Galkaness's Post History

The solution to this problem is doing it in a group and giving someone else leader to get credit.
ataterran on 04/15/2012, 04:54 PM - view
The only reasons I could see for a bonus is for tank/healers if there are major population imbalances, though being cross-server I hope that won't be a major problem.

I wouldn't mind a bonus for level 20-30 just to get people used to LFD and grouping in general instead of half the population leveling to 60 solo then attempting to learn how to play their class in a group setting.


That wouldn't really be a problem because:

1. Instances are part of the main quest line.
2. Instances are the fastest way to level in many part of the leveling process.
3. You don't need to use the LFD to make a group and part of playing an MMO is getting to know ppl. This isn't a solo console game.
Alphina on 04/15/2012, 02:49 AM - view
Agrias2x on 04/15/2012, 02:34 AM
If they don't listen to our feedback it's bad?, if they listen to our feedback its still bad? Some people should make up their mind. Good feedback can be useful if you know how to use it, if they wouldn't be able to analyse the good feedback from the bad it mean they would fail anyway with or without it.


What the shiet are you talking about? Good feedback Bad Feedback? Are You Serious or Trolling?

Have You even Tested the Feature Yet? NO

Did You even knew more than just "Bonus/Buffs/Rewards to those who uses it"? 10% chance you did .

Did You complain anyway? Yes

Well Let me tell it to you Straight And Raw You have NO Rights to give feedback on this matter. Do yourself a favor and get your sorry [filtered] out of this thread.


Why should anyone be given preferential treatment for using a no effort, autopilot, spoon-fed method of doing things? Rewarding mediocrity is the staple of the youngest generation, too many kids come home with gold stars for sup par work. I'm glad a game rated "M" has drawn the line in regards to coddling.

In addition, your colorful language and text just reeks of need for attention. You're only making yourself and those in your cause look bad.
Awesome job EME! This is a step in the right direction. Now I won't have to use the LFD tool. Giving people rewards for using the LFD tool was practically guarantying that people would ONLY use the LFD tool and be forced to play cross server. Now I have the choice to group with people from my own server without being penalized.
I don't care about the porting.
Cross-Server is the problem.
Sliph on 04/13/2012, 07:49 AM - view
Im genuinly curious and must ask this. If so many pvpers are so against this system and are afraid of it ruining open world pvp....won' t they just not use it if you are all of the same mind? Or is it that the people who roll on pvp don't really want pvp at all and as soon as given a way out they will take it? If that is the case then why roll pvp if you will run away from it at the first opportunity? If it really is the case that the majority or "pvpers" are like this then the "true" pvpers are even more of a minority than you thought. In which case eme is certainly not going to listen to such a small albeit vocal minority over pleasing more of the actual majority.


I'm not against it because it ruins PVP. I'm against it because there's a very good chance I'll never see the same group of peeps twice and therefore defeating any incentive to foster friendship. In addition, it will enable trolls to work their magic because there is no worry about reputation. In a real community, reputation matters. There won't be a community.

If people want to sit in town all day waiting for Dungeons, just roll Dragon Nest, Vindictus, GW, or all those other lobby games. Whats the point of immersion if no one wants it?
The problem with cross server LFD is twofold:

1. Trolls
2. No point in meeting new people since you will never see them again making you lose immersion and community.
Arrogant on 04/11/2012, 08:10 AM - view
Keyral on 04/11/2012, 08:02 AM
I am 100% against Cross Server LFD.

I am 100% for a LFD tool but I wish it was single server. I want the community to meet up with each other get to know people in your server not just always play with some randoms that you'll never see or know.


Porting directly to Dungeon doesn't really bother me because it already exists in the game the only difference is you hafta port to a Safe camp and use a npc to port to the dungeon anyway. Porting won't ruin OWPVP because it's already in the game.


This is exactly how i feel, the LFD tool shouldn't be cross server. People tend to act differently when they know you won't see them again.


Reputation and the friendships created are soooooooo important for fostering a real community. If i'm never going to see you again, I lose sense of immersion.
Cross Server LFD makes me so sad. I'm starting to lose faith in ever experiencing a real server community like the one I experienced in FFXI.
I love the concept of killing BAMs for the random chance that one of those BAM spawns will be a very rare and strong BAM and people will compete for this to get its drops. This was something I loved from FFXI.