If you notice at about 6-8m in we all died to a 13-14m dmg HIT......
Teramonster on 05/02/2012, 03:58 PM - view
Obviously you didn't get it both eme dungeons so far DONT DROP LOOT AT ALL have poor guidance and are overpowered.
FruitBurst on 05/02/2012, 03:31 PMTeramonster on 05/02/2012, 03:29 PMHow does that make any difference to higher level dungeons ? the bosses in here 1 hit anything if you make 1 wrong move and we get whites for all that hard work ?The irony of your post is some jackarse made another thread crying the drop rate is too high because of his limited experience in the level 26 and 31 instances lol.
BTW Eme made a post stating that they increased the drop rates in Sm and one other i cannot remember....
I guess you didnt get it....clearly the drop rates are abysmall in that dungeon but some jerkwad was poettitiongs for a global drop rate reduction because of his experience in SM and CR..... obviously the last thing this dungeon needs is a drop rate reduction.
sounds like a bug or it is a very bad omen of things to come. I am really not interested in farming an instance 20 times to get 1 orange drop.
Obviously you didn't get it both eme dungeons so far DONT DROP LOOT AT ALL have poor guidance and are overpowered.
Edited by: FruitBurst
about 1 year ago
- Reason: Meh
Teramonster on 05/02/2012, 03:29 PM - view How does that make any difference to higher level dungeons ? the bosses in here 1 hit anything if you make 1 wrong move and we get whites for all that hard work ?
BTW Eme made a post stating that they increased the drop rates in Sm and one other i cannot remember....
The irony of your post is some jackarse made another thread crying the drop rate is too high because of his limited experience in the level 26 and 31 instances lol.
BTW Eme made a post stating that they increased the drop rates in Sm and one other i cannot remember....
Just like to say BIGGEST WASTE OF TIME EVER !, to anyone thinking about doing this dung DONT !.
Got a party went in first 3 bosses dropped whites even tho eme stating "Improved Drop Rates: Beat one of TERA's bosses, and you'll get more and better loot."
4th boss was overpowered as a f*** and 1 shot the tank with shield up.
Has anyone else done this dungeon yet and found it to be useless.
Got a party went in first 3 bosses dropped whites even tho eme stating "Improved Drop Rates: Beat one of TERA's bosses, and you'll get more and better loot."
4th boss was overpowered as a f*** and 1 shot the tank with shield up.
Has anyone else done this dungeon yet and found it to be useless.
I've noticed a few indifference's when going over the crystals from Ktera to NA. And asked some questions during beta, Is it correct that on crystals its the following:
- Dmg to bosses = Dmg to Large size mobs ?
- Dmg to normal = Dmg to Medium size mobs ?
- Dmg to minion = Dmg to Small size mobs ?
Does anyone know anything about more to do with this...
Thanks
- Dmg to bosses = Dmg to Large size mobs ?
- Dmg to normal = Dmg to Medium size mobs ?
- Dmg to minion = Dmg to Small size mobs ?
Does anyone know anything about more to do with this...
Thanks
In which case you can click the cog on the chat box to increase the size of the text, i don't know about quest text tho...
WHAT THE..... Really guys your all picking either or and not trying to compromise. Its either remove them or i quit or keep them and i quit... Its just like the elin threads all over again.
Compromise - Have pets like in Torchlight can fill them up with goods and they will run back to town to sell ( even on AH if need be.
- Have the same pet that can also buy specific items on the AH / Store and deliver them to you.
Have the pet be able to do either or ( not both at the same time...) and have a timer of distance away from town = the time it takes for your pet to travel from you to town to Buy or Sell. If hes carrying anything its 100% time and if hes empty make it 50% of it.
Just throwing an idea in, to compromise with both parties...
COMPROMISE !
Edit: Or add a NPC that can search player shops for items / prices for a small fee ( if players dont want to run around for 30m to find the cheapest shop only to go back to find they sold out )
Compromise - Have pets like in Torchlight can fill them up with goods and they will run back to town to sell ( even on AH if need be.
- Have the same pet that can also buy specific items on the AH / Store and deliver them to you.
Have the pet be able to do either or ( not both at the same time...) and have a timer of distance away from town = the time it takes for your pet to travel from you to town to Buy or Sell. If hes carrying anything its 100% time and if hes empty make it 50% of it.
Just throwing an idea in, to compromise with both parties...
COMPROMISE !
Edit: Or add a NPC that can search player shops for items / prices for a small fee ( if players dont want to run around for 30m to find the cheapest shop only to go back to find they sold out )
Edited by: FruitBurst
about 1 year ago
Upon leveling my second character i found it EXTREMELY easy to level, within 8hrs I was level 27.
Even tho that is my second character it seems way to fast...
In my opinion it should take hardcore gamers about a month + to hit cap and casual 3+...
Vanilla WoW took a good 20+ Days played (in-game) to hit cap, That would be a bit more steady than 8hrs to get close to halfway.
For people that have played K-Tera, how long did it take you to get to 58...
My 2c
Even tho that is my second character it seems way to fast...
In my opinion it should take hardcore gamers about a month + to hit cap and casual 3+...
Vanilla WoW took a good 20+ Days played (in-game) to hit cap, That would be a bit more steady than 8hrs to get close to halfway.
For people that have played K-Tera, how long did it take you to get to 58...
My 2c
Is there any way to implement different crosshair's or have a RGB color wheel to change the crosshair / UI color ??
- WITHOUT BREAKING ToS -
I thought it could be a cool idea to have the crosshair change color depending if the mob is aggro or passive. I Checked through the forums only to find a post about this - http://tera-forums.enmasse.com/forums/newcomer-discussion/topics/Different-color-UI-for-Color-Blind-people
and thought it was a good idea it helps them and also gives the opportunity to give players a bit more UI customization. Although I don't have much input towards this I was wondering what your opinions are on the matter.
- WITHOUT BREAKING ToS -
I thought it could be a cool idea to have the crosshair change color depending if the mob is aggro or passive. I Checked through the forums only to find a post about this - http://tera-forums.enmasse.com/forums/newcomer-discussion/topics/Different-color-UI-for-Color-Blind-people
and thought it was a good idea it helps them and also gives the opportunity to give players a bit more UI customization. Although I don't have much input towards this I was wondering what your opinions are on the matter.
agelia on 2012-02-09 04:06:38 UTC bout lvl 11 and a 1/2 to lvl 12
What level do you get off the newbie island? lvl10?