Foxis's Post History

I'd say guild housing. Have the guild do quests or something to stack points that would let us put all the town amenities inside it (Broker/Specialty shops ect). Also perhaps have us use those points to unlock the option of inviting non guildies inside. I think that would be cool.
Its really up to you. Better quality items are a better chance (How much better we'll probably never know), but if the difference in cost between a blue and a gold item is so great that you'd be able to buy two chances with blues, I'd go with the blues.
edited

Did I do it right?
Edited by: VelikaNightWatch 8 months ago - Reason: Against Forum Regulations - Threads or posts whose primary purpose is dramatic effect rather than substantive discussion.
You'll be happy to note that they're doing that soon, to enchanting anyway. I'm not even sure if its in ktera yet but all enchant chances (Below t14) have been increased, blue/green fodder has a higher chance to succeed, and every time you fail you will gain some sort of added chance to your next attempt (I remember reading somewhere about a bar that fills up? Don't quote me on that one)

Although I think they're leaving masterworking as is.
Edited by: Foxis 8 months ago
If you want gold you should probably just race to lv60. If you're taking your time you may just have to bite the bullet and pay 15$ and just buy chronos from the time you reach 60. You should have a few thousand gold once you hit lv60. I wouldnt bother updating anything (or enchanting anything, save your money while levelling) besides your weapon as you level. Quests give you gear here and there that is fine for levelling up.
Refer to this: http://imgur.com/a/V7WmT

You'll have to make your own assessment, but the t14 PvP gear is indeed worse than the t13 until you MW it and get it to about +10 or so. I'm not sure if this is due to the t13 being too strong or the t14 being too weak, but it seems a bit silly to me. You'd have to either get an extra item or two or pray to the RNG that your strength won't decrease the day you get t14 PvP gear because you couldn't enchant it high enough.
Wow why didn't anyone think of this before? Such a good idea to have everyone listed together in one thread.

Warrior LF Static group (Felicia)

ilv153 - T13, haven't really bothered to upgrade to t14 as of yet as I was hoping I would be able to jump straight to visionmaker gear but I highly doubt that will happen so kind of waiting on upgrading to some Abyss gear.

Would prefer to dps as I don't have much experience as a tank, but if the group is willing to be a little patient I'm sure it wouldn't take me long to pick up.

I'd be available everyday between 1PM and 12AM EST. Anytime on Monday as thats my day off at this time but that is subject to change week to week.

I have experience with everything besides KNHM. Have experience with ACHM (Last group had it on farm pretty much) and queen fight down to about 69%.

Whisper or mail me ingame if you'd like to set something up as I don't log into my forum account very often.
So cute... Can we ERP? Pleeeeeease?
Forgive me if I've missed a topic where this info is listed but I wanted to know how a MW'd t13 crafted weapon at +12 stacks up to the new pvp t13 at +9. I was thinking I'd just wait and save my money for enchanting the t14 PvP weapon and not bother using the t13 pvp at all. Like how much damage are all the bonuses added together? Someone told me the PvP weapons at +9 add roughly 40% player damage but I have no idea if this is heresy or not.

Also I'm a warrior if that matters at all.
How do I become able to Que for this? I saw a page listing several quests that had to be completed (One of which was linka's brief which I never bothered to finish) but I clicked off it and haven't been able to find it. The name of the instance is Sirjuka Gallery. Help I wanna grind out my sexy new glyphs!