet you are in comparison to the game audio & music. It's very difficult to hear you. Not to mention your mic's audio quality is fairly low, so when you speak it's kind of staticy. Perhaps invest in either a new mic, or a sound card if you plan on making a lot of videos. If not, then what you're using is fine ;).

Good job though! I'll be sure to watch for new vids from you.

Have fun over beta weekend!
-Doppz